Player Matchup

Mulan
Mulan
 
Mulan
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BurntTostada
Medusa
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,459 Elo+
Party 2
Janus
Janus
RockTrap120
Janus
Level 119
God Stats
10W - 7L
1,446 SR
Queue Stats
652W - 616L
1,438 Elo+
Party 1
Bacchus
Bacchus
rrriiicccy13_
Bacchus
Level 84
God Stats
4W - 3L
1,322 SR
Queue Stats
30W - 27L
1,467 Elo+
Party 2
Team Averages
Level 95
1,454 SR
1,473 Elo+

VS

Team Averages
Level 123
1,522 SR
1,455 Elo+
Anhur
Anhur
ShwiftyV2
Anhur
Level 155
God Stats
5W - 11L
1,489 SR
Queue Stats
581W - 548L
1,455 Elo+
Solo
Kukulkan
Kukulkan
TwoHighFourThis
Kukulkan
Level 103
God Stats
3W - 3L
1,622 SR
Queue Stats
70W - 81L
1,452 Elo+
Solo
Bellona
Bellona
elver69
Bellona
Level 128
God Stats
1W - 1L
1,366 SR
Queue Stats
15W - 20L
1,346 Elo+
Solo
Hou Yi
Hou Yi
lighting 5nake
Hou Yi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 39L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
papajohndeluxe
Tsukuyomi
Level 120
God Stats
11W - 6L
1,635 SR
Queue Stats
229W - 208L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 1 / 0
7,574
631
10,552
11,620
10,302
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
 
Thanatos
13
8 / 2 / 2
7,489
624
6,008
10,523
4,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
11
3 / 1 / 4
7,114
593
10,137
8,658
2,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 1 / 7
7,119
593
4,641
5,663
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
11
4 / 0 / 7
7,112
593
4,719
6,957
6,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ShwiftyV2
Anhur
8
0 / 5 / 0
5,477
456
2,435
12,139
5,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
11
1 / 4 / 1
6,694
558
2,834
5,912
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
elver69
Bellona
12
0 / 3 / 0
6,593
549
6,159
13,599
11,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 3 / 0
6,642
554
4,923
8,845
3,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
papajohndeluxe
Tsukuyomi
11
1 / 2 / 1
6,336
528
7,806
12,776
4,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
17
Kills
4
5
Deaths
17
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
1
0
2
W
Thanatos
 
Thanatos
8
2
2
4.5
W
Medusa
3
1
4
5
W
0
1
7
3.5
L
Anhur
ShwiftyV2
Anhur
0
5
0
0
L
Kukulkan
1
4
1
0.38
L
Bellona
elver69
Bellona
0
3
0
0
L
2
3
0
0.67
L
Tsukuyomi
papajohndeluxe
Tsukuyomi
1
2
1
0.75
W
Bacchus
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,057
Damage
24,157
43,421
Taken
53,271
25,840
Mitigated
26,439
21,801
Healing
14,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
10,552
3,146
0
7,654
11,620
10,302
409
0
11,620
0
65,971
W
Thanatos
 
Thanatos
6,008
1,110
0
8,288
10,523
4,192
0
896
9,627
0
50,403
W
Medusa
10,137
3,254
0
2,081
8,658
2,601
1,294
0
8,658
0
50,055
W
4,641
365
0
1,000
5,663
2,207
0
1,938
3,725
60,403
0
L
Anhur
ShwiftyV2
Anhur
2,435
895
0
2,234
12,139
5,382
0
2,015
10,108
0
19,443
L
Kukulkan
2,834
216
0
750
5,912
1,983
61
3,083
2,639
48,377
0
L
Bellona
elver69
Bellona
6,159
3,544
0
5,213
13,599
11,283
0
243
13,356
0
52,008
L
4,923
2,183
0
755
8,845
3,022
0
1,374
7,471
0
35,210
L
Tsukuyomi
papajohndeluxe
Tsukuyomi
7,806
1,966
0
5,442
12,776
4,769
0
2,363
10,337
0
51,239
W
Bacchus
4,719
633
0
2,778
6,957
6,538
240
0
6,957
18,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,408
Gold Earned
31,742
398
Minions Killed
339
0
Camps Cleared
0
1,246,719
Distance Traveled
1,098,935
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,574
631
111
9
0
219,535
0
W
Thanatos
7,489
624
64
5
0
277,687
0
W
Medusa
7,114
593
89
7
0
246,126
0
W
Janus
7,119
593
112
9
0
243,840
0
L
Anhur
5,477
456
25
2
0
196,228
1
L
Kukulkan
6,694
558
91
8
0
202,289
0
L
Bellona
6,593
549
101
8
0
211,397
1
L
Hou Yi
6,642
554
54
5
0
218,809
2
L
Tsukuyomi
6,336
528
68
6
0
270,212
0
W
Bacchus
7,112
593
22
2
0
259,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role