Player Matchup

Cerberus
Cerberus
Feetyman
Cerberus
Level 63
God Stats
3W - 1L
1,678 SR
Queue Stats
14W - 9L
1,581 Elo+
Party 2
Agni
Agni
Landoobius
Agni
Level 86
God Stats
3W - 2L
1,488 SR
Queue Stats
22W - 17L
1,487 Elo+
Party 2
Ullr
Ullr
iBugzBunnyi
Ullr
Level 56
God Stats
0W - 1L
1,694 SR
Queue Stats
12W - 24L
1,318 Elo+
Solo
Team Averages
Level 68
1,620 SR
1,462 Elo+

VS

Team Averages
Level 51
1,525 SR
1,424 Elo+
Ishtar
Ishtar
LiquidGlitch
Ishtar
Level 60
God Stats
6W - 8L
1,412 SR
Queue Stats
163W - 168L
1,453 Elo+
Party 1
Zhong Kui
Zhong Kui
TheMakai
Zhong Kui
Level 48
God Stats
2W - 1L
1,685 SR
Queue Stats
57W - 65L
1,406 Elo+
Solo
Horus
Horus
xany60
Horus
Level 45
God Stats
2W - 1L
1,477 SR
Queue Stats
154W - 177L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Feetyman
Cerberus
12
0 / 3 / 7
8,540
776
6,048
17,391
15,901
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
7 / 6 / 0
10,137
922
10,096
12,879
4,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

8
0 / 1 / 3
7,313
665
1,128
4,503
1,392
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
3 / 3 / 5
9,828
893
14,265
8,792
3,729
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
TheMakai
Zhong Kui
13
4 / 2 / 5
9,697
882
7,851
10,966
8,385
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
xany60
Horus
12
3 / 2 / 6
9,292
845
7,742
12,248
13,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
7
Kills
10
10
Deaths
7
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Feetyman
Cerberus
0
3
7
1.17
L
7
6
0
1.17
W
Ishtar
3
3
5
1.83
W
Zhong Kui
TheMakai
Zhong Kui
4
2
5
3.25
L
0
1
3
1.5
W
Horus
xany60
Horus
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,272
Damage
29,858
34,773
Taken
32,006
22,273
Mitigated
25,645
7,009
Healing
8,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Feetyman
Cerberus
6,048
438
157
3,449
17,391
15,901
0
4,353
12,696
20,456
0
L
10,096
801
495
2,843
12,879
4,980
0
2,916
9,755
42,626
0
W
Ishtar
14,265
8,415
0
1,450
8,792
3,729
1,610
4,409
4,383
0
55,197
W
Zhong Kui
TheMakai
Zhong Kui
7,851
869
0
2,323
10,966
8,385
743
5,433
5,533
34,626
0
L
1,128
336
0
65
4,503
1,392
0
815
3,536
0
7,957
W
Horus
xany60
Horus
7,742
3,016
1,359
2,978
12,248
13,531
50
6,863
5,385
0
19,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,990
Gold Earned
28,817
115
Minions Killed
142
0
Camps Cleared
0
502,942
Distance Traveled
589,817
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,540
776
53
5
0
201,084
6
L
Agni
10,137
922
51
5
0
185,643
1
W
Ishtar
9,828
893
88
8
0
194,950
5
W
Zhong Kui
9,697
882
38
3
0
192,417
0
L
Ullr
7,313
665
11
1
0
116,215
0
W
Horus
9,292
845
16
1
0
202,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role