Player Matchup

Hel
Hel
Platinum I
 
Hel
Platinum I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum I
 
Hun Batz
Platinum I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum IV
 
Geb
Platinum IV
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Diamond V
Ariα
Artemis
Diamond V
Level 158
God Stats
1W - 1L
1,742 SR
Queue Stats
4W - 7L
2,007 MMR
Solo
Thoth
Thoth
Diamond IV
Shadowvvw
Thoth
Diamond IV
Level 148
God Stats
0W - 2L
1,431 SR
Queue Stats
171W - 159L
2,065 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,535 SR
1,714 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,561 SR
1,814 MMR
Agni
Agni
Diamond V
 
Agni
Diamond V
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond V
 
Chiron
Diamond V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond III
Cheetο
Fenrir
Diamond III
Level 146
God Stats
7W - 4L
1,614 SR
Queue Stats
240W - 215L
2,129 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond V
Easttt
Sun Wukong
Diamond V
Level 159
God Stats
9W - 3L
1,731 SR
Queue Stats
471W - 445L
1,984 MMR
Party 1
Sobek
Sobek
Platinum III
MamaPapa-adanita
Sobek
Platinum III
Level 116
God Stats
3W - 10L
1,458 SR
Queue Stats
172W - 171L
1,956 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 3 / 0
5,216
522
3,945
8,365
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
 
Hun Batz
8
1 / 3 / 1
5,111
511
4,301
9,407
3,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
 
Geb
7
0 / 3 / 1
4,829
483
3,256
8,981
5,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
Ariα
Artemis
9
0 / 2 / 0
4,892
489
3,420
6,984
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
Shadowvvw
Thoth
11
1 / 4 / 0
6,004
600
3,750
6,141
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SusanoUllrAthena

VS

Bans
Ao KuangRavanaMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
2 / 1 / 5
6,515
652
4,232
5,005
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
 
Chiron
10
3 / 1 / 3
5,970
597
5,952
7,756
2,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
Cheetο
Fenrir
10
7 / 1 / 2
6,527
653
6,244
7,350
3,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Easttt
Sun Wukong
11
3 / 0 / 2
6,372
637
6,663
6,343
3,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 10
5,696
570
3,504
8,370
6,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
15
15
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
0
0
L
Hun Batz
 
Hun Batz
1
3
1
0.5
L
Geb
 
Geb
0
3
1
0.17
W
Agni
 
Agni
2
1
5
4.5
W
Chiron
 
Chiron
3
1
3
4.5
L
Artemis
Ariα
Artemis
0
2
0
0
W
Fenrir
Cheetο
Fenrir
7
1
2
8
W
Sun Wukong
Easttt
Sun Wukong
3
0
2
4
W
0
0
10
5
L
Thoth
Shadowvvw
Thoth
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,672
Damage
26,595
39,878
Taken
34,824
15,477
Mitigated
17,934
8,501
Healing
11,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,945
186
34
3,476
8,365
2,084
0
0
7,721
32,067
0
L
Hun Batz
 
Hun Batz
4,301
1,194
0
625
9,407
3,152
0
1,741
7,584
0
28,825
L
Geb
 
Geb
3,256
626
0
1,732
8,981
5,784
0
3,065
5,871
13,965
0
W
Agni
 
Agni
4,232
742
0
1,360
5,005
1,786
0
2,268
2,737
56,394
0
W
Chiron
 
Chiron
5,952
2,343
443
2,082
7,756
2,645
42
1,467
6,261
0
41,404
L
Artemis
Ariα
Artemis
3,420
1,590
0
1,855
6,984
2,510
0
812
6,172
0
31,694
W
Fenrir
Cheetο
Fenrir
6,244
1,804
0
1,361
7,350
3,139
0
1,920
5,430
0
40,078
W
Sun Wukong
Easttt
Sun Wukong
6,663
1,075
0
3,363
6,343
3,466
0
3,316
2,671
0
41,581
W
3,504
379
130
2,889
8,370
6,898
0
1,596
6,774
12,867
0
L
Thoth
Shadowvvw
Thoth
3,750
89
0
779
6,141
1,947
0
2,118
4,023
41,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,052
Gold Earned
31,080
260
Minions Killed
328
0
Camps Cleared
0
991,031
Distance Traveled
1,050,611
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,216
522
60
6
0
188,984
1
L
Hun Batz
5,111
511
51
5
0
207,328
0
L
Geb
4,829
483
20
2
0
210,302
0
W
Agni
6,515
652
98
10
0
208,328
0
W
Chiron
5,970
597
84
8
0
196,446
1
L
Artemis
4,892
489
49
5
0
191,405
0
W
Fenrir
6,527
653
64
6
0
242,587
0
W
Sun Wukong
6,372
637
75
8
0
198,594
0
W
Sobek
5,696
570
7
1
0
204,656
2
L
Thoth
6,004
600
80
8
0
193,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role