Player Matchup

Chaac
Chaac
CheeseGuz
Chaac
Level 63
God Stats
1W - 2L
1,493 SR
Queue Stats
10W - 15L
1,369 Elo+
Party 1
Zeus
Zeus
FuzzyButt3000
Zeus
Level 51
God Stats
1W - 1L
1,745 SR
Queue Stats
7W - 7L
1,482 Elo+
Party 1
Pele
Pele
Juuoko
Pele
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,482 Elo+
Party 1
Chronos
Chronos
OoterDooter
Chronos
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,218 Elo+
Party 1
Bacchus
Bacchus
dylgod9
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,147 Elo+
Party 1
Team Averages
Level 61
1,548 SR
1,340 Elo+

VS

Team Averages
Level 94
1,628 SR
1,484 Elo+
Nemesis
Nemesis
COG SThCMiM
Nemesis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,594 Elo+
Party 2
Kukulkan
Kukulkan
Demethius
Kukulkan
Level 86
God Stats
3W - 1L
1,859 SR
Queue Stats
24W - 13L
1,340 Elo+
Solo
Tiamat
Tiamat
GalaxyOpal
Tiamat
Level 38
God Stats
4W - 2L
1,500 SR
Queue Stats
28W - 28L
1,438 Elo+
Solo
Anhur
Anhur
Gloryspren94
Anhur
Level 106
God Stats
2W - 1L
1,697 SR
Queue Stats
38W - 39L
1,516 Elo+
Solo
Surtr
Surtr
HiddenFangsoc
Surtr
Level 157
God Stats
47W - 36L
1,583 SR
Queue Stats
437W - 396L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CheeseGuz
Chaac
11
0 / 1 / 0
6,065
505
3,808
10,587
9,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
1 / 3 / 2
6,977
581
6,291
7,184
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
Juuoko
Pele
9
1 / 1 / 0
5,827
486
2,958
8,339
2,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
OoterDooter
Chronos
10
2 / 3 / 0
6,208
517
7,889
9,800
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
dylgod9
Bacchus
9
0 / 2 / 2
6,088
507
1,892
8,624
7,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
COG SThCMiM
Nemesis
12
2 / 1 / 3
6,845
570
3,457
11,151
4,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Demethius
Kukulkan
12
0 / 0 / 2
7,463
622
2,386
3,844
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
GalaxyOpal
Tiamat
10
0 / 1 / 5
7,024
585
7,355
7,599
5,476
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
4 / 2 / 1
7,120
593
6,101
8,178
3,255
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 1 / 0
8,293
691
10,725
13,121
8,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
10
10
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
COG SThCMiM
Nemesis
2
1
3
3.5
L
Chaac
CheeseGuz
Chaac
0
1
0
0
W
Kukulkan
Demethius
Kukulkan
0
0
2
1
L
1
3
2
0.67
W
Tiamat
GalaxyOpal
Tiamat
0
1
5
2.5
W
4
2
1
2.25
W
4
1
0
4
L
Pele
Juuoko
Pele
1
1
0
1
L
Chronos
OoterDooter
Chronos
2
3
0
0.67
L
Bacchus
dylgod9
Bacchus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,838
Damage
30,024
44,534
Taken
43,893
24,792
Mitigated
23,222
9,229
Healing
13,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
COG SThCMiM
Nemesis
3,457
1,357
0
1,303
11,151
4,143
0
4,379
6,772
0
44,919
L
Chaac
CheeseGuz
Chaac
3,808
669
0
3,091
10,587
9,522
0
839
9,716
0
35,743
W
Kukulkan
Demethius
Kukulkan
2,386
212
0
135
3,844
1,446
673
2,488
1,356
50,937
0
L
6,291
927
0
500
7,184
2,202
0
1,873
5,207
46,511
0
W
Tiamat
GalaxyOpal
Tiamat
7,355
988
0
3,170
7,599
5,476
0
3,611
3,988
35,185
0
W
6,101
3,786
0
3,123
8,178
3,255
1,232
5,042
3,136
0
36,650
W
10,725
4,806
0
5,430
13,121
8,902
696
462
12,659
1,986
63,832
L
Pele
Juuoko
Pele
2,958
1,185
0
2,296
8,339
2,640
0
1,167
7,114
0
35,991
L
Chronos
OoterDooter
Chronos
7,889
2,747
0
1,761
9,800
2,739
0
3,135
6,665
44,842
1,400
L
Bacchus
dylgod9
Bacchus
1,892
346
0
1,581
8,624
7,689
0
3,340
5,284
14,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,165
Gold Earned
36,745
307
Minions Killed
394
0
Camps Cleared
0
1,088,522
Distance Traveled
1,252,769
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,845
570
62
5
0
315,125
0
L
Chaac
6,065
505
47
4
0
238,971
1
W
Kukulkan
7,463
622
110
9
0
235,752
0
L
Zeus
6,977
581
86
7
0
207,852
2
W
Tiamat
7,024
585
42
4
0
235,134
0
W
Anhur
7,120
593
76
6
0
218,033
0
W
Surtr
8,293
691
104
9
0
248,725
0
L
Pele
5,827
486
49
4
0
178,481
0
L
Chronos
6,208
517
99
8
0
217,395
1
L
Bacchus
6,088
507
26
2
0
245,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role