Player Matchup

Neith
Neith
APronePanda
Neith
Level 17
God Stats
0W - 3L
1,112 SR
Queue Stats
1W - 5L
1,116 Elo+
Party 2
Sylvanus
Sylvanus
D to the 33
Sylvanus
Level 45
God Stats
34W - 37L
1,486 SR
Queue Stats
77W - 76L
1,416 Elo+
Solo
Achilles
Achilles
Easterbunss
Achilles
Level 48
God Stats
0W - 2L
1,272 SR
Queue Stats
1W - 5L
1,116 Elo+
Party 2
Team Averages
Level 37
1,290 SR
1,216 Elo+

VS

Team Averages
Level 111
1,546 SR
1,512 Elo+
Mulan
Mulan
 
Mulan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Invincebul
Janus
Level 144
God Stats
10W - 13L
1,386 SR
Queue Stats
273W - 260L
1,368 Elo+
Solo
Ymir
Ymir
ZyenaHyena
Ymir
Level 84
God Stats
5W - 2L
1,752 SR
Queue Stats
247W - 142L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,473
647
3,804
7,528
2,699
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
D to the 33
Sylvanus
7
0 / 3 / 0
6,380
638
3,355
8,910
5,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Easterbunss
Achilles
10
0 / 4 / 0
6,487
649
2,276
11,395
7,948
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
5 / 0 / 5
8,867
887
8,691
6,615
5,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
11
2 / 0 / 6
8,109
811
10,524
2,453
1,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 7
8,254
825
3,002
6,659
6,172
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
10
10
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
0
5
7.5
L
0
3
0
0
L
Sylvanus
D to the 33
Sylvanus
0
3
0
0
L
Achilles
Easterbunss
Achilles
0
4
0
0
W
Janus
2
0
6
5
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,435
Damage
22,217
27,833
Taken
15,727
16,473
Mitigated
12,665
6,051
Healing
5,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,691
727
0
3,754
6,615
5,409
196
809
5,650
85
43,573
L
3,804
1,088
0
944
7,528
2,699
0
4,054
3,311
0
20,364
L
Sylvanus
D to the 33
Sylvanus
3,355
467
909
2,467
8,910
5,826
0
4,440
4,313
9,649
0
L
Achilles
Easterbunss
Achilles
2,276
392
0
1,731
11,395
7,948
0
5,174
5,817
0
9,617
W
Janus
10,524
363
0
770
2,453
1,084
696
1,093
1,284
38,399
0
W
3,002
569
0
500
6,659
6,172
50
1,311
5,022
9,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,340
Gold Earned
25,230
39
Minions Killed
132
0
Camps Cleared
0
438,539
Distance Traveled
562,183
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,867
887
69
7
0
192,106
0
L
Neith
6,473
647
14
1
0
149,822
0
L
Sylvanus
6,380
638
12
1
0
117,854
3
L
Achilles
6,487
649
13
1
0
170,863
2
W
Janus
8,109
811
48
5
0
187,250
3
W
Ymir
8,254
825
15
2
0
182,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role