Player Matchup

Ares
Ares
Gold IV
 
Ares
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold II
NovArroW
Anhur
Gold II
Level 135
God Stats
13W - 23L
1,494 SR
Queue Stats
195W - 204L
1,401 MMR
Solo
Osiris
Osiris
Bronze III
Trysh89
Osiris
Bronze III
Level 65
God Stats
0W - 1L
1,579 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Freya
Freya
Silver V
v5 Freestyle
Freya
Silver V
Level 119
God Stats
0W - 1L
1,590 SR
Queue Stats
10W - 19L
1,248 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
v5 Jammy
Tsukuyomi
Silver I
Level 148
God Stats
2W - 3L
1,582 SR
Queue Stats
6W - 12L
1,547 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,549 SR
1,419 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,506 SR
1,414 MMR
Surtr
Surtr
Bronze V
 
Surtr
Bronze V
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Bronze IV
Dukoooo
Apollo
Bronze IV
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,406 MMR
Solo
Chaac
Chaac
Gold III
alber0020
Chaac
Gold III
Level 146
God Stats
11W - 6L
1,591 SR
Queue Stats
181W - 188L
1,408 MMR
Solo
Bacchus
Bacchus
Silver I
fulule
Bacchus
Silver I
Level 158
God Stats
8W - 9L
1,508 SR
Queue Stats
619W - 619L
1,264 MMR
Party 2
Ix Chel
Ix Chel
Gold III
orduts8
Ix Chel
Gold III
Level 174
God Stats
8W - 11L
1,429 SR
Queue Stats
525W - 531L
1,490 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 2 / 1
5,623
511
2,548
9,838
8,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anhur
NovArroW
Anhur
10
0 / 3 / 0
5,568
506
2,290
8,303
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Trysh89
Osiris
10
1 / 2 / 0
5,842
531
6,015
14,131
14,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 2
5,462
497
2,765
7,937
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
v5 Jammy
Tsukuyomi
11
2 / 3 / 0
6,214
565
4,230
10,869
4,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ThanatosJanusMaman BrigitteAthena

VS

Bans
SusanoAo KuangLokiCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
3 / 0 / 3
7,407
673
7,128
8,811
5,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
Dukoooo
Apollo
13
3 / 0 / 1
7,351
668
6,541
5,426
2,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
alber0020
Chaac
12
0 / 1 / 2
6,757
614
7,027
11,220
9,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
fulule
Bacchus
12
3 / 2 / 4
7,463
678
6,948
11,747
7,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
orduts8
Ix Chel
13
4 / 0 / 2
7,386
671
8,535
4,332
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
13
13
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
1
0.25
W
Surtr
 
Surtr
3
0
3
4.5
W
Apollo
Dukoooo
Apollo
3
0
1
3.5
L
Anhur
NovArroW
Anhur
0
3
0
0
L
Osiris
Trysh89
Osiris
1
2
0
0.5
W
Chaac
alber0020
Chaac
0
1
2
1
W
Bacchus
fulule
Bacchus
3
2
4
2.5
W
Ix Chel
orduts8
Ix Chel
4
0
2
5
L
0
3
2
0.33
L
Tsukuyomi
v5 Jammy
Tsukuyomi
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,848
Damage
36,179
51,078
Taken
41,536
33,027
Mitigated
27,045
14,910
Healing
13,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,548
178
0
1,692
9,838
8,398
0
4,071
5,767
17,476
0
W
Surtr
 
Surtr
7,128
2,870
0
2,042
8,811
5,644
658
533
8,168
5,439
57,615
W
Apollo
Dukoooo
Apollo
6,541
4,534
0
2,903
5,426
2,182
810
456
4,970
0
59,570
L
Anhur
NovArroW
Anhur
2,290
1,988
0
2,091
8,303
2,598
0
1,030
7,273
0
38,520
L
Osiris
Trysh89
Osiris
6,015
2,222
0
5,262
14,131
14,444
0
658
13,473
0
39,032
W
Chaac
alber0020
Chaac
7,027
682
0
2,505
11,220
9,602
59
0
11,220
0
50,057
W
Bacchus
fulule
Bacchus
6,948
794
0
2,769
11,747
7,890
0
2,847
8,789
29,886
0
W
Ix Chel
orduts8
Ix Chel
8,535
1,727
1,196
2,222
4,332
1,727
45
1,106
3,076
61,501
0
L
2,765
502
0
2,127
7,937
3,187
0
5,886
2,051
27,611
0
L
Tsukuyomi
v5 Jammy
Tsukuyomi
4,230
1,195
0
3,738
10,869
4,400
0
4,863
6,006
0
43,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,709
Gold Earned
36,364
304
Minions Killed
420
0
Camps Cleared
0
1,072,236
Distance Traveled
1,161,499
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,623
511
24
2
0
216,852
0
W
Surtr
7,407
673
103
9
0
250,402
0
W
Apollo
7,351
668
102
9
0
217,499
0
L
Anhur
5,568
506
83
8
0
197,126
3
L
Osiris
5,842
531
67
6
0
210,210
0
W
Chaac
6,757
614
80
7
0
227,382
1
W
Bacchus
7,463
678
32
3
0
241,620
2
W
Ix Chel
7,386
671
103
9
0
224,596
0
L
Freya
5,462
497
59
5
0
197,145
0
L
Tsukuyomi
6,214
565
71
6
0
250,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role