Player Matchup

Janus
Janus
Diamond V
 
Janus
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hel
Hel
Diamond V
 
Hel
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum II
 
Tsukuyomi
Platinum II
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Diamond V
Crush1230
Awilix
Diamond V
Level 158
God Stats
9W - 14L
1,486 SR
Queue Stats
811W - 793L
2,038 MMR
Solo
Cernunnos
Cernunnos
Platinum I
Rambison
Cernunnos
Platinum I
Level 92
God Stats
17W - 14L
1,658 SR
Queue Stats
296W - 292L
1,993 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,529 SR
1,706 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,654 SR
2,039 MMR
Mulan
Mulan
Diamond IV
BümberGloomis
Mulan
Diamond IV
Level 143
God Stats
7W - 0L
1,663 SR
Queue Stats
146W - 126L
2,133 MMR
Party 2
Eset
Eset
Diamond V
Charwood
Eset
Diamond V
Level 138
God Stats
16W - 10L
1,620 SR
Queue Stats
182W - 173L
2,067 MMR
Solo
Loki
Loki
Diamond IV
Gexini
Loki
Diamond IV
Level 149
God Stats
37W - 14L
1,677 SR
Queue Stats
380W - 346L
2,019 MMR
Solo
Izanami
Izanami
Platinum II
LyricVI
Izanami
Platinum II
Level 143
God Stats
379W - 313L
1,615 SR
Queue Stats
760W - 747L
1,980 MMR
Solo
Sylvanus
Sylvanus
Platinum I
TheSussyBussy
Sylvanus
Platinum I
Level 148
God Stats
27W - 19L
1,697 SR
Queue Stats
142W - 125L
1,995 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 1 / 1
9,523
635
9,295
8,063
3,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Hel
 
Hel
11
0 / 0 / 6
7,360
491
7,103
8,293
6,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Tsukuyomi
 
Tsukuyomi
11
0 / 8 / 3
6,817
454
7,693
15,438
8,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Crush1230
Awilix
13
2 / 8 / 4
7,746
516
5,449
15,007
5,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Rambison
Cernunnos
11
0 / 4 / 0
6,913
461
5,089
11,567
3,562
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AnhurAchillesThorMedusa

VS

Bans
KukulkanRaijinAthenaSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 5
10,726
715
14,512
16,012
15,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Eset
14
3 / 2 / 5
9,298
620
9,734
11,055
5,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Loki
Gexini
Loki
15
8 / 3 / 4
9,800
653
6,249
9,914
4,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
LyricVI
Izanami
17
3 / 0 / 2
10,635
709
7,583
9,126
3,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
TheSussyBussy
Sylvanus
13
1 / 0 / 5
8,407
560
4,361
10,194
9,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
7
Kills
21
21
Deaths
8
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
1
1
5.5
L
Hel
 
Hel
0
0
6
3
L
Tsukuyomi
 
Tsukuyomi
0
8
3
0.19
W
6
3
5
2.83
W
Eset
3
2
5
2.75
L
Awilix
Crush1230
Awilix
2
8
4
0.5
W
Loki
Gexini
Loki
8
3
4
3.33
W
Izanami
LyricVI
Izanami
3
0
2
4
L
Cernunnos
Rambison
Cernunnos
0
4
0
0
W
Sylvanus
TheSussyBussy
Sylvanus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,629
Damage
42,439
58,368
Taken
56,301
28,658
Mitigated
38,660
17,023
Healing
24,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,295
505
0
819
8,063
3,947
0
4,390
3,659
69,940
0
L
Hel
 
Hel
7,103
568
4,511
5,931
8,293
6,968
0
2,998
5,175
18,376
0
L
Tsukuyomi
 
Tsukuyomi
7,693
1,671
0
2,940
15,438
8,221
0
1,581
13,157
0
50,050
W
14,512
1,086
0
7,678
16,012
15,236
598
3,076
12,043
30
84,922
W
Eset
9,734
686
200
2,328
11,055
5,383
462
5,551
5,375
84,975
0
L
Awilix
Crush1230
Awilix
5,449
1,873
0
170
15,007
5,960
0
4,592
10,258
0
64,884
W
Loki
Gexini
Loki
6,249
1,406
0
1,744
9,914
4,737
86
2,256
7,601
0
71,267
W
Izanami
LyricVI
Izanami
7,583
5,293
0
3,236
9,126
3,925
6,016
1,162
7,911
0
113,739
L
Cernunnos
Rambison
Cernunnos
5,089
2,063
0
2,652
11,567
3,562
0
495
11,072
0
50,727
W
Sylvanus
TheSussyBussy
Sylvanus
4,361
843
3,605
5,785
10,194
9,379
0
4,228
5,776
18,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,359
Gold Earned
48,866
402
Minions Killed
594
0
Camps Cleared
0
1,562,383
Distance Traveled
1,521,392
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,523
635
125
8
0
327,333
4
L
Hel
7,360
491
16
1
0
333,275
2
L
Tsukuyomi
6,817
454
59
4
0
315,074
2
W
Mulan
10,726
715
130
9
0
286,356
2
W
Eset
9,298
620
138
9
0
293,943
6
L
Awilix
7,746
516
96
6
0
356,327
0
W
Loki
9,800
653
114
8
0
332,844
4
W
Izanami
10,635
709
201
13
0
292,719
0
L
Cernunnos
6,913
461
106
7
0
230,374
1
W
Sylvanus
8,407
560
11
1
0
315,530
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role