Player Matchup

Cerberus
Cerberus
Big0boi0eli
Cerberus
Level 69
God Stats
21W - 13L
1,579 SR
Queue Stats
96W - 86L
1,499 Elo+
Party 2
Zhong Kui
Zhong Kui
Lil Debbie8993
Zhong Kui
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 64L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
frogfog
Danzaburou
Level 108
God Stats
21W - 31L
1,448 SR
Queue Stats
255W - 248L
1,511 Elo+
Party 2
Team Averages
Level 98
1,509 SR
1,485 Elo+

VS

Team Averages
Level 97
1,555 SR
1,483 Elo+
Cupid
Cupid
A1StakeAcid
Cupid
Level 99
God Stats
1W - 0L
1,792 SR
Queue Stats
4W - 2L
1,551 Elo+
Party 1
Hades
Hades
IcenLegion
Hades
Level 143
God Stats
1W - 0L
1,309 SR
Queue Stats
3W - 2L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
Syruki
Cthulhu
Level 49
God Stats
2W - 0L
1,563 SR
Queue Stats
15W - 13L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Big0boi0eli
Cerberus
14
2 / 3 / 2
11,175
698
7,293
18,403
16,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Lil Debbie8993
Zhong Kui
10
1 / 2 / 1
9,789
612
4,807
6,467
4,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
frogfog
Danzaburou
14
3 / 6 / 1
11,513
720
14,050
14,160
5,889
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 3
12,587
787
11,799
9,016
3,918
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
14
1 / 3 / 8
11,662
729
9,804
13,504
6,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Syruki
Cthulhu
15
3 / 2 / 6
12,046
753
11,484
16,975
18,787
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
11
11
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
L
Cerberus
Big0boi0eli
Cerberus
2
3
2
1
W
Hades
1
3
8
1.67
L
Zhong Kui
Lil Debbie8993
Zhong Kui
1
2
1
0.75
W
Cthulhu
Syruki
Cthulhu
3
2
6
3
L
Danzaburou
frogfog
Danzaburou
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,150
Damage
33,087
39,030
Taken
39,495
27,159
Mitigated
28,905
4,515
Healing
11,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,799
6,638
434
2,774
9,016
3,918
1,402
4,020
4,996
0
50,141
L
Cerberus
Big0boi0eli
Cerberus
7,293
73
0
2,262
18,403
16,912
0
8,796
9,607
33,540
0
W
Hades
9,804
1,383
677
6,486
13,504
6,200
958
5,614
7,890
59,766
0
L
Zhong Kui
Lil Debbie8993
Zhong Kui
4,807
825
0
650
6,467
4,358
0
3,881
2,586
22,342
0
W
Cthulhu
Syruki
Cthulhu
11,484
1,033
330
1,033
16,975
18,787
358
3,760
13,215
37,404
982
L
Danzaburou
frogfog
Danzaburou
14,050
6,279
0
1,603
14,160
5,889
0
7,947
6,213
0
50,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,477
Gold Earned
36,295
147
Minions Killed
189
0
Camps Cleared
0
669,266
Distance Traveled
837,091
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,587
787
62
4
0
274,014
2
L
Cerberus
11,175
698
56
4
0
277,528
4
W
Hades
11,662
729
90
6
0
262,897
0
L
Zhong Kui
9,789
612
29
2
0
131,964
0
W
Cthulhu
12,046
753
37
2
0
300,180
0
L
Danzaburou
11,513
720
62
4
0
259,774
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role