Player Matchup

Cthulhu
Cthulhu
Itsjellyy22
Cthulhu
Level 78
God Stats
3W - 4L
1,497 SR
Queue Stats
137W - 131L
1,447 Elo+
Party 1
Izanami
Izanami
KilkennyCobbler
Izanami
Level 109
God Stats
9W - 14L
1,468 SR
Queue Stats
215W - 200L
1,461 Elo+
Party 1
Mulan
Mulan
PaperWolf974914
Mulan
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 40L
1,447 Elo+
Party 1
Persephone
Persephone
Turtarian
Persephone
Level 128
God Stats
0W - 1L
1,703 SR
Queue Stats
249W - 227L
1,465 Elo+
Party 1
Arachne
Arachne
semi_extremo123
Arachne
Level 96
God Stats
13W - 18L
1,423 SR
Queue Stats
47W - 55L
1,458 Elo+
Solo
Team Averages
Level 86
1,518 SR
1,456 Elo+

VS

Team Averages
Level 106
1,578 SR
1,530 Elo+
Cupid
Cupid
 
Cupid
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
KBIZZZ407
Nu Wa
Level 86
God Stats
2W - 0L
1,712 SR
Queue Stats
7W - 6L
1,677 Elo+
Solo
Aphrodite
Aphrodite
Soldier6432
Aphrodite
Level 102
God Stats
5W - 5L
1,619 SR
Queue Stats
99W - 92L
1,517 Elo+
Party 2
Bellona
Bellona
charloikos
Bellona
Level 92
God Stats
2W - 4L
1,508 SR
Queue Stats
148W - 152L
1,491 Elo+
Solo
Thanatos
Thanatos
rado2045
Thanatos
Level 124
God Stats
12W - 11L
1,549 SR
Queue Stats
236W - 233L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Itsjellyy22
Cthulhu
8
0 / 4 / 0
5,287
481
4,328
11,848
6,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

8
0 / 3 / 1
5,086
462
4,342
6,132
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
4,896
445
2,798
7,585
4,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Persephone
Turtarian
Persephone
11
1 / 1 / 0
6,687
608
4,516
4,472
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 0
5,887
535
3,248
9,272
4,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
2 / 0 / 6
5,739
522
9,380
8,176
3,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
KBIZZZ407
Nu Wa
10
1 / 1 / 3
5,834
530
2,683
4,566
1,570
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Soldier6432
Aphrodite
10
2 / 0 / 3
5,688
517
6,360
8,286
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
charloikos
Bellona
12
2 / 0 / 0
7,304
664
4,187
6,203
5,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thanatos
rado2045
Thanatos
12
4 / 3 / 2
6,777
616
2,813
10,584
3,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
11
11
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
0
6
5
L
Cthulhu
Itsjellyy22
Cthulhu
0
4
0
0
W
Nu Wa
KBIZZZ407
Nu Wa
1
1
3
2.5
L
0
3
1
0.17
L
0
2
0
0
W
Aphrodite
Soldier6432
Aphrodite
2
0
3
3.5
L
Persephone
Turtarian
Persephone
1
1
0
1
W
Bellona
charloikos
Bellona
2
0
0
2
W
Thanatos
rado2045
Thanatos
4
3
2
1.67
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,232
Damage
25,423
39,309
Taken
37,815
18,577
Mitigated
17,795
13,064
Healing
24,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,380
4,482
1,190
2,969
8,176
3,469
288
1,937
6,239
0
27,834
L
Cthulhu
Itsjellyy22
Cthulhu
4,328
743
941
2,098
11,848
6,518
0
2,755
8,752
18,308
0
W
Nu Wa
KBIZZZ407
Nu Wa
2,683
705
0
684
4,566
1,570
0
4,149
417
39,434
0
L
4,342
2,885
0
1,262
6,132
1,907
0
1,780
4,142
0
43,098
L
2,798
190
0
2,030
7,585
4,390
0
256
7,329
0
22,783
W
Aphrodite
Soldier6432
Aphrodite
6,360
192
3,066
5,365
8,286
3,336
156
2,321
5,965
33,476
0
L
Persephone
Turtarian
Persephone
4,516
330
0
1,628
4,472
1,485
0
1,850
2,617
56,483
0
W
Bellona
charloikos
Bellona
4,187
1,191
0
3,231
6,203
5,571
763
0
5,822
0
50,691
W
Thanatos
rado2045
Thanatos
2,813
417
0
7,901
10,584
3,849
0
437
10,147
0
47,697
L
3,248
2,224
0
5,105
9,272
4,277
0
1,703
7,426
0
38,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,843
Gold Earned
31,342
303
Minions Killed
308
0
Camps Cleared
0
1,085,199
Distance Traveled
1,079,069
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,739
522
42
4
0
219,893
0
L
Cthulhu
5,287
481
34
3
0
216,765
2
W
Nu Wa
5,834
530
61
6
0
208,735
2
L
Izanami
5,086
462
65
6
0
198,628
0
L
Mulan
4,896
445
44
4
0
202,721
0
W
Aphrodite
5,688
517
51
5
0
239,605
0
L
Persephone
6,687
608
100
9
0
210,361
0
W
Bellona
7,304
664
76
7
0
190,026
2
W
Thanatos
6,777
616
78
7
0
220,810
0
L
Arachne
5,887
535
60
5
0
256,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role