Player Matchup

Maui
Maui
 
Maui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BbyGrlLisa
Sylvanus
Level 107
God Stats
2W - 2L
1,189 SR
Queue Stats
423W - 449L
1,444 Elo+
Solo
Hades
Hades
derpydinosaur
Hades
Level 127
God Stats
1W - 0L
1,134 SR
Queue Stats
4W - 1L
1,588 Elo+
Party 1
Artemis
Artemis
ghostlymma
Artemis
Level 80
God Stats
7W - 1L
1,824 SR
Queue Stats
414W - 427L
1,477 Elo+
Solo
Kukulkan
Kukulkan
yagaroth
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,237 Elo+
Party 1
Team Averages
Level 97
1,430 SR
1,449 Elo+

VS

Team Averages
Level 90
1,625 SR
1,482 Elo+
Mercury
Mercury
 
Mercury
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
AmErikanda
Shiva
Level 113
God Stats
3W - 2L
1,717 SR
Queue Stats
273W - 310L
1,443 Elo+
Solo
Arachne
Arachne
KR_CB
Arachne
Level 126
God Stats
5W - 1L
1,674 SR
Queue Stats
172W - 185L
1,525 Elo+
Solo
Terra
Terra
Vulcarin
Terra
Level 129
God Stats
1W - 1L
1,735 SR
Queue Stats
89W - 105L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
senpaiosoo
Morgan Le Fay
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 148L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
18
4 / 2 / 21
12,747
797
7,413
21,868
23,993
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
BbyGrlLisa
Sylvanus
20
3 / 1 / 22
13,006
813
10,698
23,224
25,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

18
6 / 5 / 14
11,452
716
29,002
18,665
15,978
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Artemis
ghostlymma
Artemis
18
4 / 3 / 15
11,723
733
26,432
13,558
8,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Short Sword

Short Sword

+25
Physical Power

Kukulkan
yagaroth
Kukulkan
20
12 / 2 / 12
13,590
849
30,842
13,206
8,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
1 / 10 / 3
8,483
530
6,263
18,005
14,260
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
18
3 / 6 / 7
10,013
626
17,651
25,049
35,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Arachne
KR_CB
Arachne
18
3 / 3 / 8
10,882
680
15,907
30,491
29,703
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Terra
Vulcarin
Terra
17
1 / 5 / 9
9,227
577
6,517
24,825
29,085
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
senpaiosoo
Morgan Le Fay
19
4 / 5 / 5
10,332
646
18,854
17,238
10,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
44
29
Kills
12
13
Deaths
29
84
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
4
2
21
7.25
L
Mercury
 
Mercury
1
10
3
0.25
L
Shiva
3
6
7
1.08
W
Sylvanus
BbyGrlLisa
Sylvanus
3
1
22
14
L
Arachne
KR_CB
Arachne
3
3
8
2.33
L
Terra
Vulcarin
Terra
1
5
9
1.1
W
6
5
14
2.6
W
Artemis
ghostlymma
Artemis
4
3
15
3.83
L
Morgan Le Fay
senpaiosoo
Morgan Le Fay
4
5
5
1.3
W
Kukulkan
yagaroth
Kukulkan
12
2
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,387
Damage
65,192
90,521
Taken
115,608
82,680
Mitigated
118,904
44,714
Healing
37,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
7,413
1,301
6,426
5,071
21,868
23,993
1,189
4,976
16,892
18,645
0
L
Mercury
 
Mercury
6,263
2,888
610
329
18,005
14,260
0
11,395
6,610
0
11,039
L
Shiva
17,651
2,248
2,461
4,029
25,049
35,447
0
16,768
8,281
0
32,196
W
Sylvanus
BbyGrlLisa
Sylvanus
10,698
1,845
10,510
11,208
23,224
25,671
340
7,956
15,268
21,128
0
L
Arachne
KR_CB
Arachne
15,907
11,655
3,834
13,559
30,491
29,703
0
19,282
11,209
0
20,285
L
Terra
Vulcarin
Terra
6,517
552
4,234
4,037
24,825
29,085
0
17,812
7,013
16,293
0
W
29,002
634
2,191
5,205
18,665
15,978
761
5,698
12,967
54,597
0
W
Artemis
ghostlymma
Artemis
26,432
14,448
55
3,364
13,558
8,139
5,588
3,570
9,988
0
56,468
L
Morgan Le Fay
senpaiosoo
Morgan Le Fay
18,854
1,138
1,937
2,202
17,238
10,409
0
12,698
4,540
48,746
0
W
Kukulkan
yagaroth
Kukulkan
30,842
3,855
0
684
13,206
8,899
751
3,171
10,035
64,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,518
Gold Earned
48,937
241
Minions Killed
128
0
Camps Cleared
0
1,473,975
Distance Traveled
1,427,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
12,747
797
28
2
0
313,710
0
L
Mercury
8,483
530
8
1
0
245,114
0
L
Shiva
10,013
626
19
1
0
290,342
0
W
Sylvanus
13,006
813
11
1
0
278,173
0
L
Arachne
10,882
680
14
1
0
315,770
0
L
Terra
9,227
577
17
1
0
294,275
0
W
Hades
11,452
716
57
4
0
288,002
0
W
Artemis
11,723
733
59
4
0
282,634
0
L
Morgan Le Fay
10,332
646
70
4
0
282,280
0
W
Kukulkan
13,590
849
86
5
0
311,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role