Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Radbuza
Neith
Level 45
God Stats
8W - 8L
1,287 SR
Queue Stats
95W - 99L
1,398 Elo+
Solo
Horus
Horus
Smitekall
Horus
Level 48
God Stats
30W - 4L
1,764 SR
Queue Stats
157W - 41L
1,661 Elo+
Party 1
Team Averages
Level 58
1,517 SR
1,520 Elo+

VS

Team Averages
Level 50
1,474 SR
1,249 Elo+
Neith
Neith
BALTA_-_X
Neith
Level 5
God Stats
1W - 4L
1,407 SR
Queue Stats
1W - 7L
1,114 Elo+
Party 2
Kukulkan
Kukulkan
IDUNN-51
Kukulkan
Level 105
God Stats
19W - 22L
1,515 SR
Queue Stats
128W - 150L
1,436 Elo+
Party 2
Jing Wei
Jing Wei
iWoma
Jing Wei
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 13L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
9 / 0 / 6
10,003
1,000
22,469
7,924
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Radbuza
Neith
11
5 / 1 / 5
8,729
873
6,390
8,401
3,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
Smitekall
Horus
11
1 / 3 / 11
8,131
813
3,558
9,866
5,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BALTA_-_X
Neith
9
1 / 7 / 1
7,037
704
3,639
13,033
4,682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
IDUNN-51
Kukulkan
11
0 / 4 / 1
7,116
712
6,843
9,332
3,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
iWoma
Jing Wei
11
3 / 4 / 1
7,887
789
3,774
12,769
4,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
15
Kills
4
4
Deaths
15
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
9
0
6
12
L
Neith
BALTA_-_X
Neith
1
7
1
0.21
L
Kukulkan
IDUNN-51
Kukulkan
0
4
1
0.13
W
Neith
Radbuza
Neith
5
1
5
7.5
W
Horus
Smitekall
Horus
1
3
11
2.17
L
Jing Wei
iWoma
Jing Wei
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,417
Damage
14,256
26,191
Taken
35,134
12,736
Mitigated
13,098
12,556
Healing
2,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
22,469
644
0
2,665
7,924
3,721
357
2,971
4,953
61,026
0
L
Neith
BALTA_-_X
Neith
3,639
1,721
0
216
13,033
4,682
0
8,543
4,490
0
10,244
L
Kukulkan
IDUNN-51
Kukulkan
6,843
196
302
605
9,332
3,767
0
6,916
2,416
35,431
0
W
Neith
Radbuza
Neith
6,390
2,900
0
4,238
8,401
3,345
1,173
1,902
6,499
0
29,248
W
Horus
Smitekall
Horus
3,558
1,548
3,181
2,472
9,866
5,670
91
2,115
7,751
0
7,428
L
Jing Wei
iWoma
Jing Wei
3,774
3,174
0
1,109
12,769
4,649
0
7,411
5,358
0
15,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,863
Gold Earned
22,040
124
Minions Killed
89
0
Camps Cleared
0
575,770
Distance Traveled
510,997
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,003
1,000
70
7
0
201,766
2
L
Neith
7,037
704
15
2
0
156,546
0
L
Kukulkan
7,116
712
54
5
0
180,082
4
W
Neith
8,729
873
45
5
0
166,007
0
W
Horus
8,131
813
9
1
0
207,997
4
L
Jing Wei
7,887
789
20
2
0
174,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role