Player Matchup

Xbalanque
Xbalanque
Gold V
BimiTenpix
Xbalanque
Gold V
Level 180
God Stats
4W - 5L
1,359 SR
Queue Stats
124W - 129L
1,249 MMR
Solo
Surtr
Surtr
Gold IV
Elchompi33
Surtr
Gold IV
Level 76
God Stats
16W - 10L
1,683 SR
Queue Stats
93W - 90L
1,384 MMR
Party 2
Lancelot
Lancelot
Silver I
MouseCopp
Lancelot
Silver I
Level 178
God Stats
2W - 0L
1,451 SR
Queue Stats
94W - 103L
1,211 MMR
Party 1
Bacchus
Bacchus
Silver I
Paltita7w7
Bacchus
Silver I
Level 125
God Stats
2W - 2L
1,202 SR
Queue Stats
145W - 151L
1,163 MMR
Party 2
Kukulkan
Kukulkan
Silver III
TheDeadlyHornet
Kukulkan
Silver III
Level 121
God Stats
10W - 9L
1,597 SR
Queue Stats
35W - 41L
1,270 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,458 SR
1,255 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,473 SR
1,309 MMR
Loki
Loki
Silver I
 
Loki
Silver I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Bronze III
Duckybutts
Eset
Bronze III
Level 44
God Stats
1W - 1L
1,560 SR
Queue Stats
5W - 11L
1,366 MMR
Party 3
Hercules
Hercules
Silver V
Hiriuk
Hercules
Silver V
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,255 MMR
Solo
Anhur
Anhur
Silver IV
Lewsy
Anhur
Silver IV
Level 40
God Stats
1W - 3L
1,355 SR
Queue Stats
31W - 38L
1,144 MMR
Party 3
Charon
Charon
Silver II
Unwavering God
Charon
Silver II
Level 148
God Stats
2W - 5L
1,451 SR
Queue Stats
33W - 43L
1,281 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BimiTenpix
Xbalanque
6
1 / 0 / 1
3,436
687
3,093
2,099
540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
6
0 / 0 / 0
3,693
739
2,307
2,573
1,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Lancelot
MouseCopp
Lancelot
6
1 / 0 / 0
3,466
693
836
3,327
1,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Paltita7w7
Bacchus
6
1 / 0 / 2
4,053
811
2,330
3,259
2,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
7
1 / 0 / 0
3,937
787
384
665
226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
SusanoMaman BrigitteAchilles

VS

Bans
ThanatosAo KuangAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
0 / 0 / 0
3,339
668
1,042
3,746
957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 0
3,135
627
686
1,831
431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Hiriuk
Hercules
1
0 / 0 / 0
2,406
481
0
207
75
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Anhur
Lewsy
Anhur
4
0 / 2 / 0
2,875
575
926
3,149
908
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 1 / 0
3,300
660
2,005
4,551
2,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
0
0
0
W
Xbalanque
BimiTenpix
Xbalanque
1
0
1
1.5
L
0
1
0
0
W
Surtr
0
0
0
0
L
Hercules
Hiriuk
Hercules
0
0
0
0
L
Anhur
Lewsy
Anhur
0
2
0
0
W
Lancelot
MouseCopp
Lancelot
1
0
0
1
W
Bacchus
Paltita7w7
Bacchus
1
0
2
2
W
Kukulkan
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,950
Damage
4,659
11,923
Taken
13,484
5,308
Mitigated
4,499
6,884
Healing
3,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,042
170
0
420
3,746
957
0
210
3,334
0
16,144
W
Xbalanque
BimiTenpix
Xbalanque
3,093
1,044
0
1,148
2,099
540
0
711
1,388
0
20,204
L
686
64
0
500
1,831
431
0
384
1,447
17,510
0
W
Surtr
2,307
1,174
0
1,395
2,573
1,234
0
0
2,573
287
19,415
L
Hercules
Hiriuk
Hercules
0
0
0
0
207
75
0
0
207
0
68
L
Anhur
Lewsy
Anhur
926
442
0
907
3,149
908
0
1,256
1,893
0
11,771
W
Lancelot
MouseCopp
Lancelot
836
215
0
2,633
3,327
1,095
0
398
2,929
0
18,128
W
Bacchus
Paltita7w7
Bacchus
2,330
258
0
1,458
3,259
2,213
0
1,124
2,135
10,195
0
W
Kukulkan
384
2
0
250
665
226
0
458
207
22,936
0
L
2,005
703
145
1,329
4,551
2,128
0
1,074
3,477
9,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,585
Gold Earned
15,055
177
Minions Killed
103
0
Camps Cleared
0
503,442
Distance Traveled
394,894
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,339
668
32
6
0
109,913
0
W
Xbalanque
3,436
687
45
9
0
100,463
0
L
Eset
3,135
627
28
6
0
88,272
0
W
Surtr
3,693
739
40
8
0
88,725
0
L
Hercules
2,406
481
0
0
0
17,086
0
L
Anhur
2,875
575
34
7
0
92,508
0
W
Lancelot
3,466
693
42
8
0
123,152
0
W
Bacchus
4,053
811
9
2
0
102,193
2
W
Kukulkan
3,937
787
41
8
0
88,909
0
L
Charon
3,300
660
9
2
0
87,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role