Player Matchup

Thanatos
Thanatos
LuisMiGamerPro20
Thanatos
Level 66
God Stats
12W - 14L
1,470 SR
Queue Stats
134W - 129L
1,485 Elo+
Party 2
Nike
Nike
Lupin-bjm
Nike
Level 51
God Stats
6W - 2L
1,719 SR
Queue Stats
125W - 135L
1,401 Elo+
Solo
Neith
Neith
daniDG28
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Thoth
Thoth
josete8JGG
Thoth
Level 46
God Stats
0W - 1L
1,238 SR
Queue Stats
73W - 70L
1,467 Elo+
Party 2
Fafnir
Fafnir
man-dav17
Fafnir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 104L
1,318 Elo+
Solo
Team Averages
Level 41
1,485 SR
1,434 Elo+

VS

Team Averages
Level 63
1,525 SR
1,421 Elo+
Sobek
Sobek
Bayesh
Sobek
Level 54
God Stats
6W - 6L
1,841 SR
Queue Stats
76W - 73L
1,466 Elo+
Party 1
Kukulkan
Kukulkan
Richrusse
Kukulkan
Level 77
God Stats
3W - 2L
1,616 SR
Queue Stats
82W - 73L
1,446 Elo+
Party 1
Thanatos
Thanatos
feltt001
Thanatos
Level 62
God Stats
46W - 50L
1,480 SR
Queue Stats
94W - 101L
1,392 Elo+
Solo
Izanami
Izanami
xchiha
Izanami
Level 73
God Stats
19W - 22L
1,483 SR
Queue Stats
58W - 59L
1,440 Elo+
Party 1
Chaac
Chaac
zlociootky
Chaac
Level 49
God Stats
12W - 21L
1,204 SR
Queue Stats
136W - 156L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,298
484
5,463
11,812
4,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
12
1 / 2 / 0
7,152
550
7,029
13,356
12,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
daniDG28
Neith
10
1 / 8 / 0
6,540
503
4,913
10,550
3,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
11
0 / 2 / 0
6,424
494
2,832
6,682
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fafnir
man-dav17
Fafnir
7
0 / 2 / 0
5,481
422
167
9,180
8,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bayesh
Sobek
11
2 / 0 / 8
7,591
584
4,196
7,730
7,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
Richrusse
Kukulkan
14
3 / 0 / 1
8,358
643
5,222
3,418
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
feltt001
Thanatos
13
6 / 1 / 2
8,064
620
7,981
14,145
5,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
xchiha
Izanami
11
6 / 0 / 3
7,218
555
4,455
4,557
1,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
12
0 / 2 / 1
6,583
506
5,429
11,816
6,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
3
Kills
17
18
Deaths
3
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sobek
Bayesh
Sobek
2
0
8
6
L
1
4
0
0.25
L
Nike
1
2
0
0.5
W
Kukulkan
Richrusse
Kukulkan
3
0
1
3.5
L
Neith
daniDG28
Neith
1
8
0
0.13
W
Thanatos
feltt001
Thanatos
6
1
2
7
L
Thoth
0
2
0
0
L
Fafnir
man-dav17
Fafnir
0
2
0
0
W
Izanami
xchiha
Izanami
6
0
3
7.5
W
Chaac
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,404
Damage
27,283
51,580
Taken
41,666
30,009
Mitigated
23,006
12,685
Healing
19,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Bayesh
Sobek
4,196
565
0
4,014
7,730
7,487
411
40
7,690
15,460
0
L
5,463
899
0
6,325
11,812
4,383
0
2,500
9,312
0
45,699
L
Nike
7,029
820
0
2,850
13,356
12,359
0
0
13,356
1,265
49,403
W
Kukulkan
Richrusse
Kukulkan
5,222
0
0
0
3,418
1,290
296
2,318
1,100
68,506
0
L
Neith
daniDG28
Neith
4,913
1,948
0
341
10,550
3,257
16
2,242
8,308
0
30,420
W
Thanatos
feltt001
Thanatos
7,981
2,283
0
9,905
14,145
5,920
728
745
13,400
0
61,947
L
Thoth
2,832
153
0
2,270
6,682
2,004
52
3,546
3,136
49,666
0
L
Fafnir
man-dav17
Fafnir
167
103
0
899
9,180
8,006
0
1,130
8,050
14,645
0
W
Izanami
xchiha
Izanami
4,455
3,506
0
1,176
4,557
1,369
1,495
0
4,557
0
41,123
W
Chaac
5,429
733
0
3,954
11,816
6,940
0
359
11,457
0
39,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,895
Gold Earned
37,814
301
Minions Killed
368
0
Camps Cleared
0
1,189,528
Distance Traveled
1,265,573
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,591
584
21
2
0
264,697
4
L
Thanatos
6,298
484
71
5
0
267,948
0
L
Nike
7,152
550
81
6
0
228,132
0
W
Kukulkan
8,358
643
119
9
0
257,373
2
L
Neith
6,540
503
42
3
0
236,244
0
W
Thanatos
8,064
620
87
7
0
239,493
0
L
Thoth
6,424
494
77
6
0
239,913
0
L
Fafnir
5,481
422
30
2
0
217,291
0
W
Izanami
7,218
555
68
5
0
222,133
3
W
Chaac
6,583
506
73
6
0
281,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role