Player Matchup

Danzaburou
Danzaburou
Gold I
Teinted-
Danzaburou
Gold I
Level 113
God Stats
40W - 25L
1,668 SR
Queue Stats
242W - 226L
1,717 MMR
Solo
Fenrir
Fenrir
Platinum V
neekel-_-
Fenrir
Platinum V
Level 104
God Stats
123W - 113L
1,580 SR
Queue Stats
190W - 193L
1,724 MMR
Solo
King Arthur
King Arthur
Platinum IV
oThÂnnyTrÂnny
King Arthur
Platinum IV
Level 66
God Stats
2W - 5L
1,451 SR
Queue Stats
134W - 124L
1,815 MMR
Party 1
Eset
Eset
Gold I
tOKKaa343
Eset
Gold I
Level 66
God Stats
2W - 1L
1,565 SR
Queue Stats
138W - 130L
1,607 MMR
Party 1
Hun Batz
Hun Batz
Platinum V
Θmnî
Hun Batz
Platinum V
Level 65
God Stats
4W - 1L
1,592 SR
Queue Stats
50W - 29L
1,740 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 83
1,571 SR
1,721 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,657 SR
1,720 MMR
Anhur
Anhur
Platinum V
PraiseCorvus
Anhur
Platinum V
Level 140
God Stats
22W - 10L
1,783 SR
Queue Stats
134W - 137L
1,733 MMR
Solo
Lancelot
Lancelot
Platinum IV
RedMario Cruz
Lancelot
Platinum IV
Level 159
God Stats
47W - 45L
1,582 SR
Queue Stats
301W - 301L
1,874 MMR
Party 2
Poseidon
Poseidon
Gold IV
Seid98
Poseidon
Gold IV
Level 157
God Stats
11W - 10L
1,564 SR
Queue Stats
353W - 365L
1,544 MMR
Party 2
Sobek
Sobek
Platinum IV
SusanoWreckedYou
Sobek
Platinum IV
Level 143
God Stats
45W - 36L
1,576 SR
Queue Stats
619W - 635L
1,729 MMR
Solo
Mulan
Mulan
Gold II
surv1vor
Mulan
Gold II
Level 103
God Stats
2W - 1L
1,781 SR
Queue Stats
233W - 248L
1,722 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Teinted-
Danzaburou
11
6 / 0 / 1
6,792
679
7,946
8,073
2,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
neekel-_-
Fenrir
8
1 / 1 / 6
5,704
570
4,290
9,007
4,511
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
oThÂnnyTrÂnny
King Arthur
12
3 / 0 / 0
7,199
720
3,980
6,679
4,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
11
2 / 1 / 0
6,160
616
5,058
5,253
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Θmnî
Hun Batz
11
2 / 2 / 4
6,079
608
5,851
8,752
3,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bans
KaliRavanaGaneshaRatatoskr

VS

Bans
Maman BrigitteAthenaThorAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,125
513
2,146
8,292
2,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
RedMario Cruz
Lancelot
10
2 / 3 / 0
5,492
549
4,623
8,909
3,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Seid98
Poseidon
10
1 / 3 / 2
5,773
577
5,977
6,540
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 2
5,134
513
3,509
10,378
8,017
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
surv1vor
Mulan
10
0 / 2 / 0
5,274
527
2,503
7,340
4,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
14
Kills
4
4
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Lancelot
RedMario Cruz
Lancelot
2
3
0
0.67
L
Poseidon
Seid98
Poseidon
1
3
2
0.67
L
0
2
2
0.5
W
Danzaburou
Teinted-
Danzaburou
6
0
1
6.5
W
Fenrir
neekel-_-
Fenrir
1
1
6
4
W
King Arthur
oThÂnnyTrÂnny
King Arthur
3
0
0
3
L
Mulan
surv1vor
Mulan
0
2
0
0
W
Eset
2
1
0
2
W
Hun Batz
Θmnî
Hun Batz
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,125
Damage
18,758
37,764
Taken
41,459
16,811
Mitigated
20,383
13,908
Healing
13,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,146
1,577
0
2,213
8,292
2,376
0
0
8,292
0
28,403
L
Lancelot
RedMario Cruz
Lancelot
4,623
1,234
0
3,309
8,909
3,578
0
988
7,921
0
41,177
L
Poseidon
Seid98
Poseidon
5,977
954
0
1,657
6,540
2,261
0
2,868
3,672
47,918
0
L
3,509
578
0
4,238
10,378
8,017
0
1,202
9,176
11,689
0
W
Danzaburou
Teinted-
Danzaburou
7,946
4,919
0
4,343
8,073
2,783
0
1,294
6,720
0
40,078
W
Fenrir
neekel-_-
Fenrir
4,290
1,446
0
2,800
9,007
4,511
0
2,776
6,165
0
17,880
W
King Arthur
oThÂnnyTrÂnny
King Arthur
3,980
463
0
927
6,679
4,741
0
0
6,369
0
52,375
L
Mulan
surv1vor
Mulan
2,503
474
0
2,468
7,340
4,151
0
0
7,340
0
36,665
W
Eset
5,058
710
162
1,302
5,253
1,757
0
2,052
3,097
45,873
0
W
Hun Batz
Θmnî
Hun Batz
5,851
2,329
0
4,374
8,752
3,019
0
2,989
5,617
0
45,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,934
Gold Earned
26,798
345
Minions Killed
290
0
Camps Cleared
0
1,053,061
Distance Traveled
1,026,061
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,125
513
59
6
0
193,148
1
L
Lancelot
5,492
549
71
7
0
230,640
0
L
Poseidon
5,773
577
82
8
0
205,265
0
L
Sobek
5,134
513
11
1
0
207,042
2
W
Danzaburou
6,792
679
69
7
0
180,973
0
W
Fenrir
5,704
570
19
2
0
226,340
7
W
King Arthur
7,199
720
102
10
0
191,700
0
L
Mulan
5,274
527
67
7
0
189,966
0
W
Eset
6,160
616
84
8
0
201,541
0
W
Hun Batz
6,079
608
71
7
0
252,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role