Player Matchup

Mulan
Mulan
 
Mulan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
KenticusRex
Hel
Level 105
God Stats
2W - 2L
1,664 SR
Queue Stats
92W - 89L
1,431 Elo+
Solo
Ra
Ra
Nerdlulz
Ra
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,673 Elo+
Solo
Ymir
Ymir
Snow8779
Ymir
Level 91
God Stats
10W - 15L
1,567 SR
Queue Stats
374W - 372L
1,560 Elo+
Solo
Ishtar
Ishtar
heyowhodatis
Ishtar
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 84L
1,525 Elo+
Solo
Team Averages
Level 106
1,546 SR
1,538 Elo+

VS

Team Averages
Level 138
1,535 SR
1,530 Elo+
Scylla
Scylla
Bambu3115
Scylla
Level 126
God Stats
1W - 1L
1,234 SR
Queue Stats
82W - 81L
1,495 Elo+
Solo
Ix Chel
Ix Chel
RiseRyth
Ix Chel
Level 121
God Stats
3W - 0L
1,731 SR
Queue Stats
54W - 45L
1,570 Elo+
Solo
Shiva
Shiva
TTVOperationEnd
Shiva
Level 220
God Stats
13W - 4L
1,744 SR
Queue Stats
299W - 309L
1,558 Elo+
Solo
Tiamat
Tiamat
Zatharax
Tiamat
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 117L
1,536 Elo+
Solo
Hel
Hel
fenix1707
Hel
Level 125
God Stats
2W - 1L
1,466 SR
Queue Stats
77W - 76L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 2 / 0
5,694
1,139
3,423
7,393
6,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 2 / 0
5,032
1,006
737
2,767
956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
0 / 6 / 0
5,465
1,093
3,540
8,331
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
10
0 / 1 / 1
6,105
1,221
2,211
9,197
7,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
10
0 / 0 / 1
5,523
1,105
4,919
7,170
2,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Team 1 Tickets

334

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bambu3115
Scylla
11
3 / 0 / 5
6,556
1,311
5,712
2,538
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ix Chel
RiseRyth
Ix Chel
11
4 / 0 / 5
6,588
1,318
8,222
2,033
873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 7
6,541
1,308
8,576
6,465
3,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Zatharax
Tiamat
11
1 / 0 / 6
6,346
1,269
2,983
773
739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 9
6,073
1,215
6,933
5,649
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
1
Kills
11
11
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
2
0
0.5
W
Scylla
Bambu3115
Scylla
3
0
5
5.5
L
0
2
0
0
L
0
6
0
0
W
Ix Chel
RiseRyth
Ix Chel
4
0
5
6.5
L
Ymir
0
1
1
0.5
W
3
1
7
6.5
W
Tiamat
Zatharax
Tiamat
1
0
6
4
W
0
0
9
4.5
L
Ishtar
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,830
Damage
32,426
34,858
Taken
17,458
20,214
Mitigated
9,038
3,751
Healing
6,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,423
288
0
487
7,393
6,282
0
5,199
2,194
878
10,401
W
Scylla
Bambu3115
Scylla
5,712
99
0
523
2,538
947
0
943
1,526
12,260
0
L
737
79
974
734
2,767
956
0
1,806
961
4,497
0
L
3,540
0
442
48
8,331
3,221
0
6,538
1,793
17,618
0
W
Ix Chel
RiseRyth
Ix Chel
8,222
1,831
424
836
2,033
873
0
691
1,342
20,891
0
L
Ymir
2,211
312
0
708
9,197
7,113
0
6,024
3,173
7,264
0
W
8,576
605
28
786
6,465
3,838
0
2,127
4,264
412
14,324
W
Tiamat
Zatharax
Tiamat
2,983
184
0
180
773
739
0
165
608
11,063
0
W
6,933
353
1,657
2,282
5,649
2,641
0
2,848
2,801
19,803
0
L
Ishtar
4,919
3,583
0
358
7,170
2,642
0
4,695
2,475
0
15,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,819
Gold Earned
32,104
101
Minions Killed
115
3
Camps Cleared
8
414,917
Distance Traveled
531,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,694
1,139
13
3
1
97,274
0
W
Scylla
6,556
1,311
12
2
3
97,293
0
L
Hel
5,032
1,006
9
2
0
36,733
0
L
Ra
5,465
1,093
49
10
0
92,088
0
W
Ix Chel
6,588
1,318
26
5
1
112,329
0
L
Ymir
6,105
1,221
11
2
0
86,984
0
W
Shiva
6,541
1,308
17
3
1
99,090
0
W
Tiamat
6,346
1,269
17
3
2
107,883
0
W
Hel
6,073
1,215
43
9
1
115,266
0
L
Ishtar
5,523
1,105
19
4
2
101,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role