Player Matchup

Cernunnos
Cernunnos
IBrayanMc
Cernunnos
Level 117
God Stats
9W - 5L
1,689 SR
Queue Stats
87W - 80L
1,478 Elo+
Solo
Chang'e
Chang'e
LuckasHw
Chang'e
Level 82
God Stats
15W - 15L
1,496 SR
Queue Stats
113W - 108L
1,577 Elo+
Solo
Danzaburou
Danzaburou
MoonWolfy
Danzaburou
Level 127
God Stats
49W - 18L
1,698 SR
Queue Stats
245W - 120L
1,689 Elo+
Solo
Mulan
Mulan
SoulAnarchist
Mulan
Level 102
God Stats
19W - 9L
1,668 SR
Queue Stats
67W - 46L
1,579 Elo+
Solo
Nox
Nox
andramirez
Nox
Level 65
God Stats
11W - 24L
1,350 SR
Queue Stats
233W - 238L
1,461 Elo+
Solo
Team Averages
Level 99
1,580 SR
1,557 Elo+

VS

Team Averages
Level 137
1,541 SR
1,478 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
AU_DONT_GET_MAD
Bake Kujira
Level 157
God Stats
17W - 21L
1,466 SR
Queue Stats
127W - 140L
1,379 Elo+
Solo
Discordia
Discordia
Algebrain
Discordia
Level 139
God Stats
7W - 4L
1,571 SR
Queue Stats
265W - 272L
1,478 Elo+
Solo
Guan Yu
Guan Yu
Amüse
Guan Yu
Level 121
God Stats
2W - 1L
1,698 SR
Queue Stats
134W - 99L
1,597 Elo+
Party 1
Lancelot
Lancelot
totalwarjankes
Lancelot
Level 124
God Stats
304W - 317L
1,470 SR
Queue Stats
377W - 395L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IBrayanMc
Cernunnos
14
6 / 0 / 7
8,917
1,486
10,282
4,736
1,927
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
LuckasHw
Chang'e
13
1 / 0 / 8
7,482
1,247
10,352
9,972
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
MoonWolfy
Danzaburou
13
3 / 0 / 9
8,531
1,422
9,347
7,518
5,776
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 3 / 11
7,896
1,316
8,476
8,964
5,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
3 / 1 / 10
7,766
1,294
5,305
4,499
2,030
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

354

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
1 / 1 / 3
7,797
1,300
10,681
9,825
8,332
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bake Kujira
AU_DONT_GET_MAD
Bake Kujira
12
0 / 5 / 4
6,779
1,130
7,582
15,039
17,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Algebrain
Discordia
12
0 / 1 / 2
7,216
1,203
6,340
4,905
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Amüse
Guan Yu
12
0 / 5 / 2
6,610
1,102
3,968
10,008
5,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
12
3 / 3 / 0
7,530
1,255
4,628
7,814
5,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
15
Kills
4
4
Deaths
15
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
1
3
2.5
L
Bake Kujira
AU_DONT_GET_MAD
Bake Kujira
0
5
4
0.4
L
Discordia
Algebrain
Discordia
0
1
2
1
L
Guan Yu
Amüse
Guan Yu
0
5
2
0.2
W
Cernunnos
IBrayanMc
Cernunnos
6
0
7
9.5
W
Chang'e
LuckasHw
Chang'e
1
0
8
5
W
Danzaburou
MoonWolfy
Danzaburou
3
0
9
7.5
W
2
3
11
2.5
W
3
1
10
8
L
Lancelot
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,762
Damage
33,199
35,689
Taken
47,591
18,788
Mitigated
38,775
9,060
Healing
2,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
10,681
1,036
0
1,469
9,825
8,332
0
4,418
5,276
22,567
0
L
Bake Kujira
AU_DONT_GET_MAD
Bake Kujira
7,582
4,725
0
494
15,039
17,339
0
4,497
10,542
13,408
85
L
Discordia
Algebrain
Discordia
6,340
404
0
0
4,905
2,163
0
1,112
3,793
29,044
0
L
Guan Yu
Amüse
Guan Yu
3,968
376
384
545
10,008
5,103
0
2,464
7,544
0
7,185
W
Cernunnos
IBrayanMc
Cernunnos
10,282
6,154
0
1,145
4,736
1,927
0
3,290
1,446
0
31,992
W
Chang'e
LuckasHw
Chang'e
10,352
1,020
1,630
2,187
9,972
3,699
0
6,283
3,579
23,800
0
W
Danzaburou
MoonWolfy
Danzaburou
9,347
3,733
423
2,569
7,518
5,776
0
5,733
1,565
0
20,446
W
8,476
2,110
0
262
8,964
5,356
0
5,881
2,830
0
10,327
W
5,305
1,171
0
844
4,499
2,030
0
2,748
1,751
16,799
0
L
Lancelot
4,628
307
0
0
7,814
5,838
0
3,166
4,617
0
11,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,592
Gold Earned
35,932
166
Minions Killed
124
9
Camps Cleared
3
663,570
Distance Traveled
597,563
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,797
1,300
18
3
0
127,824
0
L
Bake Kujira
6,779
1,130
20
3
0
119,233
0
L
Discordia
7,216
1,203
64
11
0
127,181
0
L
Guan Yu
6,610
1,102
7
1
3
84,660
0
W
Cernunnos
8,917
1,486
70
12
5
123,946
0
W
Chang'e
7,482
1,247
28
5
0
152,684
0
W
Danzaburou
8,531
1,422
22
4
2
131,893
0
W
Mulan
7,896
1,316
8
1
1
128,007
0
W
Nox
7,766
1,294
38
6
1
127,040
0
L
Lancelot
7,530
1,255
15
3
0
138,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role