Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BarcelonaRed
Geb
Level 148
God Stats
3W - 3L
1,333 SR
Queue Stats
258W - 240L
1,453 Elo+
Solo
Yemoja
Yemoja
JuicyEndeavor
Yemoja
Level 57
God Stats
3W - 2L
1,431 SR
Queue Stats
153W - 122L
1,572 Elo+
Solo
Skadi
Skadi
itsRevenge
Skadi
Level 126
God Stats
1W - 1L
1,285 SR
Queue Stats
97W - 74L
1,583 Elo+
Party 1
Xing Tian
Xing Tian
newportnarc
Xing Tian
Level 27
God Stats
3W - 2L
1,326 SR
Queue Stats
239W - 204L
1,462 Elo+
Party 1
Team Averages
Level 83
1,375 SR
1,514 Elo+

VS

Team Averages
Level 109
1,434 SR
1,470 Elo+
Kumbhakarna
Kumbhakarna
MONSTERBLACKGOTU
Kumbhakarna
Level 28
God Stats
1W - 2L
1,399 SR
Queue Stats
11W - 29L
1,271 Elo+
Solo
Yemoja
Yemoja
True Gods Anger
Yemoja
Level 178
God Stats
1W - 3L
1,198 SR
Queue Stats
45W - 51L
1,456 Elo+
Party 2
Loki
Loki
fabri29
Loki
Level 144
God Stats
1W - 2L
1,760 SR
Queue Stats
95W - 84L
1,506 Elo+
Solo
Hercules
Hercules
l Monokuma l
Hercules
Level 128
God Stats
0W - 1L
1,311 SR
Queue Stats
28W - 39L
1,392 Elo+
Party 2
Arachne
Arachne
personakaboom
Arachne
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
8 / 1 / 13
11,988
856
26,184
10,650
6,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 2 / 14
11,211
801
14,848
15,747
20,097
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

18
1 / 0 / 19
11,240
803
6,088
13,394
14,411
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Skadi
17
8 / 5 / 7
10,939
781
27,466
15,194
9,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
newportnarc
Xing Tian
17
2 / 2 / 20
11,937
853
12,209
20,458
34,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MONSTERBLACKGOTU
Kumbhakarna
15
1 / 4 / 7
8,286
592
11,431
18,279
18,143
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 3 / 5
9,166
655
7,764
17,658
15,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Loki
fabri29
Loki
12
3 / 7 / 2
7,985
570
12,935
11,696
4,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
l Monokuma l
Hercules
16
0 / 2 / 7
8,411
601
11,761
27,237
23,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
15
3 / 8 / 2
8,780
627
8,767
19,776
16,123
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
32
23
Kills
9
10
Deaths
24
73
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
8
1
13
14.5
W
4
2
14
5.5
W
1
0
19
10.5
L
Kumbhakarna
MONSTERBLACKGOTU
Kumbhakarna
1
4
7
1.13
L
2
3
5
1.5
L
Loki
fabri29
Loki
3
7
2
0.57
W
Skadi
8
5
7
2.3
L
Hercules
l Monokuma l
Hercules
0
2
7
1.75
W
Xing Tian
newportnarc
Xing Tian
2
2
20
6
L
Arachne
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,795
Damage
52,658
75,443
Taken
94,646
85,169
Mitigated
77,892
27,971
Healing
32,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
26,184
656
1,028
2,784
10,650
6,456
2,640
1,358
9,244
58,830
0
W
14,848
1,388
1,465
1,369
15,747
20,097
429
5,425
10,148
30,436
162
W
6,088
1,273
6,639
4,146
13,394
14,411
1,238
5,251
8,047
15,103
0
L
Kumbhakarna
MONSTERBLACKGOTU
Kumbhakarna
11,431
472
1,092
1,872
18,279
18,143
0
12,860
5,419
25,288
0
L
7,764
969
6,763
3,008
17,658
15,830
0
12,608
5,050
20,104
0
L
Loki
fabri29
Loki
12,935
1,865
601
636
11,696
4,675
0
5,314
6,382
0
21,962
W
Skadi
27,466
7,627
1,868
2,233
15,194
9,364
1,536
2,979
12,091
0
50,014
L
Hercules
l Monokuma l
Hercules
11,761
1,861
1,225
13,463
27,237
23,121
0
15,446
11,791
0
19,404
W
Xing Tian
newportnarc
Xing Tian
12,209
914
3,529
2,910
20,458
34,841
829
4,182
16,142
20,839
680
L
Arachne
8,767
5,761
1,597
2,410
19,776
16,123
0
12,259
7,517
0
12,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,315
Gold Earned
42,628
186
Minions Killed
82
0
Camps Cleared
0
1,398,043
Distance Traveled
1,255,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,988
856
76
5
0
315,373
0
W
Geb
11,211
801
37
3
0
245,048
0
W
Yemoja
11,240
803
15
1
0
275,948
0
L
Kumbhakarna
8,286
592
17
1
0
270,517
0
L
Yemoja
9,166
655
26
2
0
248,077
0
L
Loki
7,985
570
10
1
0
192,667
0
W
Skadi
10,939
781
39
3
0
279,248
0
L
Hercules
8,411
601
16
1
0
302,061
0
W
Xing Tian
11,937
853
19
1
0
282,426
0
L
Arachne
8,780
627
13
1
0
242,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role