Player Matchup

Maui
Maui
Silver IV
Dekksi
Maui
Silver IV
Level 89
God Stats
41W - 37L
1,536 SR
Queue Stats
103W - 123L
1,052 MMR
Solo
Nu Wa
Nu Wa
Silver I
Patchington
Nu Wa
Silver I
Level 119
God Stats
7W - 11L
1,549 SR
Queue Stats
116W - 121L
1,136 MMR
Solo
Izanami
Izanami
Silver II
SpiritOfTrinity
Izanami
Silver II
Level 136
God Stats
2W - 0L
1,813 SR
Queue Stats
23W - 35L
1,073 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
daniroor91
Erlang Shen
Silver I
Level 162
God Stats
17W - 16L
1,582 SR
Queue Stats
801W - 834L
1,033 MMR
Solo
Zhong Kui
Zhong Kui
Bronze I
lolitoregueiro
Zhong Kui
Bronze I
Level 85
God Stats
4W - 4L
1,589 SR
Queue Stats
24W - 40L
1,090 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,614 SR
1,077 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 157
1,528 SR
1,265 MMR
Ymir
Ymir
Silver II
 
Ymir
Silver II
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Bronze I
 
Yemoja
Bronze I
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Silver I
GehKloSteinEssen
Anhur
Silver I
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 109L
1,088 MMR
Solo
Nemesis
Nemesis
Silver V
ITzGodly8292
Nemesis
Silver V
Level 86
God Stats
2W - 8L
1,421 SR
Queue Stats
9W - 20L
1,009 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
stephencurrynum1
Morgan Le Fay
Silver II
Level 197
God Stats
0W - 2L
1,720 SR
Queue Stats
25W - 33L
1,230 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Dekksi
Maui
14
7 / 0 / 6
9,433
590
5,745
12,829
11,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

17
5 / 0 / 2
10,213
638
8,642
6,438
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 1 / 6
9,293
581
7,408
10,420
4,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
daniroor91
Erlang Shen
15
2 / 4 / 5
9,044
565
9,795
14,410
8,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
lolitoregueiro
Zhong Kui
14
2 / 1 / 3
9,226
577
9,383
8,506
8,660
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
GebMaman BrigitteKukulkan

VS

Bans
ThanatosPoseidonArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 4 / 0
8,610
538
4,664
14,280
10,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
 
Yemoja
10
0 / 5 / 4
7,223
451
4,420
13,740
9,439
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 2 / 0
6,160
385
3,615
6,699
1,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
ITzGodly8292
Nemesis
10
1 / 4 / 2
6,932
433
4,373
11,461
4,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
stephencurrynum1
Morgan Le Fay
14
3 / 3 / 0
8,341
521
8,922
11,651
5,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
18
Kills
6
6
Deaths
18
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
4
0
0.25
L
Yemoja
 
Yemoja
0
5
4
0.4
W
Maui
Dekksi
Maui
7
0
6
10
L
1
2
0
0.5
L
Nemesis
ITzGodly8292
Nemesis
1
4
2
0.5
W
5
0
2
6
W
2
1
6
5
W
Erlang Shen
daniroor91
Erlang Shen
2
4
5
1.13
W
Zhong Kui
lolitoregueiro
Zhong Kui
2
1
3
3.5
L
Morgan Le Fay
stephencurrynum1
Morgan Le Fay
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,973
Damage
25,994
52,603
Taken
57,831
35,908
Mitigated
31,358
15,900
Healing
11,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,664
1,688
0
3,964
14,280
10,359
0
6,524
7,756
54,600
6,739
L
Yemoja
 
Yemoja
4,420
1,211
2,623
1,498
13,740
9,439
0
6,080
7,660
19,220
0
W
Maui
Dekksi
Maui
5,745
1,005
180
3,502
12,829
11,946
696
4,379
8,450
28,022
0
L
3,615
2,275
0
1,051
6,699
1,986
0
2,068
4,631
0
21,935
L
Nemesis
ITzGodly8292
Nemesis
4,373
2,627
0
410
11,461
4,538
0
3,241
8,220
0
39,707
W
8,642
2,139
0
1,138
6,438
2,625
36
3,706
2,732
89,413
0
W
7,408
4,847
0
2,769
10,420
4,543
3,710
2,459
7,961
0
86,886
W
Erlang Shen
daniroor91
Erlang Shen
9,795
6,570
0
4,060
14,410
8,134
0
3,217
11,193
0
78,593
W
Zhong Kui
lolitoregueiro
Zhong Kui
9,383
1,187
0
4,251
8,506
8,660
132
4,003
4,503
59,684
0
L
Morgan Le Fay
stephencurrynum1
Morgan Le Fay
8,922
870
0
1,980
11,651
5,036
0
5,857
5,794
64,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,209
Gold Earned
37,266
540
Minions Killed
343
0
Camps Cleared
0
1,451,828
Distance Traveled
1,215,115
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,610
538
108
7
0
244,341
2
L
Yemoja
7,223
451
22
1
0
275,368
5
W
Maui
9,433
590
33
2
0
313,694
4
L
Anhur
6,160
385
31
2
0
140,936
0
L
Nemesis
6,932
433
67
4
0
241,598
0
W
Nu Wa
10,213
638
160
10
0
297,321
3
W
Izanami
9,293
581
128
8
0
297,463
0
W
Erlang Shen
9,044
565
116
7
0
291,048
0
W
Zhong Kui
9,226
577
103
6
0
252,302
0
L
Morgan Le Fay
8,341
521
115
7
0
312,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role