Player Matchup

Ao Kuang
Ao Kuang
Gilgamėsh
Ao Kuang
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 46L
1,558 Elo+
Party 1
Agni
Agni
I_DemiGod247_I
Agni
Level 82
God Stats
24W - 19L
1,588 SR
Queue Stats
281W - 272L
1,555 Elo+
Solo
Chaac
Chaac
Lọve
Chaac
Level 117
God Stats
6W - 3L
1,546 SR
Queue Stats
145W - 129L
1,492 Elo+
Solo
Kuzenbo
Kuzenbo
Towser102906
Kuzenbo
Level 74
God Stats
2W - 0L
1,722 SR
Queue Stats
120W - 99L
1,457 Elo+
Party 1
Thanatos
Thanatos
gdsbot1
Thanatos
Level 107
God Stats
35W - 22L
1,565 SR
Queue Stats
409W - 421L
1,495 Elo+
Party 1
Team Averages
Level 104
1,584 SR
1,511 Elo+

VS

Team Averages
Level 111
1,400 SR
1,469 Elo+
Geb
Geb
BastetToes
Geb
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 194L
1,567 Elo+
Solo
Ravana
Ravana
CamdeCuh
Ravana
Level 35
God Stats
6W - 6L
1,476 SR
Queue Stats
34W - 32L
1,374 Elo+
Solo
Mercury
Mercury
TypeExotic
Mercury
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
528W - 522L
1,475 Elo+
Solo
Xbalanque
Xbalanque
WhoAmIAgain3829
Xbalanque
Level 76
God Stats
1W - 3L
1,319 SR
Queue Stats
43W - 54L
1,409 Elo+
Solo
Janus
Janus
Xano12_
Janus
Level 152
God Stats
8W - 9L
1,207 SR
Queue Stats
191W - 176L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Gilgamėsh
Ao Kuang
11
5 / 0 / 0
6,741
613
5,743
8,666
3,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 2 / 2
6,285
571
3,381
3,914
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Lọve
Chaac
11
1 / 2 / 2
6,532
594
6,734
8,825
5,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Towser102906
Kuzenbo
9
1 / 0 / 0
5,634
512
3,396
6,633
5,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
gdsbot1
Thanatos
12
3 / 1 / 1
6,384
580
7,001
7,314
3,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,674
516
3,564
7,998
3,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
CamdeCuh
Ravana
8
1 / 6 / 1
5,172
470
4,629
10,786
3,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

Mercury
TypeExotic
Mercury
11
1 / 1 / 1
5,496
500
1,777
9,026
7,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
WhoAmIAgain3829
Xbalanque
10
0 / 1 / 2
5,776
525
3,657
8,314
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Xano12_
Janus
13
2 / 1 / 0
6,839
622
2,199
4,808
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
10
Kills
5
5
Deaths
10
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Ravana
CamdeCuh
Ravana
1
6
1
0.25
W
Ao Kuang
Gilgamėsh
Ao Kuang
5
0
0
5
W
0
2
2
0.5
W
Chaac
Lọve
Chaac
1
2
2
1
W
Kuzenbo
Towser102906
Kuzenbo
1
0
0
1
L
Mercury
TypeExotic
Mercury
1
1
1
1.5
L
Xbalanque
WhoAmIAgain3829
Xbalanque
0
1
2
1
L
Janus
Xano12_
Janus
2
1
0
2
W
Thanatos
gdsbot1
Thanatos
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,255
Damage
15,826
35,352
Taken
40,932
19,400
Mitigated
19,250
17,563
Healing
11,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,564
346
1,066
1,584
7,998
3,874
0
3,217
4,781
19,604
0
L
Ravana
CamdeCuh
Ravana
4,629
1,688
0
1,372
10,786
3,712
0
4,240
6,546
0
28,848
W
Ao Kuang
Gilgamėsh
Ao Kuang
5,743
1,512
0
4,303
8,666
3,985
0
1,021
7,645
35,719
13,624
W
3,381
430
0
500
3,914
1,287
0
1,814
2,100
47,921
0
W
Chaac
Lọve
Chaac
6,734
1,113
0
2,460
8,825
5,343
49
363
8,462
0
42,920
W
Kuzenbo
Towser102906
Kuzenbo
3,396
2,184
0
2,236
6,633
5,291
28
1,598
5,035
14,137
0
L
Mercury
TypeExotic
Mercury
1,777
786
0
3,365
9,026
7,470
0
446
8,580
491
28,152
L
Xbalanque
WhoAmIAgain3829
Xbalanque
3,657
1,389
0
3,674
8,314
2,250
432
1,439
6,875
0
41,810
L
Janus
Xano12_
Janus
2,199
402
0
500
4,808
1,944
0
2,757
2,051
67,324
56
W
Thanatos
gdsbot1
Thanatos
7,001
1,607
0
8,064
7,314
3,494
0
1,242
6,072
0
49,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,576
Gold Earned
28,957
338
Minions Killed
318
0
Camps Cleared
0
1,182,984
Distance Traveled
1,090,101
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,674
516
32
3
0
229,884
1
L
Ravana
5,172
470
42
4
0
243,723
2
W
Ao Kuang
6,741
613
73
7
0
256,135
0
W
Agni
6,285
571
97
9
0
209,742
1
W
Chaac
6,532
594
66
6
0
236,225
0
W
Kuzenbo
5,634
512
18
2
0
240,514
2
L
Mercury
5,496
500
44
4
0
201,855
5
L
Xbalanque
5,776
525
79
7
0
190,723
0
L
Janus
6,839
622
121
11
0
223,916
4
W
Thanatos
6,384
580
84
8
0
240,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role