Player Matchup

Terra
Terra
Goggy_Larry
Terra
Level 122
God Stats
2W - 6L
1,051 SR
Queue Stats
59W - 69L
1,467 Elo+
Solo
Atlas
Atlas
Intrah
Atlas
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 57L
1,387 Elo+
Solo
Xbalanque
Xbalanque
butterychapo
Xbalanque
Level 119
God Stats
1W - 1L
1,836 SR
Queue Stats
100W - 80L
1,583 Elo+
Solo
Loki
Loki
davids_legend
Loki
Level 126
God Stats
8W - 11L
1,601 SR
Queue Stats
217W - 234L
1,472 Elo+
Party 2
Janus
Janus
racsodix
Janus
Level 105
God Stats
18W - 23L
1,508 SR
Queue Stats
285W - 280L
1,500 Elo+
Party 2
Team Averages
Level 123
1,499 SR
1,482 Elo+

VS

Team Averages
Level 116
1,556 SR
1,495 Elo+
King Arthur
King Arthur
 
King Arthur
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
LechePaTuBody
Zhong Kui
Level 68
God Stats
17W - 21L
1,529 SR
Queue Stats
91W - 87L
1,513 Elo+
Party 1
Athena
Athena
Lumbre-00
Athena
Level 110
God Stats
4W - 1L
1,648 SR
Queue Stats
76W - 91L
1,495 Elo+
Party 1
Loki
Loki
lalecheketeandao
Loki
Level 136
God Stats
9W - 13L
1,534 SR
Queue Stats
148W - 168L
1,479 Elo+
Party 1
Neith
Neith
suchiyan
Neith
Level 126
God Stats
6W - 2L
1,566 SR
Queue Stats
147W - 139L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,500
611
4,595
9,066
4,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Atlas
Intrah
Atlas
8
1 / 2 / 0
5,054
562
2,598
7,440
5,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
butterychapo
Xbalanque
9
0 / 2 / 0
4,950
550
5,607
6,126
2,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 2 / 0
3,577
397
933
3,530
800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
racsodix
Janus
10
0 / 0 / 1
5,471
608
3,334
2,306
916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
2 / 2 / 0
6,142
682
4,742
7,567
6,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
LechePaTuBody
Zhong Kui
9
1 / 0 / 0
5,449
605
2,415
4,230
2,985
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Lumbre-00
Athena
7
0 / 0 / 3
4,847
539
2,200
6,661
3,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 0 / 4
5,446
605
3,369
6,496
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
suchiyan
Neith
10
3 / 0 / 1
5,747
639
4,792
6,917
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
8
8
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
2
0
1
L
1
2
1
0.75
L
Atlas
Intrah
Atlas
1
2
0
0.5
W
Zhong Kui
LechePaTuBody
Zhong Kui
1
0
0
1
W
Athena
Lumbre-00
Athena
0
0
3
1.5
L
Xbalanque
butterychapo
Xbalanque
0
2
0
0
L
0
2
0
0
W
2
0
4
4
L
Janus
racsodix
Janus
0
0
1
0.5
W
Neith
suchiyan
Neith
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,067
Damage
17,518
28,468
Taken
31,871
13,845
Mitigated
17,183
8,033
Healing
14,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,742
1,142
0
1,130
7,567
6,044
0
3,890
3,648
0
39,871
L
4,595
864
84
2,672
9,066
4,823
0
956
8,110
34,191
0
L
Atlas
Intrah
Atlas
2,598
1,323
0
1,544
7,440
5,171
0
1,708
5,732
19,237
0
W
Zhong Kui
LechePaTuBody
Zhong Kui
2,415
448
0
3,293
4,230
2,985
0
2,026
2,008
42,641
0
W
Athena
Lumbre-00
Athena
2,200
655
0
2,172
6,661
3,582
279
1,537
5,096
12,675
0
L
Xbalanque
butterychapo
Xbalanque
5,607
1,956
0
2,118
6,126
2,135
0
522
5,604
0
38,827
L
933
505
0
1,490
3,530
800
0
230
3,300
0
10,279
W
3,369
925
0
2,634
6,496
2,032
243
1,772
4,652
0
27,944
L
Janus
racsodix
Janus
3,334
169
0
125
2,306
916
0
1,199
1,107
42,489
0
W
Neith
suchiyan
Neith
4,792
2,581
0
4,787
6,917
2,540
654
977
5,940
0
43,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,552
Gold Earned
27,631
264
Minions Killed
310
0
Camps Cleared
0
787,947
Distance Traveled
876,996
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,142
682
76
8
0
155,373
0
L
Terra
5,500
611
69
8
0
174,054
0
L
Atlas
5,054
562
23
3
0
177,097
4
W
Zhong Kui
5,449
605
80
9
0
163,890
2
W
Athena
4,847
539
20
2
0
194,616
3
L
Xbalanque
4,950
550
72
8
0
158,963
0
L
Loki
3,577
397
19
2
0
94,852
0
W
Loki
5,446
605
53
6
0
227,813
0
L
Janus
5,471
608
81
9
0
182,981
0
W
Neith
5,747
639
81
9
0
135,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role