Player Matchup

Hun Batz
Hun Batz
Huhni333
Hun Batz
Level 162
God Stats
2W - 1L
1,500 SR
Queue Stats
264W - 278L
1,467 Elo+
Party 1
Susano
Susano
Nepheron
Susano
Level 148
God Stats
0W - 3L
1,323 SR
Queue Stats
152W - 155L
1,445 Elo+
Solo
Chaac
Chaac
Shahzaib_H
Chaac
Level 113
God Stats
4W - 9L
1,342 SR
Queue Stats
607W - 625L
1,439 Elo+
Solo
Scylla
Scylla
WakeUpYouDied
Scylla
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 56L
1,435 Elo+
Solo
Sylvanus
Sylvanus
shiva1966
Sylvanus
Level 180
God Stats
10W - 6L
1,661 SR
Queue Stats
462W - 484L
1,441 Elo+
Party 1
Team Averages
Level 146
1,465 SR
1,445 Elo+

VS

Team Averages
Level 79
1,446 SR
1,320 Elo+
Ra
Ra
MonsterCat159
Ra
Level 66
God Stats
2W - 3L
1,417 SR
Queue Stats
317W - 336L
1,437 Elo+
Solo
Rama
Rama
Mr Magic Star
Rama
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,274 Elo+
Party 2
Xing Tian
Xing Tian
MrMagicSteel
Xing Tian
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 34L
1,174 Elo+
Party 2
Thanatos
Thanatos
emilio1emilio2
Thanatos
Level 60
God Stats
1W - 0L
1,315 SR
Queue Stats
6W - 6L
1,439 Elo+
Solo
Bakasura
Bakasura
x Dant90 x
Bakasura
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 57L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Huhni333
Hun Batz
18
5 / 0 / 9
9,178
918
12,463
7,083
5,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
Nepheron
Susano
14
3 / 2 / 9
7,888
789
11,400
9,404
4,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
5
0 / 0 / 0
5,572
557
0
0
0
16
10 / 4 / 7
9,716
972
15,889
10,401
4,631
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
shiva1966
Sylvanus
17
3 / 0 / 11
9,052
905
5,346
9,418
9,002
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
7,565
757
5,359
7,179
2,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 4
7,886
789
6,992
8,508
3,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
MrMagicSteel
Xing Tian
14
0 / 3 / 6
6,918
692
2,398
10,991
7,201
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
14
3 / 7 / 3
8,054
805
6,409
10,265
3,713
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bakasura
x Dant90 x
Bakasura
12
0 / 5 / 4
7,008
701
1,597
10,428
6,843
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
21
Kills
6
6
Deaths
21
36
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Huhni333
Hun Batz
5
0
9
9.5
W
1
3
4
1
W
2
3
4
1.33
W
Xing Tian
MrMagicSteel
Xing Tian
0
3
6
1
L
Susano
Nepheron
Susano
3
2
9
3.75
L
Chaac
0
0
0
0
L
10
4
7
3.38
W
Thanatos
3
7
3
0.64
L
Sylvanus
shiva1966
Sylvanus
3
0
11
8.5
W
Bakasura
x Dant90 x
Bakasura
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,098
Damage
22,755
36,306
Taken
47,371
23,775
Mitigated
23,943
14,445
Healing
14,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Huhni333
Hun Batz
12,463
1,128
1,400
1,038
7,083
5,444
0
1,679
5,246
0
36,331
W
5,359
115
4,057
1,904
7,179
2,759
0
4,032
3,147
21,749
0
W
6,992
4,773
200
1,211
8,508
3,427
0
3,605
4,903
0
22,700
W
Xing Tian
MrMagicSteel
Xing Tian
2,398
0
1,204
1,584
10,991
7,201
0
5,285
5,706
4,512
0
L
Susano
Nepheron
Susano
11,400
1,039
1,762
1,135
9,404
4,698
0
2,588
6,732
0
19,033
L
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
15,889
937
94
248
10,401
4,631
0
1,807
8,477
24,653
0
W
Thanatos
6,409
502
99
3,113
10,265
3,713
0
4,826
5,439
0
9,850
L
Sylvanus
shiva1966
Sylvanus
5,346
551
5,399
3,369
9,418
9,002
15
1,520
7,738
11,917
0
W
Bakasura
x Dant90 x
Bakasura
1,597
1,085
95
1,015
10,428
6,843
0
3,487
6,941
0
3,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,406
Gold Earned
37,431
104
Minions Killed
103
0
Camps Cleared
0
756,280
Distance Traveled
971,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,178
918
56
6
0
225,457
0
W
Ra
7,565
757
37
4
0
210,086
0
W
Rama
7,886
789
34
3
0
156,299
0
W
Xing Tian
6,918
692
3
0
0
212,902
0
L
Susano
7,888
789
13
1
0
166,729
0
L
Chaac
5,572
557
0
0
0
0
0
L
Scylla
9,716
972
23
2
0
186,172
0
W
Thanatos
8,054
805
12
1
0
195,305
0
L
Sylvanus
9,052
905
12
1
0
177,922
0
W
Bakasura
7,008
701
17
2
0
196,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role