Player Matchup

Sobek
Sobek
DnBrabo
Sobek
Level 29
God Stats
12W - 17L
1,534 SR
Queue Stats
61W - 80L
1,352 Elo+
Party 1
Neith
Neith
Tordell
Neith
Level 104
God Stats
0W - 5L
1,487 SR
Queue Stats
70W - 83L
1,354 Elo+
Party 1
Ra
Ra
batsbakjan
Ra
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 21L
1,239 Elo+
Party 1
Team Averages
Level 49
1,507 SR
1,315 Elo+

VS

Team Averages
Level 58
1,548 SR
1,322 Elo+
Arachne
Arachne
AngryRedPandaa
Arachne
Level 93
God Stats
8W - 2L
1,643 SR
Queue Stats
17W - 7L
1,362 Elo+
Party 2
Medusa
Medusa
FucADuck99
Medusa
Level 48
God Stats
2W - 0L
1,659 SR
Queue Stats
10W - 6L
1,362 Elo+
Party 2
Kukulkan
Kukulkan
JANMAN50
Kukulkan
Level 32
God Stats
7W - 9L
1,342 SR
Queue Stats
43W - 49L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DnBrabo
Sobek
11
2 / 3 / 4
8,666
722
4,897
13,273
14,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Tordell
Neith
12
2 / 2 / 5
8,712
726
7,865
9,371
3,944
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 7 / 2
9,116
760
7,730
9,821
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 5
10,012
834
7,414
11,957
5,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
FucADuck99
Medusa
12
1 / 3 / 9
9,124
760
7,309
8,333
3,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
JANMAN50
Kukulkan
13
4 / 1 / 7
10,056
838
14,027
6,181
2,595
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
7
Kills
12
12
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
3
5
3.17
L
Sobek
DnBrabo
Sobek
2
3
4
1.33
W
Medusa
FucADuck99
Medusa
1
3
9
1.83
W
Kukulkan
JANMAN50
Kukulkan
4
1
7
7.5
L
Neith
Tordell
Neith
2
2
5
2.25
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,492
Damage
28,750
32,465
Taken
26,471
22,454
Mitigated
11,561
6,062
Healing
5,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,414
4,626
332
2,879
11,957
5,762
52
4,866
7,091
0
24,256
L
Sobek
DnBrabo
Sobek
4,897
388
0
2,146
13,273
14,701
0
5,281
7,992
13,664
131
W
Medusa
FucADuck99
Medusa
7,309
3,025
342
1,528
8,333
3,204
887
4,858
3,345
0
28,188
W
Kukulkan
JANMAN50
Kukulkan
14,027
1,292
0
126
6,181
2,595
309
2,712
3,361
50,960
0
L
Neith
Tordell
Neith
7,865
2,585
0
3,412
9,371
3,944
0
5,187
4,184
0
37,755
L
7,730
360
461
43
9,821
3,809
45
3,888
5,933
32,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,494
Gold Earned
29,192
130
Minions Killed
132
0
Camps Cleared
0
625,164
Distance Traveled
650,441
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,012
834
23
2
0
229,018
0
L
Sobek
8,666
722
14
1
0
236,036
5
W
Medusa
9,124
760
37
3
0
194,690
0
W
Kukulkan
10,056
838
72
6
0
226,733
0
L
Neith
8,712
726
45
4
0
193,763
0
L
Ra
9,116
760
71
6
0
195,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role