Player Matchup

Kukulkan
Kukulkan
Silver I
 
Kukulkan
Silver I
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver II
AdcAndTroll
Sol
Silver II
Level 139
God Stats
27W - 28L
1,511 SR
Queue Stats
212W - 239L
1,072 MMR
Solo
Maman Brigitte
Maman Brigitte
Silver I
DIRtyD_FROmdA91O
Maman Brigitte
Silver I
Level 147
God Stats
2W - 1L
1,405 SR
Queue Stats
240W - 250L
1,122 MMR
Party 1
Shiva
Shiva
Silver I
exotic_dayung_og
Shiva
Silver I
Level 106
God Stats
28W - 24L
1,478 SR
Queue Stats
56W - 67L
1,160 MMR
Party 1
Hercules
Hercules
Silver II
senorwildcatTTV
Hercules
Silver II
Level 122
God Stats
46W - 44L
1,558 SR
Queue Stats
73W - 84L
1,055 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 148
1,491 SR
1,182 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,479 SR
1,191 MMR
Arachne
Arachne
Silver II
 
Arachne
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver II
BaNgVAn09
Bellona
Silver II
Level 146
God Stats
1W - 3L
1,602 SR
Queue Stats
33W - 54L
1,170 MMR
Solo
Anhur
Anhur
Silver II
XdXdLulXd
Anhur
Silver II
Level 61
God Stats
1W - 2L
1,530 SR
Queue Stats
87W - 99L
1,036 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
brief-mercy
Baron Samedi
Gold V
Level 124
God Stats
0W - 4L
1,337 SR
Queue Stats
168W - 192L
1,164 MMR
Solo
Ra
Ra
Silver II
mb2rea1
Ra
Silver II
Level 159
God Stats
1W - 2L
1,426 SR
Queue Stats
1,062W - 1,100L
1,087 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
4 / 0 / 2
7,300
664
4,797
4,047
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 2 / 0
7,129
648
5,789
6,451
1,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Maman Brigitte
DIRtyD_FROmdA91O
Maman Brigitte
12
4 / 0 / 2
6,945
631
5,704
7,707
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 1
6,452
587
5,153
8,869
5,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
9
0 / 1 / 6
5,684
517
5,896
8,289
5,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AnubisSusanoPersephone

VS

Bans
AthenaCharonJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 4 / 0
5,372
488
3,740
11,005
3,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
BaNgVAn09
Bellona
10
0 / 1 / 0
6,152
559
4,637
11,296
11,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
XdXdLulXd
Anhur
10
1 / 2 / 0
5,730
521
1,389
7,495
2,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
brief-mercy
Baron Samedi
8
1 / 3 / 0
5,342
486
3,369
8,314
6,469
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 1
6,100
555
2,350
5,636
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
3
3
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
0
2
5
L
Arachne
 
Arachne
1
4
0
0.25
W
4
2
0
2
L
Bellona
BaNgVAn09
Bellona
0
1
0
0
W
Maman Brigitte
DIRtyD_FROmdA91O
Maman Brigitte
4
0
2
5
L
Anhur
XdXdLulXd
Anhur
1
2
0
0.5
L
Baron Samedi
brief-mercy
Baron Samedi
1
3
0
0.33
W
0
0
1
0.5
L
0
2
1
0.25
W
Hercules
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,339
Damage
15,485
35,363
Taken
43,746
17,781
Mitigated
26,426
15,273
Healing
12,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,797
464
0
1,560
4,047
1,729
0
1,543
2,504
60,239
0
L
Arachne
 
Arachne
3,740
3,190
0
1,908
11,005
3,997
0
3,473
7,314
0
28,793
W
5,789
3,115
0
3,370
6,451
1,798
854
1,165
5,286
51,583
4,339
L
Bellona
BaNgVAn09
Bellona
4,637
2,694
0
4,403
11,296
11,151
0
2,145
8,426
0
42,050
W
Maman Brigitte
DIRtyD_FROmdA91O
Maman Brigitte
5,704
468
0
4,873
7,707
2,908
0
1,380
6,327
54,444
0
L
Anhur
XdXdLulXd
Anhur
1,389
1,288
0
1,119
7,495
2,548
0
3,525
3,970
0
35,454
L
Baron Samedi
brief-mercy
Baron Samedi
3,369
580
169
2,601
8,314
6,469
0
4,230
4,059
16,944
0
W
5,153
1,558
93
3,511
8,869
5,728
0
0
8,869
0
47,483
L
2,350
129
117
1,773
5,636
2,261
0
2,650
2,898
48,252
0
W
Hercules
5,896
2,692
0
1,866
8,289
5,618
91
1,631
6,658
0
20,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,510
Gold Earned
28,696
416
Minions Killed
325
0
Camps Cleared
0
1,112,550
Distance Traveled
1,052,603
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,300
664
128
12
0
222,155
0
L
Arachne
5,372
488
50
5
0
229,366
0
W
Sol
7,129
648
100
9
0
180,521
2
L
Bellona
6,152
559
81
7
0
197,546
1
W
Maman Brigitte
6,945
631
75
7
0
251,579
0
L
Anhur
5,730
521
73
7
0
215,987
0
L
Baron Samedi
5,342
486
16
1
0
199,251
3
W
Shiva
6,452
587
84
8
0
228,653
4
L
Ra
6,100
555
105
10
0
210,453
1
W
Hercules
5,684
517
29
3
0
229,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role