Player Matchup

Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
Deathenol
Lancelot
Level 120
God Stats
1W - 2L
1,661 SR
Queue Stats
38W - 27L
1,637 Elo+
Party 2
Set
Set
Susiwoo
Set
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 19L
1,671 Elo+
Party 2
Atlas
Atlas
UglyAim
Atlas
Level 138
God Stats
0W - 1L
1,451 SR
Queue Stats
15W - 16L
1,534 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
holdenol
Ah Muzen Cab
Level 129
God Stats
1W - 3L
1,759 SR
Queue Stats
30W - 21L
1,637 Elo+
Party 2
Team Averages
Level 132
1,574 SR
1,596 Elo+

VS

Team Averages
Level 119
1,525 SR
1,521 Elo+
Agni
Agni
 
Agni
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
LAMURALLA
Hercules
Level 101
God Stats
6W - 1L
1,760 SR
Queue Stats
215W - 205L
1,588 Elo+
Solo
Anubis
Anubis
Triosky
Anubis
Level 125
God Stats
3W - 1L
1,406 SR
Queue Stats
79W - 76L
1,501 Elo+
Solo
Yu Huang
Yu Huang
Zayau
Yu Huang
Level 156
God Stats
6W - 4L
1,458 SR
Queue Stats
282W - 270L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
3 / 5 / 3
7,092
887
4,939
12,117
12,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
Deathenol
Lancelot
11
2 / 4 / 2
6,434
804
6,786
7,701
3,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Set
11
1 / 4 / 4
6,305
788
4,871
5,995
3,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atlas
UglyAim
Atlas
12
1 / 4 / 3
6,386
798
4,137
9,365
8,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ah Muzen Cab
holdenol
Ah Muzen Cab
14
3 / 3 / 5
7,239
905
7,990
6,405
2,484
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
4 / 1 / 12
8,295
1,037
6,083
4,896
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
 
Medusa
14
4 / 4 / 8
7,745
968
8,365
7,664
2,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
LAMURALLA
Hercules
13
1 / 2 / 12
7,113
889
3,140
10,982
10,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Triosky
Anubis
12
3 / 3 / 8
7,555
944
6,591
5,885
2,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
Zayau
Yu Huang
15
7 / 1 / 8
8,621
1,078
6,316
6,754
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
67
10
Kills
19
20
Deaths
11
17
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
5
3
0.9
W
Agni
 
Agni
4
1
12
10
W
Medusa
 
Medusa
4
4
8
2
L
Lancelot
Deathenol
Lancelot
2
4
2
0.75
W
Hercules
LAMURALLA
Hercules
1
2
12
3.5
L
Set
1
4
4
0.75
W
Anubis
Triosky
Anubis
3
3
8
2.33
L
Atlas
UglyAim
Atlas
1
4
3
0.63
W
Yu Huang
Zayau
Yu Huang
7
1
8
11
L
Ah Muzen Cab
holdenol
Ah Muzen Cab
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,723
Damage
30,495
41,583
Taken
36,181
29,948
Mitigated
20,304
6,048
Healing
10,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,939
297
408
2,325
12,117
12,608
66
5,522
6,595
7,316
0
W
Agni
 
Agni
6,083
175
928
255
4,896
1,666
1,296
1,312
3,584
16,890
0
W
Medusa
 
Medusa
8,365
3,159
704
717
7,664
2,884
362
2,151
5,513
0
11,359
L
Lancelot
Deathenol
Lancelot
6,786
1,351
554
1,154
7,701
3,003
0
4,271
3,430
0
11,684
W
Hercules
LAMURALLA
Hercules
3,140
1,220
41
3,948
10,982
10,691
1,071
3,082
7,900
0
5,059
L
Set
4,871
946
243
321
5,995
3,113
0
2,017
3,978
0
10,906
W
Anubis
Triosky
Anubis
6,591
346
0
1,586
5,885
2,645
1,177
1,040
4,845
16,097
0
L
Atlas
UglyAim
Atlas
4,137
909
121
922
9,365
8,740
0
4,074
5,291
8,536
0
W
Yu Huang
Zayau
Yu Huang
6,316
319
1,089
1,263
6,754
2,418
1,296
1,491
5,263
16,259
0
L
Ah Muzen Cab
holdenol
Ah Muzen Cab
7,990
2,949
0
0
6,405
2,484
0
3,106
3,299
0
17,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,456
Gold Earned
39,329
57
Minions Killed
97
0
Camps Cleared
0
638,122
Distance Traveled
708,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,092
887
1
0
0
139,498
0
W
Agni
8,295
1,037
33
4
0
161,872
0
W
Medusa
7,745
968
8
1
0
124,900
0
L
Lancelot
6,434
804
6
1
0
142,618
0
W
Hercules
7,113
889
1
0
0
144,555
0
L
Set
6,305
788
19
2
0
113,148
0
W
Anubis
7,555
944
28
4
0
116,356
0
L
Atlas
6,386
798
7
1
0
130,476
0
W
Yu Huang
8,621
1,078
27
3
0
161,181
0
L
Ah Muzen Cab
7,239
905
24
3
0
112,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role