Player Matchup

King Arthur
King Arthur
AlexRFLestrange
King Arthur
Level 156
God Stats
20W - 21L
1,504 SR
Queue Stats
445W - 411L
1,478 Elo+
Solo
Bacchus
Bacchus
BeefTurds
Bacchus
Level 108
God Stats
209W - 167L
1,586 SR
Queue Stats
752W - 741L
1,506 Elo+
Party 2
Set
Set
Guffyfish
Set
Level 127
God Stats
8W - 3L
1,858 SR
Queue Stats
76W - 48L
1,615 Elo+
Solo
Izanami
Izanami
UncleRandy67
Izanami
Level 128
God Stats
26W - 10L
1,653 SR
Queue Stats
447W - 400L
1,536 Elo+
Party 2
Nu Wa
Nu Wa
eckks123
Nu Wa
Level 148
God Stats
95W - 82L
1,515 SR
Queue Stats
143W - 147L
1,464 Elo+
Solo
Team Averages
Level 133
1,623 SR
1,520 Elo+

VS

Team Averages
Level 116
1,487 SR
1,512 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HonoredYouth
Cu Chulainn
Level 129
God Stats
7W - 13L
1,303 SR
Queue Stats
252W - 237L
1,461 Elo+
Party 1
Artemis
Artemis
Rafytak1001
Artemis
Level 83
God Stats
18W - 10L
1,631 SR
Queue Stats
214W - 210L
1,545 Elo+
Solo
Sylvanus
Sylvanus
thabarba123
Sylvanus
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 56L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlexRFLestrange
King Arthur
11
3 / 0 / 0
6,664
666
8,651
8,419
7,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
BeefTurds
Bacchus
10
2 / 0 / 3
6,599
660
4,702
6,492
5,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 2
6,342
634
5,377
9,328
3,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
UncleRandy67
Izanami
10
2 / 0 / 2
5,904
590
8,459
4,587
1,522
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
eckks123
Nu Wa
10
0 / 3 / 1
5,481
548
4,339
5,471
1,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 1 / 0
7,036
704
4,339
8,124
3,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
 
Horus
9
0 / 2 / 3
5,240
524
4,303
9,033
4,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
HonoredYouth
Cu Chulainn
9
0 / 3 / 0
5,092
509
4,560
11,546
7,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Rafytak1001
Artemis
8
0 / 2 / 0
4,396
440
3,591
7,573
2,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
thabarba123
Sylvanus
8
0 / 1 / 0
4,408
441
2,487
10,378
6,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
9
Kills
4
4
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
1
0
4
L
Horus
 
Horus
0
2
3
0.75
W
King Arthur
AlexRFLestrange
King Arthur
3
0
0
3
W
Bacchus
BeefTurds
Bacchus
2
0
3
3.5
W
2
1
2
3
L
Cu Chulainn
HonoredYouth
Cu Chulainn
0
3
0
0
L
Artemis
Rafytak1001
Artemis
0
2
0
0
W
Izanami
UncleRandy67
Izanami
2
0
2
3
W
Nu Wa
eckks123
Nu Wa
0
3
1
0.17
L
Sylvanus
thabarba123
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,528
Damage
19,280
34,297
Taken
46,654
19,605
Mitigated
24,337
8,788
Healing
14,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,339
334
0
4,628
8,124
3,835
0
3,518
4,606
70,101
0
L
Horus
 
Horus
4,303
2,360
0
905
9,033
4,644
0
863
8,170
0
36,893
W
King Arthur
AlexRFLestrange
King Arthur
8,651
1,197
0
720
8,419
7,232
0
0
7,713
777
50,453
W
Bacchus
BeefTurds
Bacchus
4,702
599
0
2,798
6,492
5,638
61
992
5,146
15,261
0
W
5,377
2,772
0
1,925
9,328
3,984
1,001
1,067
8,229
0
49,289
L
Cu Chulainn
HonoredYouth
Cu Chulainn
4,560
947
0
3,089
11,546
7,159
0
384
11,162
0
32,034
L
Artemis
Rafytak1001
Artemis
3,591
1,474
0
2,073
7,573
2,484
0
1,931
5,642
0
27,059
W
Izanami
UncleRandy67
Izanami
8,459
5,772
0
1,813
4,587
1,522
962
750
3,726
0
60,199
W
Nu Wa
eckks123
Nu Wa
4,339
2,856
66
1,466
5,471
1,229
0
3,520
1,951
34,281
0
L
Sylvanus
thabarba123
Sylvanus
2,487
796
852
2,889
10,378
6,215
0
2,634
7,744
18,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,990
Gold Earned
26,172
318
Minions Killed
309
0
Camps Cleared
0
998,235
Distance Traveled
940,958
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,036
704
126
13
0
178,148
5
L
Horus
5,240
524
52
5
0
223,930
0
W
King Arthur
6,664
666
72
7
0
187,297
0
W
Bacchus
6,599
660
17
2
0
225,546
1
W
Set
6,342
634
76
8
0
218,718
1
L
Cu Chulainn
5,092
509
56
6
0
203,096
0
L
Artemis
4,396
440
41
4
0
172,649
6
W
Izanami
5,904
590
104
10
0
188,085
2
W
Nu Wa
5,481
548
49
5
0
178,589
0
L
Sylvanus
4,408
441
34
3
0
163,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role