Player Matchup

Hou Yi
Hou Yi
Gold IV
ElitexLucifer
Hou Yi
Gold IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 300L
1,399 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
Evade
Morgan Le Fay
Gold II
Level 159
God Stats
2W - 2L
1,638 SR
Queue Stats
161W - 148L
1,471 MMR
Solo
Anubis
Anubis
Silver III
Terrori7
Anubis
Silver III
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,397 MMR
Solo
Ganesha
Ganesha
Gold II
US Debt
Ganesha
Gold II
Level 167
God Stats
85W - 90L
1,526 SR
Queue Stats
685W - 684L
1,404 MMR
Solo
Da Ji
Da Ji
Gold V
sweetdarkie87
Da Ji
Gold V
Level 107
God Stats
24W - 17L
1,579 SR
Queue Stats
62W - 71L
1,397 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,549 SR
1,414 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 162
1,511 SR
1,486 MMR
Agni
Agni
Silver I
 
Agni
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Gold III
 
Ravana
Gold III
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver IV
 
Ne Zha
Silver IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold II
BradDill
Anhur
Gold II
Level 157
God Stats
7W - 6L
1,461 SR
Queue Stats
111W - 112L
1,469 MMR
Solo
Thoth
Thoth
Platinum V
UspaRocker
Thoth
Platinum V
Level 190
God Stats
59W - 58L
1,594 SR
Queue Stats
371W - 358L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 0
9,312
548
7,502
12,907
4,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Evade
Morgan Le Fay
15
0 / 4 / 0
8,582
505
3,293
12,238
7,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Anubis
Terrori7
Anubis
12
0 / 7 / 1
7,323
431
4,715
13,721
4,795
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
US Debt
Ganesha
12
0 / 3 / 4
7,803
459
4,034
15,198
11,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
0 / 6 / 1
7,264
427
4,353
15,624
6,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ThanatosAchillesArachneGeb

VS

Bans
Ix ChelAthenaMaman BrigitteAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
5 / 1 / 6
10,853
638
13,387
10,559
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
 
Ravana
16
8 / 0 / 7
10,266
604
9,553
4,461
1,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
 
Ne Zha
13
0 / 2 / 11
9,105
536
5,871
13,259
10,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Anhur
BradDill
Anhur
14
5 / 2 / 2
9,210
542
5,581
12,170
4,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
15
6 / 2 / 7
10,036
590
15,457
8,525
3,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
6
Kills
24
24
Deaths
7
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
1
6
8
W
Ravana
 
Ravana
8
0
7
11.5
W
Ne Zha
 
Ne Zha
0
2
11
2.75
W
Anhur
BradDill
Anhur
5
2
2
3
L
6
4
0
1.5
L
Morgan Le Fay
Evade
Morgan Le Fay
0
4
0
0
L
Anubis
Terrori7
Anubis
0
7
1
0.07
L
Ganesha
US Debt
Ganesha
0
3
4
0.67
W
Thoth
6
2
7
4.75
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,897
Damage
49,849
69,688
Taken
48,974
35,132
Mitigated
24,189
14,902
Healing
17,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
13,387
773
0
5,673
10,559
4,574
1,061
3,251
7,064
84,737
0
W
Ravana
 
Ravana
9,553
2,285
0
2,589
4,461
1,757
1,149
1,647
2,814
0
63,780
W
Ne Zha
 
Ne Zha
5,871
770
0
4,978
13,259
10,227
172
3,293
9,966
0
27,731
W
Anhur
BradDill
Anhur
5,581
2,856
0
3,386
12,170
4,223
2,783
1,551
10,619
0
66,827
L
7,502
3,438
0
3,126
12,907
4,490
0
3,977
8,814
0
54,120
L
Morgan Le Fay
Evade
Morgan Le Fay
3,293
139
0
3,408
12,238
7,165
0
7,578
4,552
65,754
0
L
Anubis
Terrori7
Anubis
4,715
91
0
4,555
13,721
4,795
0
7,666
5,631
57,257
0
L
Ganesha
US Debt
Ganesha
4,034
364
0
2,586
15,198
11,946
0
4,664
10,320
23,260
0
W
Thoth
15,457
366
0
994
8,525
3,408
0
2,930
5,573
73,182
0
L
4,353
862
0
1,227
15,624
6,736
0
3,925
11,527
0
52,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,284
Gold Earned
49,470
433
Minions Killed
476
0
Camps Cleared
0
1,503,477
Distance Traveled
1,708,656
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,853
638
134
8
0
334,104
3
W
Ravana
10,266
604
99
6
0
373,617
0
W
Ne Zha
9,105
536
52
3
0
356,089
4
W
Anhur
9,210
542
75
4
0
313,628
4
L
Hou Yi
9,312
548
112
7
0
297,922
2
L
Morgan Le Fay
8,582
505
135
8
0
294,595
0
L
Anubis
7,323
431
104
6
0
272,927
2
L
Ganesha
7,803
459
9
1
0
293,003
9
W
Thoth
10,036
590
116
7
0
331,218
10
L
Da Ji
7,264
427
73
4
0
345,030
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role