Player Matchup

Sobek
Sobek
DnBrabo
Sobek
Level 29
God Stats
12W - 17L
1,496 SR
Queue Stats
61W - 80L
1,331 Elo+
Party 1
Neith
Neith
Tordell
Neith
Level 104
God Stats
0W - 5L
1,427 SR
Queue Stats
70W - 83L
1,333 Elo+
Party 1
Ra
Ra
batsbakjan
Ra
Level 15
God Stats
0W - 4L
1,244 SR
Queue Stats
8W - 21L
1,193 Elo+
Party 1
Team Averages
Level 49
1,389 SR
1,286 Elo+

VS

Team Averages
Level 45
1,423 SR
1,306 Elo+
Hercules
Hercules
Norfolkenchants
Hercules
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 18L
1,257 Elo+
Party 2
Izanami
Izanami
fastfoodGM
Izanami
Level 62
God Stats
4W - 5L
1,434 SR
Queue Stats
112W - 109L
1,391 Elo+
Solo
Surtr
Surtr
rare6616
Surtr
Level 56
God Stats
20W - 26L
1,335 SR
Queue Stats
20W - 32L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DnBrabo
Sobek
15
4 / 1 / 5
11,839
696
11,169
17,278
30,037
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Tordell
Neith
13
2 / 6 / 5
11,342
667
9,795
14,019
6,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 1 / 6
12,195
717
16,475
11,529
5,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
2 / 2 / 5
12,390
729
9,900
16,161
17,024
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
fastfoodGM
Izanami
16
5 / 2 / 2
13,618
801
13,628
13,694
5,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
rare6616
Surtr
13
1 / 5 / 6
11,836
696
12,854
23,602
17,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
9
Kills
8
8
Deaths
9
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sobek
DnBrabo
Sobek
4
1
5
6.5
W
Hercules
2
2
5
2.25
L
Neith
Tordell
Neith
2
6
5
0.75
L
3
1
6
6
W
Izanami
fastfoodGM
Izanami
5
2
2
3
W
Surtr
rare6616
Surtr
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,439
Damage
36,382
42,826
Taken
53,457
42,036
Mitigated
39,934
8,628
Healing
17,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
DnBrabo
Sobek
11,169
983
0
4,132
17,278
30,037
0
318
16,960
25,165
0
W
Hercules
9,900
1,771
179
5,727
16,161
17,024
101
9,768
6,115
0
28,591
L
Neith
Tordell
Neith
9,795
4,934
0
2,843
14,019
6,600
930
652
13,367
0
54,510
L
16,475
1,041
984
669
11,529
5,399
0
259
11,270
55,912
0
W
Izanami
fastfoodGM
Izanami
13,628
8,295
0
4,148
13,694
5,755
2,988
7,329
6,286
0
77,225
W
Surtr
rare6616
Surtr
12,854
5,336
0
7,585
23,602
17,155
331
10,736
12,426
1,510
47,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,376
Gold Earned
37,844
200
Minions Killed
165
0
Camps Cleared
0
928,617
Distance Traveled
981,282
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,839
696
28
2
0
345,927
3
W
Hercules
12,390
729
19
1
0
375,777
0
L
Neith
11,342
667
82
5
0
239,514
0
L
Ra
12,195
717
90
5
0
343,176
0
W
Izanami
13,618
801
107
6
0
287,873
0
W
Surtr
11,836
696
39
2
0
317,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role