Player Matchup

Jormungandr
Jormungandr
TheDeathChin
Jormungandr
Level 127
God Stats
0W - 1L
1,536 SR
Queue Stats
101W - 97L
1,503 Elo+
Solo
Sol
Sol
TiER4Fusion
Sol
Level 129
God Stats
3W - 1L
1,664 SR
Queue Stats
156W - 143L
1,549 Elo+
Party 1
Chaac
Chaac
jdbjdb
Chaac
Level 119
God Stats
4W - 4L
1,496 SR
Queue Stats
312W - 316L
1,557 Elo+
Party 1
Susano
Susano
lKingsl3l4de
Susano
Level 124
God Stats
0W - 2L
1,189 SR
Queue Stats
152W - 110L
1,552 Elo+
Solo
Charon
Charon
sweetlimbo
Charon
Level 155
God Stats
1W - 1L
1,734 SR
Queue Stats
29W - 20L
1,597 Elo+
Solo
Team Averages
Level 131
1,524 SR
1,552 Elo+

VS

Team Averages
Level 152
1,480 SR
1,517 Elo+
Vamana
Vamana
DeepMountain_
Vamana
Level 157
God Stats
4W - 4L
1,523 SR
Queue Stats
192W - 200L
1,568 Elo+
Solo
Hera
Hera
Mappan
Hera
Level 146
God Stats
3W - 3L
1,392 SR
Queue Stats
174W - 158L
1,542 Elo+
Solo
Geb
Geb
Sinfilis
Geb
Level 148
God Stats
9W - 5L
1,522 SR
Queue Stats
610W - 589L
1,505 Elo+
Solo
Hun Batz
Hun Batz
SpliT Yoshy
Hun Batz
Level 147
God Stats
1W - 1L
1,319 SR
Queue Stats
98W - 121L
1,470 Elo+
Party 2
Athena
Athena
xOmikami
Athena
Level 164
God Stats
2W - 1L
1,643 SR
Queue Stats
103W - 104L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
TheDeathChin
Jormungandr
11
2 / 2 / 0
5,939
1,188
6,272
7,176
7,206
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 3 / 1
5,090
1,018
6,658
5,791
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Chaac
jdbjdb
Chaac
10
1 / 2 / 1
5,392
1,078
5,868
6,366
5,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
1
0 / 0 / 0
1,316
263
0
0
0
Charon
sweetlimbo
Charon
11
0 / 0 / 2
5,877
1,175
4,318
4,957
4,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
6,448
1,290
3,584
5,665
5,631
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hera
Mappan
Hera
11
2 / 0 / 5
6,158
1,232
7,070
3,568
2,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 7
5,458
1,092
3,929
6,259
5,554
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
SpliT Yoshy
Hun Batz
9
1 / 2 / 4
5,265
1,053
4,939
5,330
3,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
xOmikami
Athena
10
0 / 0 / 7
5,672
1,134
2,521
5,204
4,500
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
7
7
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
Hera
Mappan
Hera
2
0
5
4.5
W
0
1
7
3.5
W
Hun Batz
SpliT Yoshy
Hun Batz
1
2
4
1.5
L
Jormungandr
TheDeathChin
Jormungandr
2
2
0
1
L
0
3
1
0.17
L
Chaac
jdbjdb
Chaac
1
2
1
0.75
L
Susano
0
0
0
0
L
Charon
sweetlimbo
Charon
0
0
2
1
W
Athena
xOmikami
Athena
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,116
Damage
22,043
24,290
Taken
26,026
19,317
Mitigated
21,021
6,709
Healing
11,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,584
918
0
1,013
5,665
5,631
0
4,038
1,627
0
6,774
W
Hera
Mappan
Hera
7,070
1,276
1,237
1,812
3,568
2,133
0
2,640
928
18,502
0
W
3,929
235
1,149
2,346
6,259
5,554
0
3,319
2,940
6,454
0
W
Hun Batz
SpliT Yoshy
Hun Batz
4,939
365
780
585
5,330
3,203
0
3,443
1,887
0
10,681
L
Jormungandr
TheDeathChin
Jormungandr
6,272
1,214
0
1,529
7,176
7,206
0
4,112
3,064
16,247
0
L
6,658
2,604
107
1,225
5,791
2,183
0
3,380
2,411
11,400
0
L
Chaac
jdbjdb
Chaac
5,868
418
111
964
6,366
5,323
0
3,296
3,070
0
11,841
L
Susano
0
0
0
0
0
0
0
0
0
0
0
L
Charon
sweetlimbo
Charon
4,318
340
844
1,929
4,957
4,605
0
2,732
2,225
8,116
0
W
Athena
xOmikami
Athena
2,521
911
1,629
1,283
5,204
4,500
0
3,808
1,396
3,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,614
Gold Earned
29,001
48
Minions Killed
57
0
Camps Cleared
0
441,087
Distance Traveled
570,250
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,448
1,290
3
1
0
112,959
0
W
Hera
6,158
1,232
31
6
0
122,618
0
W
Geb
5,458
1,092
13
3
0
111,787
0
W
Hun Batz
5,265
1,053
10
2
0
110,614
0
L
Jormungandr
5,939
1,188
15
3
0
115,304
0
L
Sol
5,090
1,018
13
3
0
82,020
0
L
Chaac
5,392
1,078
14
3
0
115,349
0
L
Susano
1,316
263
0
0
0
0
0
L
Charon
5,877
1,175
6
1
0
128,414
0
W
Athena
5,672
1,134
0
0
0
112,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role