Player Matchup

Ra
Ra
BigN6038
Ra
Level 28
God Stats
7W - 6L
1,542 SR
Queue Stats
48W - 44L
1,515 Elo+
Party 1
Ravana
Ravana
Jisby
Ravana
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 48L
1,504 Elo+
Party 1
Kuzenbo
Kuzenbo
Spi_1r
Kuzenbo
Level 99
God Stats
137W - 117L
1,477 SR
Queue Stats
267W - 276L
1,416 Elo+
Solo
Team Averages
Level 79
1,506 SR
1,478 Elo+

VS

Team Averages
Level 125
1,697 SR
1,491 Elo+
Arachne
Arachne
NecRO_1727
Arachne
Level 65
God Stats
14W - 5L
1,854 SR
Queue Stats
68W - 65L
1,538 Elo+
Solo
Zeus
Zeus
Onurb 37
Zeus
Level 155
God Stats
3W - 5L
1,701 SR
Queue Stats
190W - 191L
1,419 Elo+
Solo
Mulan
Mulan
Pandiitakawaiii
Mulan
Level 155
God Stats
73W - 84L
1,537 SR
Queue Stats
82W - 92L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 6
7,267
727
2,714
5,467
1,937
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Jisby
Ravana
12
8 / 1 / 4
9,238
924
11,793
9,743
6,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Spi_1r
Kuzenbo
12
3 / 0 / 8
8,343
834
4,930
7,146
7,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
NecRO_1727
Arachne
9
2 / 5 / 1
7,197
720
4,542
8,580
4,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Zeus
10
0 / 4 / 1
6,912
691
6,902
6,568
1,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 2
7,119
712
6,802
10,970
6,894
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
12
Kills
3
3
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
W
Ravana
Jisby
Ravana
8
1
4
10
L
Arachne
NecRO_1727
Arachne
2
5
1
0.5
L
Zeus
0
4
1
0.13
L
1
3
2
0.67
W
Kuzenbo
Spi_1r
Kuzenbo
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,437
Damage
18,246
22,356
Taken
26,118
15,956
Mitigated
12,636
6,637
Healing
4,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,714
0
452
508
5,467
1,937
0
2,161
3,306
24,617
0
W
Ravana
Jisby
Ravana
11,793
3,763
0
4,685
9,743
6,305
140
2,558
7,185
0
33,403
L
Arachne
NecRO_1727
Arachne
4,542
2,900
0
1,402
8,580
4,013
0
2,822
5,311
0
15,376
L
Zeus
6,902
1,793
0
950
6,568
1,729
0
2,315
3,855
34,529
0
L
6,802
354
0
2,118
10,970
6,894
0
2,353
8,064
0
23,136
W
Kuzenbo
Spi_1r
Kuzenbo
4,930
1,920
211
781
7,146
7,714
0
2,458
4,688
20,652
184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,848
Gold Earned
21,228
131
Minions Killed
105
0
Camps Cleared
0
570,308
Distance Traveled
485,741
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,267
727
35
4
0
186,004
0
W
Ravana
9,238
924
55
6
0
191,443
0
L
Arachne
7,197
720
25
3
0
180,299
0
L
Zeus
6,912
691
57
6
0
148,071
3
L
Mulan
7,119
712
23
2
0
157,371
0
W
Kuzenbo
8,343
834
41
4
0
192,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role