Player Matchup

Scylla
Scylla
 
Scylla
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Emirhan1984
Awilix
Level 126
God Stats
84W - 62L
1,592 SR
Queue Stats
108W - 105L
1,507 Elo+
Solo
Odin
Odin
Tion5
Odin
Level 80
God Stats
4W - 1L
1,501 SR
Queue Stats
35W - 34L
1,454 Elo+
Party 1
Bastet
Bastet
madeizo
Bastet
Level 26
God Stats
13W - 7L
1,555 SR
Queue Stats
13W - 14L
1,472 Elo+
Party 1
Amaterasu
Amaterasu
terminator77150
Amaterasu
Level 57
God Stats
12W - 8L
1,759 SR
Queue Stats
43W - 41L
1,439 Elo+
Party 1
Team Averages
Level 78
1,581 SR
1,474 Elo+

VS

Team Averages
Level 64
1,478 SR
1,464 Elo+
Merlin
Merlin
 
Merlin
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Deitetzu
King Arthur
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 33L
1,450 Elo+
Party 2
Rama
Rama
Maestroazael
Rama
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 186L
1,375 Elo+
Solo
Jormungandr
Jormungandr
MissSandels
Jormungandr
Level 112
God Stats
4W - 4L
1,388 SR
Queue Stats
147W - 157L
1,498 Elo+
Party 2
Discordia
Discordia
Petrucci190
Discordia
Level 19
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 57L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
7 / 1 / 13
9,998
1,428
17,507
6,322
3,066
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
14
4 / 0 / 13
8,739
1,248
7,480
8,506
3,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
Tion5
Odin
15
5 / 0 / 16
9,196
1,314
5,998
5,434
6,007
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
madeizo
Bastet
14
2 / 0 / 17
8,710
1,244
11,419
7,806
3,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Amaterasu
terminator77150
Amaterasu
15
6 / 2 / 13
9,521
1,360
10,283
16,819
18,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

364

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
3 / 7 / 0
8,330
1,190
11,094
10,961
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Deitetzu
King Arthur
12
0 / 5 / 3
7,369
1,053
6,512
13,158
12,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 2
7,121
1,017
3,566
7,849
2,519
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
MissSandels
Jormungandr
13
0 / 3 / 3
7,560
1,080
11,658
15,012
14,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Petrucci190
Discordia
12
0 / 5 / 2
7,197
1,028
7,001
7,561
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
13
24
Kills
3
3
Deaths
24
72
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
1
13
13.5
L
Merlin
 
Merlin
3
7
0
0.43
L
King Arthur
Deitetzu
King Arthur
0
5
3
0.3
W
Awilix
4
0
13
10.5
L
0
4
2
0.25
L
Jormungandr
MissSandels
Jormungandr
0
3
3
0.5
L
Discordia
Petrucci190
Discordia
0
5
2
0.2
W
Odin
Tion5
Odin
5
0
16
13
W
Bastet
madeizo
Bastet
2
0
17
10.5
W
Amaterasu
terminator77150
Amaterasu
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,687
Damage
39,831
44,887
Taken
54,541
35,413
Mitigated
35,047
5,757
Healing
1,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
17,507
3,648
0
1,555
6,322
3,066
0
4,436
1,712
44,450
0
L
Merlin
 
Merlin
11,094
1,030
0
0
10,961
3,695
0
3,048
7,913
23,838
0
L
King Arthur
Deitetzu
King Arthur
6,512
287
0
0
13,158
12,162
0
4,610
8,145
538
11,216
W
Awilix
7,480
2,473
0
140
8,506
3,942
0
5,269
2,931
0
15,027
L
3,566
3,366
0
412
7,849
2,519
0
2,160
5,644
0
10,970
L
Jormungandr
MissSandels
Jormungandr
11,658
3,264
0
752
15,012
14,102
0
4,450
10,301
27,774
0
L
Discordia
Petrucci190
Discordia
7,001
834
0
0
7,561
2,569
0
3,239
4,322
12,629
0
W
Odin
Tion5
Odin
5,998
1,664
0
0
5,434
6,007
0
3,971
1,378
0
12,024
W
Bastet
madeizo
Bastet
11,419
3,287
0
1,516
7,806
3,672
0
4,707
2,884
0
21,817
W
Amaterasu
terminator77150
Amaterasu
10,283
5,117
0
2,546
16,819
18,726
0
10,791
5,733
0
14,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,164
Gold Earned
37,577
131
Minions Killed
129
10
Camps Cleared
2
805,799
Distance Traveled
628,305
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,998
1,428
64
9
2
157,057
0
L
Merlin
8,330
1,190
34
5
1
112,727
0
L
King Arthur
7,369
1,053
11
2
0
148,894
0
W
Awilix
8,739
1,248
17
2
3
181,241
0
L
Rama
7,121
1,017
18
3
1
93,595
0
L
Jormungandr
7,560
1,080
52
7
0
139,417
0
L
Discordia
7,197
1,028
14
2
0
133,672
0
W
Odin
9,196
1,314
12
2
0
137,706
0
W
Bastet
8,710
1,244
27
4
4
177,223
0
W
Amaterasu
9,521
1,360
11
2
1
152,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role