Player Matchup

Kali
Kali
Silver III
CanadianFlex
Kali
Silver III
Level 153
God Stats
1W - 1L
1,719 SR
Queue Stats
103W - 129L
946 MMR
Solo
Ah Puch
Ah Puch
Bronze II
IIIInvictus
Ah Puch
Bronze II
Level 158
God Stats
1W - 3L
1,660 SR
Queue Stats
36W - 57L
950 MMR
Solo
Danzaburou
Danzaburou
Bronze IV
nikwitnoc
Danzaburou
Bronze IV
Level 119
God Stats
0W - 1L
1,278 SR
Queue Stats
16W - 20L
1,233 MMR
Party 2
Ymir
Ymir
Silver V
silverpuddle
Ymir
Silver V
Level 123
God Stats
0W - 1L
1,355 SR
Queue Stats
10W - 13L
1,245 MMR
Solo
Scylla
Scylla
Bronze IV
vrosalem
Scylla
Bronze IV
Level 89
God Stats
0W - 1L
1,464 SR
Queue Stats
13W - 14L
1,279 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 128
1,495 SR
1,131 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,548 SR
1,287 MMR
Hades
Hades
Silver III
 
Hades
Silver III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver I
IdealReality
Vulcan
Silver I
Level 141
God Stats
18W - 15L
1,510 SR
Queue Stats
35W - 35L
1,199 MMR
Party 1
Sol
Sol
Gold IV
TipTopJourneyMan
Sol
Gold IV
Level 102
God Stats
8W - 4L
1,635 SR
Queue Stats
273W - 290L
1,213 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Westside sir
Gilgamesh
Gold V
Level 123
God Stats
13W - 8L
1,668 SR
Queue Stats
581W - 594L
1,231 MMR
Solo
Pele
Pele
Gold V
tennese
Pele
Gold V
Level 154
God Stats
6W - 7L
1,427 SR
Queue Stats
33W - 31L
1,293 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,548
468
2,999
15,144
5,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Puch
IIIInvictus
Ah Puch
12
1 / 7 / 0
7,312
522
5,473
12,762
6,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
nikwitnoc
Danzaburou
12
2 / 1 / 1
7,670
548
7,083
6,291
2,662
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
1 / 4 / 0
6,457
461
3,156
12,153
10,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
vrosalem
Scylla
11
0 / 4 / 1
6,357
454
3,927
8,619
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ArachneAo KuangThothSurtr

VS

Bans
Maman BrigitteSobekMulanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 1 / 6
7,060
504
4,773
11,278
5,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
14
6 / 1 / 4
8,371
598
9,238
4,073
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 2
8,020
573
5,860
6,864
2,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Westside sir
Gilgamesh
15
6 / 1 / 1
9,686
692
12,164
12,596
9,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
tennese
Pele
14
4 / 0 / 3
8,275
591
8,200
14,137
5,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
19
19
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
1
6
4
L
0
3
1
0.17
L
Ah Puch
IIIInvictus
Ah Puch
1
7
0
0.14
W
Vulcan
6
1
4
8
W
2
1
2
3
W
Gilgamesh
Westside sir
Gilgamesh
6
1
1
6.5
L
Danzaburou
nikwitnoc
Danzaburou
2
1
1
2.5
L
1
4
0
0.25
W
Pele
tennese
Pele
4
0
3
5.5
L
Scylla
vrosalem
Scylla
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,638
Damage
40,235
54,969
Taken
48,948
28,318
Mitigated
24,814
13,736
Healing
21,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,773
576
465
6,991
11,278
5,342
1,249
3,260
8,018
40,081
0
L
2,999
1,766
0
2,885
15,144
5,785
0
3,597
11,496
0
54,970
L
Ah Puch
IIIInvictus
Ah Puch
5,473
264
0
3,035
12,762
6,363
0
0
11,919
55,144
0
W
Vulcan
9,238
5,587
0
1,144
4,073
1,601
0
1,619
2,454
56,092
0
W
5,860
1,727
0
3,410
6,864
2,372
674
741
6,123
63,761
1,432
W
Gilgamesh
Westside sir
Gilgamesh
12,164
4,094
0
3,546
12,596
9,879
0
5,473
7,123
0
70,626
L
Danzaburou
nikwitnoc
Danzaburou
7,083
2,962
0
3,600
6,291
2,662
0
3,021
3,270
0
58,104
L
3,156
1,353
0
2,756
12,153
10,585
0
8,275
3,878
16,745
0
W
Pele
tennese
Pele
8,200
2,054
0
5,915
14,137
5,620
0
2,663
11,474
0
85,495
L
Scylla
vrosalem
Scylla
3,927
716
0
1,460
8,619
2,923
0
4,978
3,641
46,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,344
Gold Earned
41,412
383
Minions Killed
496
0
Camps Cleared
0
1,266,587
Distance Traveled
1,426,659
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,060
504
70
5
0
254,334
0
L
Kali
6,548
468
78
6
0
303,559
0
L
Ah Puch
7,312
522
99
7
0
206,919
0
W
Vulcan
8,371
598
86
6
0
300,379
4
W
Sol
8,020
573
106
8
0
274,395
0
W
Gilgamesh
9,686
692
120
9
0
262,857
0
L
Danzaburou
7,670
548
107
8
0
263,626
1
L
Ymir
6,457
461
12
1
0
265,837
2
W
Pele
8,275
591
114
8
0
334,694
2
L
Scylla
6,357
454
87
6
0
226,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role