Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Gilead09
Arachne
Level 234
God Stats
7W - 9L
1,473 SR
Queue Stats
271W - 280L
1,507 Elo+
Party 2
Janus
Janus
of1nx
Janus
Level 159
God Stats
28W - 31L
1,476 SR
Queue Stats
442W - 442L
1,509 Elo+
Party 2
Bacchus
Bacchus
pB1090
Bacchus
Level 86
God Stats
2W - 0L
1,774 SR
Queue Stats
115W - 127L
1,519 Elo+
Party 1
Heimdallr
Heimdallr
xXKINGWIDOXx
Heimdallr
Level 140
God Stats
2W - 2L
1,613 SR
Queue Stats
61W - 71L
1,490 Elo+
Party 1
Team Averages
Level 141
1,567 SR
1,505 Elo+

VS

Team Averages
Level 127
1,505 SR
1,510 Elo+
Chang'e
Chang'e
 
Chang'e
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
OldBrownShoe
Tyr
Level 122
God Stats
0W - 3L
1,310 SR
Queue Stats
291W - 254L
1,603 Elo+
Solo
Danzaburou
Danzaburou
baitel900
Danzaburou
Level 120
God Stats
9W - 13L
1,358 SR
Queue Stats
331W - 345L
1,489 Elo+
Solo
Maui
Maui
nuk757
Maui
Level 106
God Stats
1W - 1L
1,858 SR
Queue Stats
11W - 11L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
2 / 0 / 0
9,722
648
9,695
12,397
10,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Gilead09
Arachne
15
6 / 1 / 6
8,816
588
8,317
13,948
5,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
of1nx
Janus
15
5 / 0 / 5
9,017
601
13,598
8,865
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
pB1090
Bacchus
11
3 / 4 / 8
7,593
506
6,989
15,456
16,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
xXKINGWIDOXx
Heimdallr
13
1 / 1 / 9
8,112
541
9,795
9,858
4,164
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 3 / 3
7,743
516
10,139
11,518
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
 
Ne Zha
13
3 / 3 / 3
7,638
509
7,420
14,126
6,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 2 / 0
7,397
493
7,279
15,889
15,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
baitel900
Danzaburou
11
0 / 6 / 3
7,021
468
4,515
12,064
4,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
nuk757
Maui
10
1 / 3 / 3
6,836
456
4,827
12,450
11,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
17
Kills
5
6
Deaths
17
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
0
0
2
L
Chang'e
 
Chang'e
1
3
3
0.83
L
Ne Zha
 
Ne Zha
3
3
3
1.5
W
Arachne
Gilead09
Arachne
6
1
6
9
L
0
2
0
0
L
Danzaburou
baitel900
Danzaburou
0
6
3
0.25
L
Maui
nuk757
Maui
1
3
3
0.83
W
Janus
of1nx
Janus
5
0
5
7.5
W
Bacchus
pB1090
Bacchus
3
4
8
1.75
W
Heimdallr
xXKINGWIDOXx
Heimdallr
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,394
Damage
34,180
60,524
Taken
66,047
40,212
Mitigated
41,977
22,110
Healing
20,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,695
5,334
0
7,215
12,397
10,415
900
0
12,397
0
87,516
L
Chang'e
 
Chang'e
10,139
461
696
3,855
11,518
4,504
0
6,349
4,971
59,194
0
L
Ne Zha
 
Ne Zha
7,420
2,518
0
3,437
14,126
6,115
0
4,371
9,529
0
64,402
W
Arachne
Gilead09
Arachne
8,317
5,961
0
6,606
13,948
5,891
6
4,416
9,532
0
64,720
L
7,279
968
0
7,836
15,889
15,632
0
130
15,759
0
57,422
L
Danzaburou
baitel900
Danzaburou
4,515
1,965
0
3,516
12,064
4,519
0
3,600
8,430
0
49,317
L
Maui
nuk757
Maui
4,827
1,913
0
1,510
12,450
11,207
0
5,561
6,771
18,053
0
W
Janus
of1nx
Janus
13,598
1,711
0
1,092
8,865
3,280
0
3,486
5,379
78,853
0
W
Bacchus
pB1090
Bacchus
6,989
1,246
0
2,647
15,456
16,462
0
5,000
10,456
19,785
0
W
Heimdallr
xXKINGWIDOXx
Heimdallr
9,795
4,848
0
4,550
9,858
4,164
0
3,350
6,508
0
68,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,260
Gold Earned
36,635
494
Minions Killed
427
0
Camps Cleared
0
1,607,522
Distance Traveled
1,545,792
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,722
648
149
10
0
262,044
1
L
Chang'e
7,743
516
136
9
0
307,723
0
L
Ne Zha
7,638
509
89
6
0
325,124
0
W
Arachne
8,816
588
90
6
0
371,731
4
L
Tyr
7,397
493
89
6
0
346,642
1
L
Danzaburou
7,021
468
94
6
0
284,337
0
L
Maui
6,836
456
19
1
0
281,966
0
W
Janus
9,017
601
128
9
0
338,172
1
W
Bacchus
7,593
506
22
1
0
328,350
2
W
Heimdallr
8,112
541
105
7
0
307,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role