Player Matchup

Ares
Ares
JalapenoRye
Ares
Level 107
God Stats
0W - 1L
1,300 SR
Queue Stats
12W - 3L
1,758 Elo+
Party 2
Kukulkan
Kukulkan
MNightMagnumDong
Kukulkan
Level 87
God Stats
0W - 1L
1,489 SR
Queue Stats
2W - 2L
1,705 Elo+
Party 2
Neith
Neith
beezuswalks88
Neith
Level 52
God Stats
2W - 1L
1,858 SR
Queue Stats
16W - 7L
1,575 Elo+
Party 2
Team Averages
Level 82
1,549 SR
1,679 Elo+

VS

Team Averages
Level 81
1,540 SR
1,467 Elo+
Ix Chel
Ix Chel
Takissix
Ix Chel
Level 128
God Stats
1W - 0L
1,507 SR
Queue Stats
7W - 3L
1,530 Elo+
Party 1
Hachiman
Hachiman
UnholySGTChris
Hachiman
Level 68
God Stats
1W - 3L
1,384 SR
Queue Stats
19W - 9L
1,482 Elo+
Party 1
Bacchus
Bacchus
badman_TJ
Bacchus
Level 46
God Stats
2W - 6L
1,729 SR
Queue Stats
101W - 120L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
7,415
742
3,308
9,496
7,492
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 2 / 2
7,120
712
3,721
4,077
1,627
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 3 / 1
6,950
695
3,679
7,517
3,086
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Takissix
Ix Chel
12
7 / 0 / 0
8,998
900
9,200
4,839
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hachiman
11
0 / 2 / 8
8,040
804
5,497
6,428
2,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
badman_TJ
Bacchus
10
1 / 1 / 5
7,520
752
3,363
8,407
9,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
8
8
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
0
2
2
0.5
W
Ix Chel
Takissix
Ix Chel
7
0
0
7
W
Hachiman
0
2
8
2
W
Bacchus
badman_TJ
Bacchus
1
1
5
3.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,708
Damage
18,060
21,090
Taken
19,674
12,205
Mitigated
14,200
2,270
Healing
4,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,308
28
0
1,330
9,496
7,492
0
5,795
3,701
10,678
0
L
3,721
309
0
430
4,077
1,627
0
2,092
1,985
30,817
0
W
Ix Chel
Takissix
Ix Chel
9,200
889
1,306
1,079
4,839
2,072
248
1,813
3,026
34,247
0
W
Hachiman
5,497
3,254
0
1,285
6,428
2,441
195
2,116
4,312
0
28,846
W
Bacchus
badman_TJ
Bacchus
3,363
150
0
786
8,407
9,687
0
3,490
4,917
18,921
0
L
3,679
1,167
0
510
7,517
3,086
0
4,829
2,688
0
17,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,485
Gold Earned
24,558
87
Minions Killed
108
0
Camps Cleared
0
487,476
Distance Traveled
588,991
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,415
742
10
1
0
162,799
0
L
Kukulkan
7,120
712
53
5
0
159,690
3
W
Ix Chel
8,998
900
42
4
0
204,213
0
W
Hachiman
8,040
804
42
4
0
176,147
0
W
Bacchus
7,520
752
24
2
0
208,631
1
L
Neith
6,950
695
24
2
0
164,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role