Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Aksen4ik
Izanami
Level 48
God Stats
2W - 1L
1,860 SR
Queue Stats
167W - 189L
1,409 Elo+
Solo
Ao Kuang
Ao Kuang
PriorMagician96
Ao Kuang
Level 322
God Stats
18W - 14L
1,600 SR
Queue Stats
2,565W - 2,658L
1,519 Elo+
Solo
Maman Brigitte
Maman Brigitte
o JeSsDoG
Maman Brigitte
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 139L
1,531 Elo+
Solo
Achilles
Achilles
stormkill64
Achilles
Level 105
God Stats
0W - 2L
1,309 SR
Queue Stats
60W - 63L
1,492 Elo+
Solo
Team Averages
Level 145
1,554 SR
1,490 Elo+

VS

Team Averages
Level 138
1,519 SR
1,476 Elo+
Gilgamesh
Gilgamesh
DARTHSTIMMY
Gilgamesh
Level 130
God Stats
4W - 1L
1,563 SR
Queue Stats
226W - 230L
1,533 Elo+
Solo
Pele
Pele
Jwolf1228
Pele
Level 158
God Stats
5W - 4L
1,485 SR
Queue Stats
586W - 587L
1,492 Elo+
Party 1
Merlin
Merlin
L337-R0Y4L
Merlin
Level 146
God Stats
13W - 13L
1,463 SR
Queue Stats
824W - 823L
1,502 Elo+
Party 1
Nu Wa
Nu Wa
REYVOX
Nu Wa
Level 98
God Stats
2W - 1L
1,485 SR
Queue Stats
123W - 135L
1,405 Elo+
Solo
Cthulhu
Cthulhu
ÆΘNS
Cthulhu
Level 156
God Stats
10W - 5L
1,598 SR
Queue Stats
682W - 709L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
3 / 5 / 3
8,098
810
5,443
13,070
15,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Aksen4ik
Izanami
12
2 / 5 / 2
7,009
701
10,086
9,785
4,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
16
4 / 1 / 5
8,350
835
4,270
9,174
8,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maman Brigitte
o JeSsDoG
Maman Brigitte
12
0 / 5 / 5
6,642
664
2,188
8,478
3,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
stormkill64
Achilles
11
0 / 5 / 4
6,471
647
4,570
11,234
13,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DARTHSTIMMY
Gilgamesh
14
4 / 1 / 9
8,949
895
6,362
8,901
7,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
14
5 / 4 / 11
8,571
857
8,046
9,786
4,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
L337-R0Y4L
Merlin
16
7 / 1 / 11
9,494
949
11,064
6,967
3,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
REYVOX
Nu Wa
16
4 / 1 / 14
9,215
922
13,840
6,423
2,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
ÆΘNS
Cthulhu
13
1 / 4 / 12
7,880
788
6,679
11,582
11,414
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
78
9
Kills
21
21
Deaths
11
19
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
5
3
0.9
L
Izanami
Aksen4ik
Izanami
2
5
2
0.6
W
Gilgamesh
DARTHSTIMMY
Gilgamesh
4
1
9
8.5
W
Pele
5
4
11
2.63
W
Merlin
L337-R0Y4L
Merlin
7
1
11
12.5
L
Ao Kuang
4
1
5
6.5
W
Nu Wa
REYVOX
Nu Wa
4
1
14
11
L
Maman Brigitte
o JeSsDoG
Maman Brigitte
0
5
5
0.5
L
Achilles
stormkill64
Achilles
0
5
4
0.4
W
Cthulhu
ÆΘNS
Cthulhu
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,557
Damage
45,991
51,741
Taken
43,659
45,382
Mitigated
29,281
13,215
Healing
15,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,443
1,545
1,920
1,698
13,070
15,722
0
7,796
5,274
13,609
0
L
Izanami
Aksen4ik
Izanami
10,086
5,101
168
1,389
9,785
4,016
0
6,864
2,921
0
23,651
W
Gilgamesh
DARTHSTIMMY
Gilgamesh
6,362
1,591
2,197
1,726
8,901
7,244
1,278
2,479
6,072
0
8,490
W
Pele
8,046
600
291
1,344
9,786
4,413
224
2,559
6,931
0
22,851
W
Merlin
L337-R0Y4L
Merlin
11,064
781
781
1,702
6,967
3,397
1,195
1,713
5,171
21,135
0
L
Ao Kuang
4,270
670
503
3,223
9,174
8,915
0
4,949
4,225
15,186
0
W
Nu Wa
REYVOX
Nu Wa
13,840
6,325
4,049
1,573
6,423
2,813
2,976
1,592
4,666
29,235
0
L
Maman Brigitte
o JeSsDoG
Maman Brigitte
2,188
182
1,484
693
8,478
3,657
0
5,254
3,224
13,615
0
L
Achilles
stormkill64
Achilles
4,570
795
679
1,458
11,234
13,072
0
6,002
5,232
0
11,825
W
Cthulhu
ÆΘNS
Cthulhu
6,679
238
1,475
339
11,582
11,414
376
3,075
8,159
14,982
718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,570
Gold Earned
44,109
88
Minions Killed
130
0
Camps Cleared
0
888,747
Distance Traveled
926,735
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,098
810
12
1
0
181,895
0
L
Izanami
7,009
701
26
3
0
148,718
0
W
Gilgamesh
8,949
895
9
1
0
181,538
0
W
Pele
8,571
857
36
4
0
187,388
1
W
Merlin
9,494
949
31
3
0
198,315
0
L
Ao Kuang
8,350
835
21
2
0
206,234
0
W
Nu Wa
9,215
922
37
4
0
175,862
0
L
Maman Brigitte
6,642
664
19
2
0
176,732
0
L
Achilles
6,471
647
10
1
0
175,168
0
W
Cthulhu
7,880
788
17
2
0
183,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role