Player Matchup

Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Combobreaker96
Neith
Level 108
God Stats
16W - 15L
1,695 SR
Queue Stats
97W - 72L
1,614 Elo+
Solo
The Morrigan
The Morrigan
Cuuhry
The Morrigan
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,571 Elo+
Solo
Pele
Pele
LuizDuBF
Pele
Level 139
God Stats
20W - 24L
1,501 SR
Queue Stats
204W - 202L
1,476 Elo+
Solo
Nox
Nox
WolfMist
Nox
Level 124
God Stats
1W - 1L
1,384 SR
Queue Stats
140W - 123L
1,543 Elo+
Party 1
Team Averages
Level 112
1,516 SR
1,541 Elo+

VS

Team Averages
Level 125
1,526 SR
1,504 Elo+
Janus
Janus
 
Janus
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
IiISeyaIiI
Ares
Level 39
God Stats
2W - 0L
1,554 SR
Queue Stats
40W - 41L
1,493 Elo+
Solo
Nu Wa
Nu Wa
MOMERYS
Nu Wa
Level 142
God Stats
20W - 22L
1,497 SR
Queue Stats
569W - 554L
1,490 Elo+
Solo
Bastet
Bastet
Naaaej
Bastet
Level 149
God Stats
4W - 1L
1,577 SR
Queue Stats
106W - 107L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 0 / 0
4,539
567
2,077
4,940
2,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 0 / 0
4,110
514
2,370
2,711
739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Cuuhry
The Morrigan
1
0 / 0 / 0
2,982
373
0
278
69
Pele
9
2 / 3 / 0
5,169
646
2,077
7,534
2,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
3,966
496
1,945
4,870
3,189
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
3 / 0 / 0
5,269
659
2,819
4,966
1,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
 
Medusa
8
0 / 0 / 1
4,435
554
1,934
2,680
884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 0 / 0
4,569
571
1,125
4,774
2,890
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
MOMERYS
Nu Wa
9
0 / 0 / 1
4,882
610
3,237
1,924
582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Naaaej
Bastet
9
1 / 2 / 2
5,131
641
3,339
4,793
1,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
2
Kills
4
4
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
0
0
0
W
Janus
 
Janus
3
0
0
3
W
Medusa
 
Medusa
0
0
1
0.5
L
0
0
0
0
L
The Morrigan
Cuuhry
The Morrigan
0
0
0
0
W
0
0
0
0
L
Pele
2
3
0
0.67
W
Nu Wa
MOMERYS
Nu Wa
0
0
1
0.5
W
Bastet
Naaaej
Bastet
1
2
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,469
Damage
12,454
20,333
Taken
19,137
8,568
Mitigated
7,715
6,890
Healing
8,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,077
93
0
2,658
4,940
2,411
0
3,203
1,559
37,147
0
W
Janus
 
Janus
2,819
299
0
3,062
4,966
1,366
0
75
4,891
35,875
315
W
Medusa
 
Medusa
1,934
484
0
808
2,680
884
123
755
1,925
0
31,620
L
2,370
1,040
0
1,891
2,711
739
0
258
2,399
0
23,077
L
The Morrigan
Cuuhry
The Morrigan
0
0
0
0
278
69
0
224
0
0
0
W
1,125
93
0
1,584
4,774
2,890
0
1,924
2,850
7,615
0
L
Pele
2,077
554
0
1,471
7,534
2,160
0
1,252
5,966
0
33,408
W
Nu Wa
MOMERYS
Nu Wa
3,237
761
0
466
1,924
582
0
1,268
656
41,215
0
W
Bastet
Naaaej
Bastet
3,339
370
0
2,167
4,793
1,993
0
0
4,793
0
28,841
L
1,945
278
0
870
4,870
3,189
0
1,842
2,956
12,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,766
Gold Earned
24,286
156
Minions Killed
253
0
Camps Cleared
0
677,673
Distance Traveled
817,336
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,539
567
51
6
0
161,634
0
W
Janus
5,269
659
65
8
0
178,873
0
W
Medusa
4,435
554
50
6
0
181,236
0
L
Neith
4,110
514
41
5
0
154,347
2
L
The Morrigan
2,982
373
0
0
0
0
0
W
Ares
4,569
571
6
1
0
149,883
0
L
Pele
5,169
646
47
6
0
191,903
0
W
Nu Wa
4,882
610
75
9
0
136,294
0
W
Bastet
5,131
641
57
7
0
171,050
0
L
Nox
3,966
496
17
2
0
169,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role