Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
AtroX-XioniX
Ymir
Level 19
God Stats
23W - 31L
1,430 SR
Queue Stats
37W - 48L
1,334 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LordAizzan
Ah Muzen Cab
Level 158
God Stats
0W - 1L
1,695 SR
Queue Stats
113W - 118L
1,476 Elo+
Solo
Aphrodite
Aphrodite
Nsw_Vita
Aphrodite
Level 16
God Stats
0W - 2L
1,150 SR
Queue Stats
2W - 7L
1,250 Elo+
Party 1
Zeus
Zeus
Wanheda-xpro
Zeus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 68L
1,356 Elo+
Party 1
Team Averages
Level 78
1,455 SR
1,383 Elo+

VS

Team Averages
Level 136
1,647 SR
1,459 Elo+
Artemis
Artemis
Akymyra
Artemis
Level 158
God Stats
94W - 74L
1,519 SR
Queue Stats
145W - 117L
1,480 Elo+
Solo
Surtr
Surtr
JammDonut
Surtr
Level 106
God Stats
2W - 0L
1,830 SR
Queue Stats
11W - 13L
1,436 Elo+
Solo
Kukulkan
Kukulkan
Nakvirr
Kukulkan
Level 142
God Stats
14W - 14L
1,596 SR
Queue Stats
36W - 43L
1,429 Elo+
Solo
Charon
Charon
daquindag
Charon
Level 145
God Stats
7W - 4L
1,740 SR
Queue Stats
98W - 103L
1,443 Elo+
Solo
Thor
Thor
striker3010
Thor
Level 127
God Stats
14W - 10L
1,547 SR
Queue Stats
1,067W - 1,050L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 1 / 1
5,901
536
3,806
11,023
8,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 2 / 0
5,154
469
1,974
11,223
6,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
LordAizzan
Ah Muzen Cab
11
1 / 1 / 0
5,584
508
1,636
9,327
3,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Nsw_Vita
Aphrodite
10
0 / 2 / 0
5,620
511
564
5,120
2,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 6 / 0
5,339
485
5,175
7,141
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Akymyra
Artemis
11
4 / 0 / 3
6,393
581
8,062
5,884
2,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
JammDonut
Surtr
11
0 / 1 / 2
6,329
575
6,030
7,977
5,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Nakvirr
Kukulkan
12
3 / 0 / 1
7,261
660
5,739
2,205
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
daquindag
Charon
10
2 / 0 / 4
6,228
566
5,064
6,057
3,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 0 / 2
6,875
625
2,808
7,429
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
12
12
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
1
0.5
W
Artemis
Akymyra
Artemis
4
0
3
5.5
L
0
2
0
0
W
Surtr
JammDonut
Surtr
0
1
2
1
L
Ah Muzen Cab
LordAizzan
Ah Muzen Cab
1
1
0
1
W
Kukulkan
Nakvirr
Kukulkan
3
0
1
3.5
L
Aphrodite
Nsw_Vita
Aphrodite
0
2
0
0
L
0
6
0
0
W
Charon
daquindag
Charon
2
0
4
4
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,155
Damage
27,703
43,834
Taken
29,552
21,967
Mitigated
14,528
10,707
Healing
13,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,806
603
0
2,089
11,023
8,017
0
873
10,150
0
36,758
W
Artemis
Akymyra
Artemis
8,062
4,110
0
3,114
5,884
2,437
290
3,491
2,393
0
45,857
L
1,974
360
0
3,858
11,223
6,289
0
3,911
7,312
12,037
0
W
Surtr
JammDonut
Surtr
6,030
2,590
0
2,592
7,977
5,131
0
0
7,977
1,006
41,995
L
Ah Muzen Cab
LordAizzan
Ah Muzen Cab
1,636
382
0
1,719
9,327
3,218
0
654
8,673
0
44,434
W
Kukulkan
Nakvirr
Kukulkan
5,739
254
24
855
2,205
775
317
451
1,754
50,884
0
L
Aphrodite
Nsw_Vita
Aphrodite
564
0
78
2,271
5,120
2,404
57
3,153
1,967
32,975
0
L
5,175
1,131
0
692
7,141
2,039
144
2,522
4,619
40,418
0
W
Charon
daquindag
Charon
5,064
447
0
2,536
6,057
3,398
0
3,659
2,398
28,281
36
W
2,808
528
0
4,801
7,429
2,787
0
112
7,317
0
54,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,598
Gold Earned
33,086
287
Minions Killed
351
0
Camps Cleared
0
1,059,667
Distance Traveled
1,073,174
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,901
536
63
6
0
231,536
2
W
Artemis
6,393
581
72
7
0
168,807
0
L
Ymir
5,154
469
12
1
0
211,511
0
W
Surtr
6,329
575
71
6
0
218,451
1
L
Ah Muzen Cab
5,584
508
77
7
0
231,744
0
W
Kukulkan
7,261
660
91
8
0
219,965
3
L
Aphrodite
5,620
511
68
6
0
201,593
0
L
Zeus
5,339
485
67
6
0
183,283
0
W
Charon
6,228
566
27
2
0
222,858
4
W
Thor
6,875
625
90
8
0
243,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role