Player Matchup

Merlin
Merlin
Cercos
Merlin
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,528 Elo+
Solo
Arachne
Arachne
MulahT
Arachne
Level 64
God Stats
2W - 2L
1,514 SR
Queue Stats
31W - 28L
1,633 Elo+
Party 2
Jormungandr
Jormungandr
Skull Master42
Jormungandr
Level 44
God Stats
19W - 5L
1,853 SR
Queue Stats
37W - 27L
1,619 Elo+
Party 2
Team Averages
Level 62
1,622 SR
1,593 Elo+

VS

Team Averages
Level 105
1,520 SR
1,523 Elo+
Fenrir
Fenrir
That_0ne_Llama_
Fenrir
Level 126
God Stats
4W - 2L
1,561 SR
Queue Stats
55W - 40L
1,523 Elo+
Solo
Hun Batz
Hun Batz
VageSlegg
Hun Batz
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
1,546 Elo+
Party 1
Kali
Kali
Vage_Kin
Kali
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cercos
Merlin
11
3 / 1 / 3
8,459
846
7,477
3,948
1,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
MulahT
Arachne
13
5 / 1 / 3
8,839
884
5,959
9,856
6,907
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Jormungandr
Skull Master42
Jormungandr
10
2 / 1 / 4
7,775
778
7,043
6,740
6,198
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
7,092
709
3,822
9,694
3,821
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
VageSlegg
Hun Batz
10
1 / 3 / 1
7,588
759
4,189
8,372
4,870
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kali
10
2 / 4 / 1
7,744
774
6,577
8,963
3,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
10
Kills
3
3
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
Cercos
Merlin
3
1
3
4.5
W
Arachne
MulahT
Arachne
5
1
3
6.5
W
Jormungandr
Skull Master42
Jormungandr
2
1
4
4
L
0
3
2
0.33
L
Hun Batz
VageSlegg
Hun Batz
1
3
1
0.5
L
Kali
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,479
Damage
14,588
20,544
Taken
27,029
14,153
Mitigated
12,550
2,603
Healing
3,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Cercos
Merlin
7,477
858
0
266
3,948
1,048
0
0
3,948
41,712
0
W
Arachne
MulahT
Arachne
5,959
4,373
0
2,337
9,856
6,907
0
576
9,280
0
17,555
W
Jormungandr
Skull Master42
Jormungandr
7,043
1,579
0
0
6,740
6,198
90
3
6,737
21,086
796
L
3,822
1,975
0
1,760
9,694
3,821
0
6,644
3,050
0
18,346
L
Hun Batz
VageSlegg
Hun Batz
4,189
664
0
0
8,372
4,870
0
2,770
5,602
0
23,837
L
Kali
6,577
2,419
0
2,203
8,963
3,859
0
4,851
4,112
0
24,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,073
Gold Earned
22,424
112
Minions Killed
111
0
Camps Cleared
0
573,195
Distance Traveled
596,349
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,459
846
64
6
0
183,845
0
W
Arachne
8,839
884
27
3
0
211,933
1
W
Jormungandr
7,775
778
21
2
0
177,417
0
L
Fenrir
7,092
709
29
3
0
192,699
5
L
Hun Batz
7,588
759
39
4
0
195,374
4
L
Kali
7,744
774
43
4
0
208,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role