Player Matchup

Kukulkan
Kukulkan
Platinum V
 
Kukulkan
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
 
Sun Wukong
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Platinum IV
Azrae7
Freya
Platinum IV
Level 184
God Stats
3W - 6L
1,342 SR
Queue Stats
604W - 642L
1,735 MMR
Solo
King Arthur
King Arthur
Gold I
Bilgot
King Arthur
Gold I
Level 149
God Stats
16W - 29L
1,426 SR
Queue Stats
207W - 209L
1,680 MMR
Solo
Apollo
Apollo
Gold I
IsusHrist10
Apollo
Gold I
Level 69
God Stats
41W - 29L
1,662 SR
Queue Stats
136W - 130L
1,711 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,486 SR
1,625 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 158
1,519 SR
1,642 MMR
Heimdallr
Heimdallr
Platinum IV
 
Heimdallr
Platinum IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
Cymch3n
Baron Samedi
Gold III
Level 219
God Stats
7W - 11L
1,436 SR
Queue Stats
212W - 214L
1,573 MMR
Party 2
Loki
Loki
Gold I
EnergyDarKnis
Loki
Gold I
Level 214
God Stats
26W - 24L
1,569 SR
Queue Stats
447W - 436L
1,760 MMR
Party 2
Agni
Agni
Gold I
XxThe_ExpertoxX
Agni
Gold I
Level 90
God Stats
1W - 0L
1,593 SR
Queue Stats
51W - 42L
1,654 MMR
Party 1
Sobek
Sobek
Platinum IV
xjungl
Sobek
Platinum IV
Level 158
God Stats
10W - 13L
1,500 SR
Queue Stats
146W - 161L
1,720 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
3 / 3 / 2
6,147
683
5,150
5,372
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
 
Sun Wukong
9
2 / 2 / 0
5,627
625
3,562
6,065
4,461
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Freya
Azrae7
Freya
10
2 / 2 / 2
5,897
655
4,078
7,585
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Bilgot
King Arthur
10
0 / 3 / 1
5,672
630
3,508
8,465
5,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
8
1 / 1 / 0
4,923
547
4,797
5,689
1,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThorAo KuangAthenaMorgan Le Fay

VS

Bans
SusanoSurtrMaman BrigitteThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
0 / 1 / 1
5,651
628
5,011
7,267
2,848
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Baron Samedi
Cymch3n
Baron Samedi
10
2 / 1 / 1
5,909
657
4,296
5,514
4,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 2 / 3
6,377
709
3,948
8,523
3,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 3
5,635
626
1,711
6,735
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
xjungl
Sobek
10
5 / 0 / 3
6,410
712
3,783
6,622
5,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
8
Kills
11
11
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
3
2
1.33
L
Sun Wukong
 
Sun Wukong
2
2
0
1
W
Heimdallr
 
Heimdallr
0
1
1
0.5
L
Freya
Azrae7
Freya
2
2
2
1.5
L
King Arthur
Bilgot
King Arthur
0
3
1
0.17
W
Baron Samedi
Cymch3n
Baron Samedi
2
1
1
2.5
W
4
2
3
2.75
L
Apollo
1
1
0
1
W
0
4
3
0.38
W
Sobek
xjungl
Sobek
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,095
Damage
18,749
33,176
Taken
34,661
16,368
Mitigated
18,812
8,279
Healing
14,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,150
359
0
735
5,372
1,782
0
1,044
4,328
44,596
0
L
Sun Wukong
 
Sun Wukong
3,562
490
0
2,190
6,065
4,461
0
1,873
4,192
0
15,801
W
Heimdallr
 
Heimdallr
5,011
2,968
0
3,811
7,267
2,848
1,945
184
7,083
0
48,421
L
Freya
Azrae7
Freya
4,078
1,738
0
2,126
7,585
2,722
0
1,259
6,314
34,343
548
L
King Arthur
Bilgot
King Arthur
3,508
225
0
1,270
8,465
5,414
0
4,076
4,013
0
35,089
W
Baron Samedi
Cymch3n
Baron Samedi
4,296
502
31
2,314
5,514
4,601
0
296
5,218
34,383
0
W
3,948
1,310
0
3,591
8,523
3,067
0
3,474
5,049
0
37,732
L
Apollo
4,797
3,886
0
1,958
5,689
1,989
0
1,150
4,539
0
29,559
W
1,711
34
0
2,019
6,735
2,441
600
3,344
3,391
40,575
0
W
Sobek
xjungl
Sobek
3,783
548
0
3,138
6,622
5,855
0
1,904
4,718
14,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,266
Gold Earned
29,982
283
Minions Killed
312
0
Camps Cleared
0
939,273
Distance Traveled
935,296
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,147
683
82
9
0
187,903
0
L
Sun Wukong
5,627
625
22
2
0
194,310
0
W
Heimdallr
5,651
628
73
8
0
154,927
0
L
Freya
5,897
655
55
6
0
196,885
2
L
King Arthur
5,672
630
63
7
0
195,381
3
W
Baron Samedi
5,909
657
75
8
0
165,839
3
W
Loki
6,377
709
65
7
0
225,176
0
L
Apollo
4,923
547
61
7
0
164,794
0
W
Agni
5,635
626
77
9
0
185,559
0
W
Sobek
6,410
712
22
2
0
203,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role