Player Matchup

Heimdallr
Heimdallr
Crowboy10
Heimdallr
Level 146
God Stats
6W - 9L
1,387 SR
Queue Stats
588W - 615L
1,451 Elo+
Solo
Guan Yu
Guan Yu
Evlap
Guan Yu
Level 127
God Stats
3W - 3L
1,603 SR
Queue Stats
324W - 325L
1,504 Elo+
Solo
Bake Kujira
Bake Kujira
Hardcoras_GR_
Bake Kujira
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 270L
1,407 Elo+
Party 1
Jing Wei
Jing Wei
HeavyStuff
Jing Wei
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,439 Elo+
Solo
Danzaburou
Danzaburou
Xeka0072421
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,364 Elo+
Party 1
Team Averages
Level 114
1,498 SR
1,433 Elo+

VS

Team Averages
Level 116
1,398 SR
1,435 Elo+
Charon
Charon
 
Charon
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Itz BlacknNasty
Terra
Level 146
God Stats
3W - 2L
1,483 SR
Queue Stats
324W - 326L
1,507 Elo+
Party 2
Hachiman
Hachiman
Malte1604
Hachiman
Level 136
God Stats
3W - 6L
1,297 SR
Queue Stats
386W - 392L
1,473 Elo+
Solo
He Bo
He Bo
Rerumicana
He Bo
Level 94
God Stats
1W - 3L
1,208 SR
Queue Stats
872W - 862L
1,466 Elo+
Solo
Cthulhu
Cthulhu
zzzzzzonk
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,230 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Crowboy10
Heimdallr
17
5 / 6 / 3
10,116
778
21,210
15,298
9,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
Evlap
Guan Yu
17
1 / 8 / 6
9,391
722
5,397
24,863
25,896
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bake Kujira
Hardcoras_GR_
Bake Kujira
16
2 / 8 / 4
9,309
716
8,971
21,977
31,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
HeavyStuff
Jing Wei
5
0 / 0 / 0
6,424
494
0
0
0
Danzaburou
Xeka0072421
Danzaburou
17
2 / 5 / 3
9,406
724
14,948
14,806
8,222
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
17
4 / 1 / 21
10,947
842
12,219
16,927
22,620
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 2 / 21
10,721
825
5,902
21,201
30,044
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Malte1604
Hachiman
20
11 / 2 / 14
12,415
955
33,768
15,172
10,703
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
17
7 / 2 / 13
10,754
827
11,093
12,904
6,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
zzzzzzonk
Cthulhu
15
2 / 3 / 16
10,038
772
7,270
15,616
22,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
112
10
Kills
27
27
Deaths
10
16
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
4
1
21
14.5
L
Heimdallr
Crowboy10
Heimdallr
5
6
3
1.08
L
Guan Yu
Evlap
Guan Yu
1
8
6
0.5
L
Bake Kujira
Hardcoras_GR_
Bake Kujira
2
8
4
0.5
L
Jing Wei
HeavyStuff
Jing Wei
0
0
0
0
W
3
2
21
6.75
W
Hachiman
Malte1604
Hachiman
11
2
14
9
W
He Bo
7
2
13
6.75
L
Danzaburou
Xeka0072421
Danzaburou
2
5
3
0.7
W
Cthulhu
zzzzzzonk
Cthulhu
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,526
Damage
70,252
76,944
Taken
81,820
75,313
Mitigated
92,308
21,129
Healing
32,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
12,219
1,590
2,180
3,018
16,927
22,620
556
1,924
14,920
20,958
865
L
Heimdallr
Crowboy10
Heimdallr
21,210
10,087
209
1,035
15,298
9,405
947
6,999
8,299
0
43,567
L
Guan Yu
Evlap
Guan Yu
5,397
359
7,302
5,621
24,863
25,896
0
8,853
16,010
0
8,226
L
Bake Kujira
Hardcoras_GR_
Bake Kujira
8,971
4,183
501
3,246
21,977
31,790
59
9,629
12,348
15,252
112
L
Jing Wei
HeavyStuff
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
5,902
642
12,717
7,319
21,201
30,044
868
2,415
18,483
12,911
228
W
Hachiman
Malte1604
Hachiman
33,768
16,281
1,409
1,954
15,172
10,703
5,664
1,453
13,676
0
72,982
W
He Bo
11,093
747
902
1,673
12,904
6,902
957
1,732
10,932
24,335
0
L
Danzaburou
Xeka0072421
Danzaburou
14,948
5,921
624
2,591
14,806
8,222
954
9,004
5,802
0
33,778
W
Cthulhu
zzzzzzonk
Cthulhu
7,270
177
684
1,073
15,616
22,039
550
542
14,950
14,609
906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,646
Gold Earned
54,875
110
Minions Killed
161
0
Camps Cleared
0
748,124
Distance Traveled
1,237,005
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,947
842
13
1
0
265,152
0
L
Heimdallr
10,116
778
63
5
0
141,372
0
L
Guan Yu
9,391
722
5
0
0
207,984
0
L
Bake Kujira
9,309
716
15
1
0
195,959
0
L
Jing Wei
6,424
494
0
0
0
4,785
0
W
Terra
10,721
825
13
1
0
229,582
0
W
Hachiman
12,415
955
80
6
0
194,537
0
W
He Bo
10,754
827
30
2
0
249,764
0
L
Danzaburou
9,406
724
27
2
0
198,024
0
W
Cthulhu
10,038
772
25
2
0
297,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role