Player Matchup

Ullr
Ullr
AnAwesomeAura
Ullr
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 62L
1,320 Elo+
Party 1
Horus
Horus
ArchAngel22420
Horus
Level 104
God Stats
6W - 5L
1,430 SR
Queue Stats
109W - 114L
1,331 Elo+
Party 1
Ra
Ra
THAUMATURGE3022
Ra
Level 146
God Stats
107W - 103L
1,457 SR
Queue Stats
909W - 954L
1,368 Elo+
Solo
Team Averages
Level 96
1,462 SR
1,340 Elo+

VS

Team Averages
Level 91
1,405 SR
1,278 Elo+
Artemis
Artemis
GoldenBoy310
Artemis
Level 65
God Stats
6W - 9L
1,254 SR
Queue Stats
282W - 294L
1,487 Elo+
Solo
Chiron
Chiron
Tr4shp4nd4FL
Chiron
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 29L
1,037 Elo+
Solo
Charon
Charon
red-i_240
Charon
Level 120
God Stats
4W - 5L
1,463 SR
Queue Stats
63W - 81L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 2
8,247
825
3,977
6,166
2,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 0 / 6
8,021
802
8,258
10,908
10,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 2 / 4
8,595
860
14,514
6,599
2,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GoldenBoy310
Artemis
9
0 / 3 / 1
7,010
701
9,985
8,756
2,763
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
10
0 / 5 / 1
6,940
694
4,991
8,592
2,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charon
red-i_240
Charon
10
1 / 1 / 1
7,298
730
5,389
15,189
9,407
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
9
Kills
1
2
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
2
0
6
5
L
Artemis
GoldenBoy310
Artemis
0
3
1
0.17
W
3
2
4
2.5
L
Chiron
0
5
1
0.1
L
Charon
red-i_240
Charon
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,749
Damage
20,365
23,673
Taken
32,537
15,245
Mitigated
14,741
9,209
Healing
9,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,977
2,010
0
1,074
6,166
2,419
482
1,403
4,763
0
17,617
W
8,258
3,400
1,947
4,521
10,908
10,305
102
2,267
8,641
0
16,563
L
Artemis
GoldenBoy310
Artemis
9,985
4,835
0
3,118
8,756
2,763
0
4,802
3,891
0
32,278
W
14,514
576
636
1,031
6,599
2,521
0
1,917
4,682
51,023
0
L
Chiron
4,991
1,815
884
1,098
8,592
2,571
0
4,468
3,940
0
21,731
L
Charon
red-i_240
Charon
5,389
1,199
0
4,789
15,189
9,407
0
5,533
9,586
14,728
350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,863
Gold Earned
21,248
114
Minions Killed
93
0
Camps Cleared
0
604,042
Distance Traveled
440,837
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,247
825
29
3
0
189,355
0
W
Horus
8,021
802
14
1
0
208,269
3
L
Artemis
7,010
701
50
5
0
124,381
0
W
Ra
8,595
860
71
7
0
206,418
0
L
Chiron
6,940
694
31
3
0
158,978
0
L
Charon
7,298
730
12
1
0
157,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role