Player Matchup

Janus
Janus
Bronze I
Iker15yGabri
Janus
Bronze I
Level 88
God Stats
2W - 2L
1,619 SR
Queue Stats
167W - 197L
558 MMR
Solo
Fenrir
Fenrir
Silver IV
MAJ BuGGaNuTzZ
Fenrir
Silver IV
Level 61
God Stats
1W - 3L
1,517 SR
Queue Stats
44W - 63L
811 MMR
Solo
Apollo
Apollo
Silver IV
Sexyal
Apollo
Silver IV
Level 89
God Stats
7W - 10L
1,382 SR
Queue Stats
34W - 56L
658 MMR
Party 1
Achilles
Achilles
Silver V
frenci93
Achilles
Silver V
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 100L
512 MMR
Solo
Aphrodite
Aphrodite
Bronze I
mmBatya
Aphrodite
Bronze I
Level 59
God Stats
7W - 6L
1,521 SR
Queue Stats
34W - 56L
596 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 81
1,508 SR
627 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 100
1,526 SR
899 MMR
Danzaburou
Danzaburou
Bronze II
 
Danzaburou
Bronze II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Silver III
GaB1LaN
Chang'e
Silver III
Level 120
God Stats
3W - 2L
1,568 SR
Queue Stats
52W - 60L
942 MMR
Solo
Camazotz
Camazotz
Silver III
eduu19
Camazotz
Silver III
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 93L
837 MMR
Solo
Artemis
Artemis
Bronze I
incognitus19
Artemis
Bronze I
Level 90
God Stats
8W - 6L
1,675 SR
Queue Stats
102W - 154L
540 MMR
Party 2
Maui
Maui
Silver IV
itssKarma
Maui
Silver IV
Level 139
God Stats
29W - 47L
1,388 SR
Queue Stats
343W - 372L
674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
5,692
407
2,348
8,036
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 5 / 1
6,688
478
2,750
11,269
4,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Apollo
Sexyal
Apollo
11
2 / 6 / 0
6,570
469
3,727
11,760
3,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Achilles
frenci93
Achilles
13
2 / 5 / 0
7,791
557
6,257
15,271
11,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Aphrodite
mmBatya
Aphrodite
7
0 / 6 / 1
5,525
395
2,613
10,528
6,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ThorArachneAo KuangAnubis

VS

Bans
HadesThanatosNeithUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
5 / 1 / 5
8,763
626
10,179
6,765
2,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
GaB1LaN
Chang'e
16
14 / 0 / 6
10,579
756
14,614
7,512
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
eduu19
Camazotz
14
1 / 1 / 1
8,902
636
4,431
9,791
5,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
incognitus19
Artemis
12
3 / 3 / 8
7,415
530
6,523
7,587
2,760
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
15
6 / 2 / 13
9,290
664
7,224
9,998
6,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
62
6
Kills
29
29
Deaths
7
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
1
5
7.5
W
Chang'e
GaB1LaN
Chang'e
14
0
6
17
L
0
7
1
0.07
L
2
5
1
0.5
L
Apollo
Sexyal
Apollo
2
6
0
0.33
W
Camazotz
eduu19
Camazotz
1
1
1
1.5
L
Achilles
frenci93
Achilles
2
5
0
0.4
W
Artemis
incognitus19
Artemis
3
3
8
2.33
W
Maui
6
2
13
6.25
L
Aphrodite
mmBatya
Aphrodite
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,695
Damage
42,971
56,864
Taken
41,653
28,727
Mitigated
20,952
9,462
Healing
20,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,179
4,320
0
3,031
6,765
2,542
1,687
1,295
5,470
0
54,275
W
Chang'e
GaB1LaN
Chang'e
14,614
1,303
2,676
5,121
7,512
3,108
2,659
1,595
5,773
79,254
0
L
2,348
200
0
566
8,036
2,372
0
5,602
2,434
29,315
0
L
2,750
245
0
2,066
11,269
4,317
0
5,004
6,265
0
40,676
L
Apollo
Sexyal
Apollo
3,727
2,625
0
1,416
11,760
3,857
0
2,653
9,107
0
29,029
W
Camazotz
eduu19
Camazotz
4,431
1,015
0
6,513
9,791
5,969
629
0
9,791
0
65,032
L
Achilles
frenci93
Achilles
6,257
1,164
0
1,693
15,271
11,243
0
6,668
7,893
0
45,745
W
Artemis
incognitus19
Artemis
6,523
2,411
0
1,057
7,587
2,760
2,689
729
6,840
0
31,365
W
Maui
7,224
1,760
0
2,213
9,998
6,573
817
1,074
8,818
48,763
12,586
L
Aphrodite
mmBatya
Aphrodite
2,613
290
833
2,888
10,528
6,938
0
1,683
8,845
19,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,266
Gold Earned
44,949
281
Minions Killed
483
0
Camps Cleared
0
1,091,340
Distance Traveled
1,336,431
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,763
626
83
6
0
244,584
1
W
Chang'e
10,579
756
129
9
0
283,364
2
L
Janus
5,692
407
49
4
0
183,109
0
L
Fenrir
6,688
478
71
5
0
225,638
2
L
Apollo
6,570
469
68
5
0
258,257
0
W
Camazotz
8,902
636
122
9
0
239,402
2
L
Achilles
7,791
557
70
5
0
233,867
3
W
Artemis
7,415
530
45
3
0
257,905
4
W
Maui
9,290
664
104
7
0
311,176
0
L
Aphrodite
5,525
395
23
2
0
190,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role