Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FireManiac97
Baron Samedi
Level 69
God Stats
0W - 1L
1,762 SR
Queue Stats
10W - 9L
1,611 Elo+
Solo
Izanami
Izanami
Herband
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,488 Elo+
Party 2
Fafnir
Fafnir
Marcos237
Fafnir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 25L
1,526 Elo+
Party 2
Kukulkan
Kukulkan
Rodrub
Kukulkan
Level 58
God Stats
1W - 3L
1,737 SR
Queue Stats
33W - 27L
1,533 Elo+
Party 2
Team Averages
Level 79
1,600 SR
1,532 Elo+

VS

Team Averages
Level 83
1,453 SR
1,325 Elo+
Izanami
Izanami
Kxmel92
Izanami
Level 8
God Stats
12W - 8L
1,372 SR
Queue Stats
13W - 13L
1,246 Elo+
Party 1
Loki
Loki
Mrbilal0
Loki
Level 7
God Stats
1W - 5L
1,153 SR
Queue Stats
4W - 13L
1,213 Elo+
Party 1
Kukulkan
Kukulkan
Perà
Kukulkan
Level 203
God Stats
5W - 2L
1,740 SR
Queue Stats
168W - 103L
1,608 Elo+
Solo
Sobek
Sobek
S4legue
Sobek
Level 87
God Stats
5W - 2L
1,500 SR
Queue Stats
30W - 25L
1,285 Elo+
Party 1
Anhur
Anhur
Sazaryssa
Anhur
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 37L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
0 / 0 / 1
5,479
1,096
1,951
544
177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
FireManiac97
Baron Samedi
11
2 / 3 / 3
6,593
1,319
4,613
7,438
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Herband
Izanami
11
1 / 4 / 4
6,088
1,218
2,601
7,408
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
Marcos237
Fafnir
12
1 / 1 / 4
7,017
1,403
1,619
7,442
8,401
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Rodrub
Kukulkan
11
2 / 3 / 3
6,863
1,373
6,713
4,096
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

309

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kxmel92
Izanami
11
0 / 1 / 8
6,054
1,211
2,362
4,735
2,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
11
2 / 2 / 7
6,471
1,294
2,981
4,061
1,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Perà
Kukulkan
11
2 / 0 / 7
6,928
1,386
9,899
1,298
457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
S4legue
Sobek
11
0 / 3 / 8
6,017
1,203
2,459
7,614
7,190
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
Sazaryssa
Anhur
12
7 / 0 / 4
8,102
1,620
7,994
2,349
981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
6
Kills
11
11
Deaths
6
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
0
1
0.5
L
Baron Samedi
FireManiac97
Baron Samedi
2
3
3
1.17
L
Izanami
Herband
Izanami
1
4
4
0.75
W
Izanami
Kxmel92
Izanami
0
1
8
4
L
Fafnir
Marcos237
Fafnir
1
1
4
3
W
Loki
2
2
7
2.75
W
Kukulkan
Perà
Kukulkan
2
0
7
5.5
L
Kukulkan
Rodrub
Kukulkan
2
3
3
1.17
W
Sobek
S4legue
Sobek
0
3
8
1.33
W
Anhur
Sazaryssa
Anhur
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,497
Damage
25,695
26,928
Taken
20,057
16,159
Mitigated
12,702
2,185
Healing
1,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
1,951
549
0
101
544
177
0
217
327
0
4,478
L
Baron Samedi
FireManiac97
Baron Samedi
4,613
282
779
328
7,438
3,393
0
4,440
2,876
10,249
0
L
Izanami
Herband
Izanami
2,601
1,764
0
357
7,408
2,546
0
2,178
5,210
0
9,470
W
Izanami
Kxmel92
Izanami
2,362
1,449
0
87
4,735
2,082
0
3,611
1,124
0
8,175
L
Fafnir
Marcos237
Fafnir
1,619
401
0
620
7,442
8,401
0
3,340
4,014
7,433
0
W
Loki
2,981
590
0
0
4,061
1,992
0
3,010
1,051
0
9,472
W
Kukulkan
Perà
Kukulkan
9,899
480
0
169
1,298
457
0
736
562
32,247
0
L
Kukulkan
Rodrub
Kukulkan
6,713
340
0
0
4,096
1,642
0
1,943
2,143
34,500
0
W
Sobek
S4legue
Sobek
2,459
56
0
598
7,614
7,190
0
4,425
3,189
5,282
0
W
Anhur
Sazaryssa
Anhur
7,994
5,581
0
1,129
2,349
981
0
1,163
1,186
0
17,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,040
Gold Earned
33,572
112
Minions Killed
114
3
Camps Cleared
6
472,331
Distance Traveled
539,813
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,479
1,096
5
1
0
51,964
0
L
Baron Samedi
6,593
1,319
7
1
0
100,102
0
L
Izanami
6,088
1,218
20
4
1
100,766
0
W
Izanami
6,054
1,211
18
4
0
109,201
0
L
Fafnir
7,017
1,403
16
3
1
111,324
0
W
Loki
6,471
1,294
7
1
1
109,226
0
W
Kukulkan
6,928
1,386
68
14
1
100,692
0
L
Kukulkan
6,863
1,373
64
13
1
108,175
0
W
Sobek
6,017
1,203
7
1
0
111,234
0
W
Anhur
8,102
1,620
14
3
4
109,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role