Player Matchup

Anubis
Anubis
CheeseGuz
Anubis
Level 63
God Stats
1W - 1L
1,884 SR
Queue Stats
10W - 15L
1,392 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FuzzyButt3000
Tsukuyomi
Level 51
God Stats
4W - 1L
1,966 SR
Queue Stats
7W - 7L
1,542 Elo+
Party 2
Mulan
Mulan
Juuoko
Mulan
Level 89
God Stats
0W - 1L
1,218 SR
Queue Stats
10W - 9L
1,542 Elo+
Party 2
Charybdis
Charybdis
OoterDooter
Charybdis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,240 Elo+
Party 2
Ymir
Ymir
dylgod9
Ymir
Level 18
God Stats
2W - 2L
1,402 SR
Queue Stats
4W - 7L
1,194 Elo+
Party 2
Team Averages
Level 61
1,594 SR
1,382 Elo+

VS

Team Averages
Level 73
1,398 SR
1,448 Elo+
Surtr
Surtr
Hellbornmage
Surtr
Level 109
God Stats
3W - 7L
1,177 SR
Queue Stats
136W - 132L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
I-Need--Healing
Baron Samedi
Level 105
God Stats
51W - 32L
1,548 SR
Queue Stats
59W - 51L
1,438 Elo+
Solo
Arachne
Arachne
LaCositaBella
Arachne
Level 54
God Stats
23W - 25L
1,497 SR
Queue Stats
123W - 135L
1,412 Elo+
Solo
Khepri
Khepri
WSNL
Khepri
Level 83
God Stats
1W - 0L
1,443 SR
Queue Stats
7W - 7L
1,463 Elo+
Party 1
Izanami
Izanami
demig0d01
Izanami
Level 13
God Stats
1W - 1L
1,326 SR
Queue Stats
3W - 3L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CheeseGuz
Anubis
16
2 / 6 / 2
9,749
464
9,340
11,378
6,434
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
FuzzyButt3000
Tsukuyomi
14
3 / 5 / 3
9,405
448
11,372
20,727
8,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Juuoko
Mulan
18
2 / 5 / 3
11,019
525
15,783
25,327
24,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charybdis
OoterDooter
Charybdis
17
1 / 5 / 0
10,074
480
14,914
19,577
8,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
dylgod9
Ymir
14
0 / 3 / 1
8,931
425
4,521
13,766
13,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 5
12,589
599
19,328
26,538
30,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
I-Need--Healing
Baron Samedi
17
6 / 2 / 6
11,567
551
12,065
14,015
7,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
18
13 / 2 / 4
12,128
578
13,522
16,022
6,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
WSNL
Khepri
13
0 / 0 / 14
9,651
460
7,200
13,633
16,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
demig0d01
Izanami
15
1 / 1 / 8
9,745
464
9,342
12,621
4,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
8
Kills
24
24
Deaths
8
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Anubis
CheeseGuz
Anubis
2
6
2
0.5
L
Tsukuyomi
FuzzyButt3000
Tsukuyomi
3
5
3
0.9
W
4
3
5
2.17
W
Baron Samedi
I-Need--Healing
Baron Samedi
6
2
6
4.5
L
Mulan
Juuoko
Mulan
2
5
3
0.7
W
Arachne
13
2
4
7.5
L
Charybdis
OoterDooter
Charybdis
1
5
0
0.2
W
Khepri
WSNL
Khepri
0
0
14
7
W
Izanami
demig0d01
Izanami
1
1
8
5
L
Ymir
dylgod9
Ymir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,930
Damage
61,457
90,775
Taken
82,829
61,860
Mitigated
66,349
27,646
Healing
30,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CheeseGuz
Anubis
9,340
45
0
2,965
11,378
6,434
137
4,567
6,811
71,209
0
L
Tsukuyomi
FuzzyButt3000
Tsukuyomi
11,372
2,613
0
5,977
20,727
8,855
0
5,135
15,592
0
77,864
W
19,328
5,000
0
8,265
26,538
30,601
272
2,630
23,908
23,134
86,465
W
Baron Samedi
I-Need--Healing
Baron Samedi
12,065
600
1,648
7,218
14,015
7,974
405
5,180
8,835
82,513
0
L
Mulan
Juuoko
Mulan
15,783
3,438
0
7,376
25,327
24,882
0
4,654
20,673
0
114,306
W
Arachne
13,522
9,158
0
5,911
16,022
6,883
466
2,574
13,448
0
83,411
L
Charybdis
OoterDooter
Charybdis
14,914
7,700
0
8,481
19,577
8,184
573
4,935
14,642
0
113,835
W
Khepri
WSNL
Khepri
7,200
968
106
4,558
13,633
16,091
223
2,973
10,660
20,083
0
W
Izanami
demig0d01
Izanami
9,342
7,848
0
2,358
12,621
4,800
645
855
11,766
0
74,418
L
Ymir
dylgod9
Ymir
4,521
808
0
2,847
13,766
13,505
0
4,875
8,891
34,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,178
Gold Earned
55,680
644
Minions Killed
550
0
Camps Cleared
0
1,998,088
Distance Traveled
2,028,492
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,749
464
117
6
0
406,873
4
L
Tsukuyomi
9,405
448
96
5
0
411,078
3
W
Surtr
12,589
599
154
7
0
388,863
0
W
Baron Samedi
11,567
551
141
7
0
346,715
4
L
Mulan
11,019
525
204
10
0
388,766
0
W
Arachne
12,128
578
112
5
0
468,415
1
L
Charybdis
10,074
480
175
8
0
369,727
5
W
Khepri
9,651
460
26
1
0
432,777
4
W
Izanami
9,745
464
117
6
0
391,722
0
L
Ymir
8,931
425
52
2
0
421,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role