Player Matchup

Geb
Geb
Gerrawn
Geb
Level 125
God Stats
1W - 4L
1,385 SR
Queue Stats
25W - 19L
1,615 Elo+
Party 2
Ix Chel
Ix Chel
LillyFuchs
Ix Chel
Level 84
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 25L
1,487 Elo+
Party 2
Izanami
Izanami
Shsona
Izanami
Level 120
God Stats
0W - 2L
1,210 SR
Queue Stats
30W - 27L
1,539 Elo+
Party 2
Team Averages
Level 110
1,365 SR
1,547 Elo+

VS

Team Averages
Level 134
1,754 SR
1,634 Elo+
Neith
Neith
Drak0nic
Neith
Level 124
God Stats
21W - 13L
1,617 SR
Queue Stats
89W - 82L
1,520 Elo+
Solo
Osiris
Osiris
Haening
Osiris
Level 144
God Stats
24W - 10L
1,785 SR
Queue Stats
519W - 327L
1,691 Elo+
Party 1
Scylla
Scylla
Limita
Scylla
Level 135
God Stats
31W - 8L
1,861 SR
Queue Stats
519W - 326L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
1 / 3 / 1
8,143
679
9,995
16,001
14,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ix Chel
LillyFuchs
Ix Chel
9
0 / 7 / 0
7,373
614
4,547
10,520
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Shsona
Izanami
12
2 / 6 / 0
9,086
757
5,788
11,936
4,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Drak0nic
Neith
13
6 / 0 / 8
10,546
879
6,708
9,889
3,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
Haening
Osiris
13
4 / 1 / 12
9,974
831
12,810
17,554
21,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Limita
Scylla
14
6 / 2 / 8
10,624
885
15,453
9,857
3,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
3
Kills
16
16
Deaths
3
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
Drak0nic
Neith
6
0
8
10
L
Geb
1
3
1
0.5
W
Osiris
Haening
Osiris
4
1
12
10
L
Ix Chel
LillyFuchs
Ix Chel
0
7
0
0
W
Scylla
Limita
Scylla
6
2
8
5
L
Izanami
Shsona
Izanami
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,330
Damage
34,971
38,457
Taken
37,300
22,810
Mitigated
29,729
5,143
Healing
13,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Drak0nic
Neith
6,708
3,370
0
4,821
9,889
3,884
2,303
3,519
6,166
0
53,080
L
Geb
9,995
231
0
4,272
16,001
14,637
0
7,075
8,493
27,223
0
W
Osiris
Haening
Osiris
12,810
2,108
0
5,601
17,554
21,941
0
5,861
11,361
0
25,475
L
Ix Chel
LillyFuchs
Ix Chel
4,547
555
396
141
10,520
4,052
0
4,734
5,264
21,346
0
W
Scylla
Limita
Scylla
15,453
2,073
0
3,427
9,857
3,904
545
4,457
4,870
49,503
0
L
Izanami
Shsona
Izanami
5,788
2,807
0
334
11,936
4,121
0
3,843
7,680
0
25,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,602
Gold Earned
31,144
96
Minions Killed
165
0
Camps Cleared
0
587,731
Distance Traveled
681,035
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,546
879
98
8
0
201,319
0
L
Geb
8,143
679
10
1
0
225,238
0
W
Osiris
9,974
831
13
1
0
263,871
0
L
Ix Chel
7,373
614
32
3
0
179,091
0
W
Scylla
10,624
885
54
5
0
215,845
0
L
Izanami
9,086
757
54
5
0
183,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role