Player Matchup

Medusa
Medusa
Silver V
Uibx
Medusa
Silver V
Level 85
God Stats
6W - 2L
1,773 SR
Queue Stats
13W - 16L
1,175 MMR
Solo
Ymir
Ymir
Silver III
ajalmatouq
Ymir
Silver III
Level 32
God Stats
3W - 4L
1,775 SR
Queue Stats
23W - 34L
1,375 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
xetr
Morgan Le Fay
Silver I
Level 120
God Stats
5W - 4L
1,461 SR
Queue Stats
17W - 24L
1,207 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 79
1,670 SR
1,252 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,442 SR
1,127 MMR
Ra
Ra
Bronze I
Chatertom91
Ra
Bronze I
Level 99
God Stats
0W - 1L
1,539 SR
Queue Stats
89W - 152L
565 MMR
Solo
Thor
Thor
Gold V
NOTWStARzZNS
Thor
Gold V
Level 140
God Stats
0W - 3L
1,404 SR
Queue Stats
19W - 33L
1,431 MMR
Party 1
Cabrakan
Cabrakan
Gold V
Rabbey 101
Cabrakan
Gold V
Level 160
God Stats
1W - 3L
1,383 SR
Queue Stats
46W - 53L
1,386 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Uibx
Medusa
14
7 / 0 / 8
10,594
963
13,031
9,878
3,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 3 / 12
8,832
803
3,199
11,252
8,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
xetr
Morgan Le Fay
13
9 / 2 / 4
10,489
954
11,406
10,230
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ThothNe ZhaKuzenboKukulkanXbalanque

VS

Bans
HachimanAh Muzen CabChironDiscordiaMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
8,273
752
7,264
8,391
3,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 6 / 2
8,419
765
9,867
11,938
6,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
Rabbey 101
Cabrakan
10
1 / 6 / 2
8,165
742
5,059
13,578
14,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
16
Kills
5
5
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
2
6
2
0.5
L
Cabrakan
Rabbey 101
Cabrakan
1
6
2
0.33
W
Medusa
Uibx
Medusa
7
0
8
11
W
0
3
12
2
W
Morgan Le Fay
xetr
Morgan Le Fay
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,636
Damage
22,190
31,360
Taken
33,907
16,011
Mitigated
25,058
7,248
Healing
4,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,264
525
830
1,289
8,391
3,138
0
4,298
4,093
38,506
0
L
9,867
1,194
0
1,601
11,938
6,968
0
4,824
7,114
0
24,220
L
Cabrakan
Rabbey 101
Cabrakan
5,059
820
0
480
13,578
14,952
0
5,665
7,913
13,720
0
W
Medusa
Uibx
Medusa
13,031
7,403
0
3,187
9,878
3,702
1,847
3,728
5,525
0
53,550
W
3,199
598
0
1,797
11,252
8,433
233
4,431
5,701
14,109
0
W
Morgan Le Fay
xetr
Morgan Le Fay
11,406
460
80
2,184
10,230
3,876
618
3,176
6,361
42,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,915
Gold Earned
24,857
114
Minions Killed
107
0
Camps Cleared
0
608,871
Distance Traveled
577,141
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,273
752
69
6
0
203,435
3
L
Thor
8,419
765
24
2
0
192,557
2
L
Cabrakan
8,165
742
14
1
0
181,149
1
W
Medusa
10,594
963
52
5
0
206,012
1
W
Ymir
8,832
803
16
1
0
193,827
4
W
Morgan Le Fay
10,489
954
46
4
0
209,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role