Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Abs__Nile
Lancelot
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,564 Elo+
Party 1
Hera
Hera
Absolut__CapTain
Hera
Level 105
God Stats
1W - 1L
1,705 SR
Queue Stats
14W - 16L
1,494 Elo+
Party 1
Hades
Hades
BndyOnDaBeat
Hades
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,609 Elo+
Party 1
Eset
Eset
M8wrld
Eset
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,547 Elo+
Party 1
Team Averages
Level 75
1,541 SR
1,543 Elo+

VS

Team Averages
Level 89
1,500 SR
1,438 Elo+
Loki
Loki
MaRIo-Prio
Loki
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,239 Elo+
Solo
Baron Samedi
Baron Samedi
Mesarm
Baron Samedi
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,575 Elo+
Solo
Charon
Charon
SINAMIN11
Charon
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 76L
1,401 Elo+
Solo
Shiva
Shiva
Tallwzi
Shiva
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,473 Elo+
Solo
Vamana
Vamana
TheSlocker
Vamana
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
2 / 3 / 3
7,979
665
4,905
11,541
8,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
Abs__Nile
Lancelot
13
0 / 6 / 3
7,447
621
5,339
13,846
6,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 2 / 2
10,134
845
25,297
9,745
4,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 6 / 5
7,536
628
8,836
13,642
8,542
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
M8wrld
Eset
18
1 / 0 / 3
9,478
790
14,206
7,217
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 7
8,743
729
3,237
8,529
3,418
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Mesarm
Baron Samedi
15
5 / 2 / 9
8,663
722
18,294
14,034
6,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charon
SINAMIN11
Charon
17
4 / 1 / 13
10,363
864
13,875
11,596
11,529
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shiva
Tallwzi
Shiva
14
2 / 1 / 14
8,345
695
11,201
17,186
12,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
TheSlocker
Vamana
14
3 / 3 / 10
8,211
684
4,374
13,568
12,195
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
10
Kills
17
17
Deaths
10
16
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
3
3
1.17
L
Lancelot
Abs__Nile
Lancelot
0
6
3
0.25
L
7
2
2
4
L
0
6
5
0.42
L
Eset
M8wrld
Eset
1
0
3
2.5
W
3
3
7
2.17
W
Baron Samedi
Mesarm
Baron Samedi
5
2
9
4.75
W
Charon
SINAMIN11
Charon
4
1
13
10.5
W
Shiva
Tallwzi
Shiva
2
1
14
9
W
Vamana
TheSlocker
Vamana
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,583
Damage
50,981
55,991
Taken
64,913
31,898
Mitigated
46,780
13,531
Healing
32,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,905
3,785
965
3,124
11,541
8,651
0
6,405
4,952
0
4,586
L
Lancelot
Abs__Nile
Lancelot
5,339
248
446
1,512
13,846
6,770
0
8,067
5,462
0
6,834
L
25,297
4,276
954
2,515
9,745
4,495
0
5,649
3,871
37,648
0
L
8,836
466
601
2,183
13,642
8,542
0
7,681
5,795
13,439
0
L
Eset
M8wrld
Eset
14,206
578
0
1,231
7,217
3,440
0
4,982
2,186
48,285
0
W
3,237
359
792
1,553
8,529
3,418
0
5,773
2,756
0
12,417
W
Baron Samedi
Mesarm
Baron Samedi
18,294
626
10,652
7,441
14,034
6,844
0
11,059
2,795
35,249
0
W
Charon
SINAMIN11
Charon
13,875
1,984
466
1,945
11,596
11,529
0
7,714
3,763
37,082
0
W
Shiva
Tallwzi
Shiva
11,201
2,278
3,792
5,053
17,186
12,794
0
12,158
4,679
537
19,973
W
Vamana
TheSlocker
Vamana
4,374
1,987
0
347
13,568
12,195
0
11,635
1,727
78
9,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,574
Gold Earned
44,325
132
Minions Killed
131
0
Camps Cleared
0
1,239,591
Distance Traveled
1,168,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,979
665
6
1
0
263,217
0
L
Lancelot
7,447
621
1
0
0
243,886
0
L
Hera
10,134
845
36
3
0
245,798
0
L
Hades
7,536
628
9
1
0
229,093
0
L
Eset
9,478
790
80
7
0
257,597
0
W
Loki
8,743
729
20
2
0
234,674
0
W
Baron Samedi
8,663
722
33
3
0
227,571
0
W
Charon
10,363
864
40
3
0
234,628
0
W
Shiva
8,345
695
29
2
0
239,723
0
W
Vamana
8,211
684
9
1
0
232,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role