Player Matchup

Cabrakan
Cabrakan
Silver II
VàginàIÀssàssin
Cabrakan
Silver II
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,476 MMR
Party 1
Bacchus
Bacchus
Silver III
ttvcardo93
Bacchus
Silver III
Level 113
God Stats
12W - 18L
1,546 SR
Queue Stats
336W - 406L
818 MMR
Party 1
Rama
Rama
Silver I
xRiv3nx
Rama
Silver I
Level 104
God Stats
3W - 0L
1,461 SR
Queue Stats
6W - 0L
1,655 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 85
1,502 SR
1,316 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,432 SR
1,225 MMR
Artemis
Artemis
Bronze III
Gagging2Di3
Artemis
Bronze III
Level 45
God Stats
0W - 1L
1,315 SR
Queue Stats
7W - 18L
1,236 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Stew Pid 1
Kuzenbo
Silver II
Level 115
God Stats
56W - 47L
1,544 SR
Queue Stats
143W - 146L
1,226 MMR
Solo
Ix Chel
Ix Chel
Silver I
keanarva
Ix Chel
Silver I
Level 108
God Stats
5W - 7L
1,438 SR
Queue Stats
65W - 86L
1,214 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 12
11,096
740
6,873
17,594
24,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
ttvcardo93
Bacchus
13
1 / 3 / 13
11,243
750
6,412
12,619
14,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
xRiv3nx
Rama
16
15 / 0 / 1
14,045
936
27,632
11,710
5,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
CharonAchilles

VS

Bans
Ne ZhaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gagging2Di3
Artemis
12
1 / 7 / 3
10,106
674
8,373
11,167
4,526
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Stew Pid 1
Kuzenbo
13
4 / 3 / 1
10,683
712
6,297
21,996
28,681
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
keanarva
Ix Chel
13
0 / 6 / 5
10,542
703
8,053
12,517
6,195
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
16
Kills
5
6
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
Gagging2Di3
Artemis
1
7
3
0.36
L
Kuzenbo
Stew Pid 1
Kuzenbo
4
3
1
1.5
W
0
3
12
2
L
Ix Chel
keanarva
Ix Chel
0
6
5
0.42
W
Bacchus
ttvcardo93
Bacchus
1
3
13
2.5
W
Rama
xRiv3nx
Rama
15
0
1
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,917
Damage
22,723
41,923
Taken
45,680
44,274
Mitigated
39,402
9,221
Healing
1,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Gagging2Di3
Artemis
8,373
2,710
0
284
11,167
4,526
0
3,602
7,415
0
30,310
L
Kuzenbo
Stew Pid 1
Kuzenbo
6,297
2,061
0
446
21,996
28,681
0
3,833
17,756
15,165
0
W
6,873
1,220
0
4,062
17,594
24,075
248
4,225
13,369
32,491
0
L
Ix Chel
keanarva
Ix Chel
8,053
532
630
508
12,517
6,195
57
5,188
7,067
58,881
0
W
Bacchus
ttvcardo93
Bacchus
6,412
203
0
2,814
12,619
14,791
481
4,046
6,077
22,740
361
W
Rama
xRiv3nx
Rama
27,632
18,507
0
2,345
11,710
5,408
2,590
6,859
4,851
0
85,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,384
Gold Earned
31,331
154
Minions Killed
145
0
Camps Cleared
0
814,803
Distance Traveled
693,935
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,106
674
38
3
0
198,455
0
L
Kuzenbo
10,683
712
11
1
0
267,903
4
W
Cabrakan
11,096
740
29
2
0
261,647
0
L
Ix Chel
10,542
703
96
6
0
227,577
1
W
Bacchus
11,243
750
18
1
0
284,988
2
W
Rama
14,045
936
107
7
0
268,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role