Player Matchup

Bacchus
Bacchus
CCGamer3
Bacchus
Level 67
God Stats
18W - 10L
1,588 SR
Queue Stats
113W - 110L
1,522 Elo+
Party 1
Hades
Hades
KillSquadElite
Hades
Level 104
God Stats
18W - 13L
1,726 SR
Queue Stats
196W - 223L
1,413 Elo+
Solo
Xbalanque
Xbalanque
NotAsigned
Xbalanque
Level 147
God Stats
4W - 8L
1,362 SR
Queue Stats
209W - 222L
1,498 Elo+
Party 1
Arachne
Arachne
Spyro1356
Arachne
Level 48
God Stats
4W - 6L
1,377 SR
Queue Stats
65W - 78L
1,433 Elo+
Party 1
Ah Puch
Ah Puch
changguito
Ah Puch
Level 170
God Stats
4W - 5L
1,339 SR
Queue Stats
555W - 560L
1,486 Elo+
Solo
Team Averages
Level 107
1,479 SR
1,470 Elo+

VS

Team Averages
Level 123
1,570 SR
1,498 Elo+
King Arthur
King Arthur
 
King Arthur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Droid_SDz
Awilix
Level 153
God Stats
30W - 27L
1,573 SR
Queue Stats
386W - 376L
1,493 Elo+
Solo
Athena
Athena
FaDe Technoo
Athena
Level 114
God Stats
31W - 12L
1,742 SR
Queue Stats
220W - 215L
1,493 Elo+
Solo
Hachiman
Hachiman
LankyMario
Hachiman
Level 82
God Stats
6W - 7L
1,461 SR
Queue Stats
34W - 30L
1,505 Elo+
Solo
Hel
Hel
MapleSyrrups
Hel
Level 147
God Stats
34W - 28L
1,573 SR
Queue Stats
474W - 440L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CCGamer3
Bacchus
14
2 / 0 / 10
8,677
578
5,189
12,137
13,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 0 / 4
9,459
631
5,621
9,558
5,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
NotAsigned
Xbalanque
14
7 / 2 / 5
9,447
630
12,132
9,560
3,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Spyro1356
Arachne
15
5 / 2 / 6
9,242
616
7,716
14,043
5,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
changguito
Ah Puch
15
4 / 2 / 5
9,041
603
11,210
10,682
4,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 3 / 0
7,590
506
5,669
12,955
12,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Awilix
Droid_SDz
Awilix
14
3 / 7 / 3
8,492
566
10,341
15,760
6,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
10
0 / 3 / 1
6,779
452
2,583
12,254
9,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
LankyMario
Hachiman
8
1 / 4 / 0
6,024
402
5,292
6,760
2,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
1 / 3 / 2
7,671
511
5,501
9,479
3,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
20
Kills
6
6
Deaths
20
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
0
0.33
W
Bacchus
CCGamer3
Bacchus
2
0
10
7
L
Awilix
Droid_SDz
Awilix
3
7
3
0.64
L
Athena
0
3
1
0.17
W
2
0
4
4
L
Hachiman
LankyMario
Hachiman
1
4
0
0.25
L
1
3
2
0.67
W
Xbalanque
NotAsigned
Xbalanque
7
2
5
4.75
W
Arachne
Spyro1356
Arachne
5
2
6
4
W
Ah Puch
changguito
Ah Puch
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,868
Damage
29,386
55,980
Taken
57,208
33,163
Mitigated
34,806
19,704
Healing
10,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,669
153
0
1,270
12,955
12,214
0
7,241
5,521
835
54,857
W
Bacchus
CCGamer3
Bacchus
5,189
1,208
812
2,546
12,137
13,886
204
2,228
9,806
25,567
0
L
Awilix
Droid_SDz
Awilix
10,341
3,049
0
324
15,760
6,957
0
4,324
11,224
0
69,285
L
Athena
2,583
700
0
1,831
12,254
9,312
9
2,832
9,348
21,298
0
W
5,621
948
381
7,719
9,558
5,879
0
390
9,152
67,740
0
L
Hachiman
LankyMario
Hachiman
5,292
3,119
0
476
6,760
2,372
0
1,124
5,636
0
32,846
L
5,501
150
1,717
4,489
9,479
3,951
0
5,575
3,459
47,995
0
W
Xbalanque
NotAsigned
Xbalanque
12,132
6,157
0
2,337
9,560
3,630
2,471
2,069
7,457
0
80,423
W
Arachne
Spyro1356
Arachne
7,716
5,762
0
1,640
14,043
5,641
0
2,002
11,935
0
82,857
W
Ah Puch
changguito
Ah Puch
11,210
391
0
4,269
10,682
4,127
403
1,838
8,700
61,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,866
Gold Earned
36,556
474
Minions Killed
401
0
Camps Cleared
0
1,506,685
Distance Traveled
1,394,594
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,590
506
91
6
0
273,297
0
W
Bacchus
8,677
578
32
2
0
315,784
7
L
Awilix
8,492
566
109
7
0
335,117
0
L
Athena
6,779
452
32
2
0
286,759
0
W
Hades
9,459
631
127
8
0
283,737
0
L
Hachiman
6,024
402
51
3
0
197,248
1
L
Hel
7,671
511
118
8
0
302,173
9
W
Xbalanque
9,447
630
119
8
0
287,837
0
W
Arachne
9,242
616
105
7
0
349,990
2
W
Ah Puch
9,041
603
91
6
0
269,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role