Player Matchup

Kali
Kali
Drok1608
Kali
Level 135
God Stats
1W - 1L
1,452 SR
Queue Stats
140W - 151L
1,462 Elo+
Solo
Medusa
Medusa
EasyMoney556
Medusa
Level 149
God Stats
3W - 1L
1,517 SR
Queue Stats
97W - 104L
1,461 Elo+
Party 2
Cliodhna
Cliodhna
QuickshotDB13
Cliodhna
Level 139
God Stats
21W - 14L
1,474 SR
Queue Stats
656W - 649L
1,518 Elo+
Solo
The Morrigan
The Morrigan
USOILLMATIK
The Morrigan
Level 158
God Stats
3W - 1L
1,585 SR
Queue Stats
330W - 336L
1,501 Elo+
Party 2
Cthulhu
Cthulhu
Zice924
Cthulhu
Level 157
God Stats
11W - 2L
1,657 SR
Queue Stats
703W - 462L
1,714 Elo+
Solo
Team Averages
Level 148
1,537 SR
1,531 Elo+

VS

Team Averages
Level 167
1,430 SR
1,495 Elo+
Gilgamesh
Gilgamesh
AntManBuggy
Gilgamesh
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 131L
1,458 Elo+
Solo
Neith
Neith
Djale
Neith
Level 133
God Stats
0W - 2L
1,565 SR
Queue Stats
46W - 52L
1,530 Elo+
Solo
Rama
Rama
Tims1937
Rama
Level 182
God Stats
0W - 3L
1,172 SR
Queue Stats
168W - 176L
1,476 Elo+
Party 1
Tyr
Tyr
surehotnative
Tyr
Level 188
God Stats
18W - 26L
1,412 SR
Queue Stats
1,472W - 1,483L
1,475 Elo+
Solo
Merlin
Merlin
ultra_sloth
Merlin
Level 159
God Stats
1W - 2L
1,501 SR
Queue Stats
149W - 152L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
4 / 2 / 4
11,964
798
8,101
12,076
9,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
16
1 / 4 / 6
9,894
660
7,377
10,675
5,322
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
QuickshotDB13
Cliodhna
16
2 / 3 / 7
10,274
685
7,726
14,048
6,901
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

The Morrigan
USOILLMATIK
The Morrigan
20
5 / 1 / 8
11,812
787
9,086
8,115
4,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Zice924
Cthulhu
18
2 / 3 / 9
11,071
738
14,609
17,251
23,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AntManBuggy
Gilgamesh
13
1 / 2 / 7
9,153
610
3,845
9,743
8,021
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Djale
Neith
20
7 / 4 / 4
11,428
762
15,501
16,266
8,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
18
3 / 5 / 8
10,758
717
12,645
12,401
5,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 1 / 0
7,149
477
576
2,955
2,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
19
2 / 4 / 8
10,880
725
11,937
10,933
5,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
40
14
Kills
13
13
Deaths
16
34
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AntManBuggy
Gilgamesh
1
2
7
2.25
L
Neith
Djale
Neith
7
4
4
2.25
W
Kali
4
2
4
3
W
Medusa
1
4
6
1
W
Cliodhna
QuickshotDB13
Cliodhna
2
3
7
1.83
L
Rama
3
5
8
1.4
W
The Morrigan
USOILLMATIK
The Morrigan
5
1
8
9
W
Cthulhu
Zice924
Cthulhu
2
3
9
2.17
L
0
1
0
0
L
Merlin
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,899
Damage
44,504
62,165
Taken
52,298
49,459
Mitigated
29,889
22,983
Healing
10,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AntManBuggy
Gilgamesh
3,845
585
1,818
1,247
9,743
8,021
184
3,709
5,584
0
4,841
L
Neith
Djale
Neith
15,501
4,497
896
4,498
16,266
8,534
1,150
6,961
8,742
0
39,600
W
Kali
8,101
2,444
3,351
4,604
12,076
9,080
528
2,036
10,040
0
18,557
W
Medusa
7,377
3,396
713
1,278
10,675
5,322
4,778
1,414
9,261
0
25,152
W
Cliodhna
QuickshotDB13
Cliodhna
7,726
251
906
3,628
14,048
6,901
1,414
2,533
11,515
0
27,937
L
Rama
12,645
6,826
587
608
12,401
5,598
976
3,874
8,164
0
42,011
W
The Morrigan
USOILLMATIK
The Morrigan
9,086
761
209
2,030
8,115
4,461
1,665
1,373
6,742
25,092
2,105
W
Cthulhu
Zice924
Cthulhu
14,609
148
2,015
4,249
17,251
23,695
413
4,581
12,670
25,873
660
L
576
92
25
341
2,955
2,097
0
1,290
1,550
0
1,359
L
Merlin
11,937
587
343
452
10,933
5,639
342
4,416
6,338
43,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,015
Gold Earned
49,368
169
Minions Killed
174
0
Camps Cleared
0
1,399,208
Distance Traveled
1,253,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,153
610
1
0
0
256,607
0
L
Neith
11,428
762
59
4
0
231,724
0
W
Kali
11,964
798
35
2
0
306,544
0
W
Medusa
9,894
660
19
1
0
246,583
0
W
Cliodhna
10,274
685
34
2
0
277,260
0
L
Rama
10,758
717
54
4
0
204,415
0
W
The Morrigan
11,812
787
48
3
0
283,259
0
W
Cthulhu
11,071
738
33
2
0
285,562
0
L
Tyr
7,149
477
0
0
0
321,303
0
L
Merlin
10,880
725
60
4
0
239,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role