Player Matchup

Sun Wukong
Sun Wukong
ArchYapper81704
Sun Wukong
Level 141
God Stats
1W - 2L
1,269 SR
Queue Stats
48W - 65L
1,458 Elo+
Party 2
Surtr
Surtr
Dennos12
Surtr
Level 98
God Stats
1W - 1L
1,285 SR
Queue Stats
28W - 35L
1,452 Elo+
Party 2
Anhur
Anhur
DiscoArtifact41
Anhur
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,518 Elo+
Party 2
Ra
Ra
FakeRedPanda
Ra
Level 107
God Stats
5W - 2L
1,350 SR
Queue Stats
52W - 62L
1,488 Elo+
Party 2
Khepri
Khepri
PointedCracker4
Khepri
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 69L
1,479 Elo+
Party 2
Team Averages
Level 110
1,381 SR
1,479 Elo+

VS

Team Averages
Level 120
1,538 SR
1,535 Elo+
Sol
Sol
Ayres11
Sol
Level 98
God Stats
36W - 35L
1,538 SR
Queue Stats
83W - 82L
1,537 Elo+
Party 1
Fenrir
Fenrir
Fatal97230
Fenrir
Level 119
God Stats
4W - 6L
1,621 SR
Queue Stats
360W - 331L
1,506 Elo+
Solo
Merlin
Merlin
SirBlooper
Merlin
Level 96
God Stats
28W - 22L
1,644 SR
Queue Stats
105W - 89L
1,613 Elo+
Party 1
Yemoja
Yemoja
feeper
Yemoja
Level 157
God Stats
1W - 9L
1,386 SR
Queue Stats
167W - 144L
1,576 Elo+
Party 1
Gilgamesh
Gilgamesh
xThatIndianGuyx
Gilgamesh
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 127L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArchYapper81704
Sun Wukong
12
5 / 0 / 0
7,177
718
7,929
8,934
4,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Surtr
Dennos12
Surtr
10
1 / 1 / 1
5,672
567
2,810
8,072
3,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 4 / 1
4,852
485
1,755
5,741
2,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 0
5,853
585
1,561
3,194
1,159
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 1 / 1
5,209
521
1,519
5,599
3,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
4 / 1 / 1
6,436
644
7,211
5,104
1,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Fatal97230
Fenrir
9
0 / 0 / 3
5,045
505
1,550
6,129
2,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
SirBlooper
Merlin
11
2 / 0 / 0
5,926
593
1,083
2,813
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yemoja
feeper
Yemoja
8
0 / 0 / 2
5,432
543
1,006
5,589
3,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
xThatIndianGuyx
Gilgamesh
8
0 / 5 / 0
4,804
480
3,934
10,041
4,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
6
Kills
6
6
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ArchYapper81704
Sun Wukong
5
0
0
5
L
Sol
4
1
1
4.5
W
Surtr
Dennos12
Surtr
1
1
1
1.5
W
0
4
1
0.13
W
0
0
0
0
L
Fenrir
Fatal97230
Fenrir
0
0
3
1.5
W
0
1
1
0.5
L
Merlin
SirBlooper
Merlin
2
0
0
2
L
Yemoja
feeper
Yemoja
0
0
2
1
L
Gilgamesh
xThatIndianGuyx
Gilgamesh
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,574
Damage
14,784
31,540
Taken
29,676
14,785
Mitigated
12,159
8,923
Healing
9,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ArchYapper81704
Sun Wukong
7,929
2,467
0
2,921
8,934
4,453
105
0
8,477
0
58,337
L
Sol
7,211
3,729
0
2,554
5,104
1,275
1,033
694
4,410
46,351
2,398
W
Surtr
Dennos12
Surtr
2,810
880
0
1,079
8,072
3,567
0
767
7,264
674
40,421
W
1,755
571
0
370
5,741
2,091
0
4,056
1,685
0
25,581
W
1,561
162
228
1,690
3,194
1,159
0
786
2,408
58,654
0
L
Fenrir
Fatal97230
Fenrir
1,550
221
0
1,479
6,129
2,103
0
443
5,686
0
29,314
W
1,519
105
1,042
1,593
5,599
3,515
0
3,691
1,908
9,521
0
L
Merlin
SirBlooper
Merlin
1,083
0
0
640
2,813
954
0
567
2,246
56,010
0
L
Yemoja
feeper
Yemoja
1,006
321
1,829
2,173
5,589
3,083
42
1,515
4,001
12,215
0
L
Gilgamesh
xThatIndianGuyx
Gilgamesh
3,934
1,040
0
965
10,041
4,744
0
0
10,041
0
27,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,763
Gold Earned
27,643
317
Minions Killed
289
0
Camps Cleared
0
1,012,455
Distance Traveled
950,678
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,177
718
92
9
0
186,087
0
L
Sol
6,436
644
89
9
0
189,967
2
W
Surtr
5,672
567
70
7
0
222,833
0
W
Anhur
4,852
485
40
4
0
194,695
0
W
Ra
5,853
585
103
10
0
203,347
0
L
Fenrir
5,045
505
45
5
0
211,806
0
W
Khepri
5,209
521
12
1
0
205,493
2
L
Merlin
5,926
593
99
10
0
191,072
0
L
Yemoja
5,432
543
9
1
0
163,620
2
L
Gilgamesh
4,804
480
47
5
0
194,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role